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- //*@@@+++@@@@******************************************************************
- //
- // Copyright © Microsoft Corp.
- // All rights reserved.
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions are met:
- //
- // • Redistributions of source code must retain the above copyright notice,
- // this list of conditions and the following disclaimer.
- // • Redistributions in binary form must reproduce the above copyright notice,
- // this list of conditions and the following disclaimer in the documentation
- // and/or other materials provided with the distribution.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
- // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
- // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
- // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
- // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- // POSSIBILITY OF SUCH DAMAGE.
- //
- //*@@@---@@@@******************************************************************
- #include "windowsmediaphoto.h"
- #include "strcodec.h"
- Void smoothMB(PixelI * p1, PixelI * p0, PixelI * q0, PixelI * q1)
- {
- // p1 p0 | q0 q1
- PixelI delta = ((((*q0 - *p0) << 2) + (*p1 - *q1)) >> 3);
-
- *q0 -= delta;
- *p0 += delta;
- }
- Void smooth(PixelI * p2, PixelI * p1, PixelI * p0, PixelI * q0, PixelI * q1, PixelI * q2)
- {
- // p2 p1 p0 | q0 q1 q2
- PixelI delta = ((((*q0 - *p0) << 2) + (*p1 - *q1)) >> 3);
- *q0 -= delta;
- *p0 += delta;
- *p1 = (*p1 >> 1) + ((*p0 + *p2) >> 2);
- *q1 = (*q1 >> 1) + ((*q0 + *q2) >> 2);
- }
- Int initPostProc(struct tagPostProcInfo * strPostProcInfo[MAX_CHANNELS][2], size_t mbWidth, size_t iNumChannels)
- {
- size_t i, j, k, l;
- Bool b32bit = sizeof(int) == 4;
-
- for(j = 0; j < iNumChannels; j ++){
- for(i = 0; i < 2; i ++){
- // 2 more are allocated to avoid boundary check
- if(b32bit) // integer overlow/underflow check for 32-bit system
- if((((mbWidth + 2) >> 16) * sizeof(struct tagPostProcInfo)) & 0xffff0000)
- return ICERR_ERROR;
- strPostProcInfo[j][i] = (struct tagPostProcInfo *)malloc((mbWidth + 2) * sizeof(struct tagPostProcInfo));
- assert(strPostProcInfo[j][i] != NULL);
- if(strPostProcInfo[j][i] == NULL){
- return ICERR_ERROR;
- }
- strPostProcInfo[j][i] ++;
-
- // initialize out-of-bound MBs as bumpy (no post at all) to avoid boundary check
- // left boundary
- strPostProcInfo[j][i][-1].ucMBTexture = 3;
- for(l = 0; l < 4; l ++){
- for(k = 0; k < 4; k ++){
- strPostProcInfo[j][i][-1].ucBlockTexture[l][k] = 3;
- }
- }
- // right boundary
- strPostProcInfo[j][i][mbWidth] = strPostProcInfo[j][i][-1];
- }
- }
- return ICERR_OK;
- }
- Void termPostProc(struct tagPostProcInfo * strPostProcInfo[MAX_CHANNELS][2], size_t iNumChannels)
- {
- size_t i, j;
- for(j = 0; j < iNumChannels; j ++){
- for(i = 0; i < 2; i ++){
- if(strPostProcInfo[j][i] != NULL){
- free(strPostProcInfo[j][i] - 1);
- }
- }
- }
- }
- Void slideOneMBRow(struct tagPostProcInfo * strPostProcInfo[MAX_CHANNELS][2], size_t iNumChannels, size_t mbWidth, Bool top, Bool bottom)
- {
- size_t i, j;
- struct tagPostProcInfo * bar;
- for(i = 0; i < iNumChannels; i ++){
- // swap previous row and current row
- bar = strPostProcInfo[i][0];
- strPostProcInfo[i][0] = strPostProcInfo[i][1];
- strPostProcInfo[i][1] = bar;
- if(top){ // if top row, previous row is out of boundary
- for(j = 0; j < mbWidth; j ++){
- strPostProcInfo[i][0][j] = strPostProcInfo[i][0][-1]; // set as bumpy
- }
- }
-
- if(bottom){ // if bottom bottom row, set current row of MBs (out of boundary) as bumpy
- for(j = 0; j < mbWidth; j ++){
- strPostProcInfo[i][1][j] = strPostProcInfo[i][1][-1]; // set as bumpy
- }
- }
- }
- }
- // get DC and texture infomation right before transform
- Void updatePostProcInfo(struct tagPostProcInfo * strPostProcInfo[MAX_CHANNELS][2], PixelI * pMB, size_t mbX, size_t cc)
- {
- size_t i, j;
- struct tagPostProcInfo * pMBInfo = strPostProcInfo[cc][1] + mbX;
- // DC of MB
- pMBInfo->iMBDC = pMB[0];
- // texture of MB
- pMBInfo->ucMBTexture = 0; // smooth
- for(i = 16; i < 256; i += 16){
- if(pMB[i] != 0){
- pMBInfo->ucMBTexture = 3; // bumpy
- break;
- }
- }
- // DCs of blocks not available yet, will collect after demacroblocking
- // textures of blocks
- for(j = 0; j < 4; j ++)
- for(i = 0; i < 4; i ++){
- PixelI * p = pMB + i * 64 + j * 16;
- size_t k;
- for(k = 1, pMBInfo->ucBlockTexture[j][i] = 0; k < 16; k ++){
- if(p[k] != 0){
- pMBInfo->ucBlockTexture[j][i] = 3;
- break;
- }
- }
- }
- }
- // demacroblock critirion: two MBs have same texture other than bumpy and DCs differ less than 1
- #define DMB(a, b) (a->ucMBTexture + b->ucMBTexture == 0) && (abs(a->iMBDC - b->iMBDC) <= threshold)
- // demacroblock and get DCs of blocks
- Void postProcMB(struct tagPostProcInfo * strPostProcInfo[MAX_CHANNELS][2], PixelI * p0, PixelI * p1, size_t mbX, size_t cc, Int threshold)
- {
- /* 4 MBs involved, current MB is d, we have 4 2-pixel boundary segments */
- /* | */
- /* a | b */
- /* - - + + */
- /* c ! d */
- /* ! */
- struct tagPostProcInfo * pMBb = strPostProcInfo[cc][0] + mbX, * pMBa = pMBb - 1, * pMBd = strPostProcInfo[cc][1] + mbX, * pMBc = pMBd - 1;
- // demacroblock segment --
- if(DMB(pMBa, pMBc)){
- smoothMB(p0 - 256 + 10 * 16, p0 - 256 + 11 * 16, p1 - 256 + 8 * 16, p1 - 256 + 9 * 16);
- smoothMB(p0 - 256 + 14 * 16, p0 - 256 + 15 * 16, p1 - 256 + 12 * 16, p1 - 256 + 13 * 16);
- }
- // demacroblock segment ++
- if(DMB(pMBb, pMBd)){
- smoothMB(p0 + 2 * 16, p0 + 3 * 16, p1 + 0 * 16, p1 + 1 * 16);
- smoothMB(p0 + 6 * 16, p0 + 7 * 16, p1 + 4 * 16, p1 + 5 * 16);
- }
- // demacroblock segment |
- if(DMB(pMBa, pMBb)){
- smoothMB(p0 - 256 + 10 * 16, p0 - 256 + 14 * 16, p0 + 2 * 16, p0 + 6 * 16);
- smoothMB(p0 - 256 + 11 * 16, p0 - 256 + 15 * 16, p0 + 3 * 16, p0 + 7 * 16);
- }
- // demacroblock segment !
- if(DMB(pMBc, pMBd)){
- smoothMB(p1 - 256 + 8 * 16, p1 - 256 + 12 * 16, p1 + 0 * 16, p1 + 4 * 16);
- smoothMB(p1 - 256 + 9 * 16, p1 - 256 + 13 * 16, p1 + 1 * 16, p1 + 5 * 16);
- }
- /* update DCs of blocks */
- // MB d
- pMBd->iBlockDC[0][0] = p1[0 * 16];
- pMBd->iBlockDC[0][1] = p1[4 * 16];
- pMBd->iBlockDC[1][0] = p1[1 * 16];
- pMBd->iBlockDC[1][1] = p1[5 * 16];
-
- // MB b
- pMBb->iBlockDC[2][0] = p0[2 * 16];
- pMBb->iBlockDC[2][1] = p0[6 * 16];
- pMBb->iBlockDC[3][0] = p0[3 * 16];
- pMBb->iBlockDC[3][1] = p0[7 * 16];
- // MB c
- pMBc->iBlockDC[0][2] = p1[ 8 * 16 - 256];
- pMBc->iBlockDC[0][3] = p1[12 * 16 - 256];
- pMBc->iBlockDC[1][2] = p1[ 9 * 16 - 256];
- pMBc->iBlockDC[1][3] = p1[13 * 16 - 256];
- // MB a
- pMBa->iBlockDC[2][2] = p0[10 * 16 - 256];
- pMBa->iBlockDC[2][3] = p0[14 * 16 - 256];
- pMBa->iBlockDC[3][2] = p0[11 * 16 - 256];
- pMBa->iBlockDC[3][3] = p0[15 * 16 - 256];
- }
- /* deblock and destair blocks */
- /* 4 MBs involved, need to process 16 blocks of a */
- /* | */
- /* a | b */
- /* - - - - */
- /* c | d */
- /* | */
- Void postProcBlock(struct tagPostProcInfo * strPostProcInfo[MAX_CHANNELS][2], PixelI * p0, PixelI * p1, size_t mbX, size_t cc, Int threshold)
- {
- size_t i, j, k;
- Int dc[5][5];
- U8 texture[5][5];
- struct tagPostProcInfo * pMBb = strPostProcInfo[cc][0] + mbX, * pMBa = pMBb - 1, * pMBd = strPostProcInfo[cc][1] + mbX, * pMBc = pMBd - 1;
- PixelI * pc, * pt;
- /* copy DC and Texture info, can be optimized out */
- for(j = 0; j < 4; j ++){
- // from MB a
- for(i = 0; i < 4; i ++){
- dc[j][i] = pMBa->iBlockDC[j][i];
- texture[j][i] = pMBa->ucBlockTexture[j][i];
- }
-
- // 4 blocks from MB c
- dc[4][j] = pMBc->iBlockDC[0][j];
- texture[4][j] = pMBc->ucBlockTexture[0][j];
- // 4 blocks from MB b
- dc[j][4] = pMBb->iBlockDC[j][0];
- texture[j][4] = pMBb->ucBlockTexture[j][0];
- }
- // 1 block from MB d
- dc[4][4] = pMBd->iBlockDC[0][0];
- texture[4][4] = pMBd->ucBlockTexture[0][0];
- /* block boundaries */
- /* | */
- /* | */
- /* --- */
- for(j = 0; j < 4; j ++){
- for(i = 0; i < 4; i ++){
- pc = p0 - 256 + i * 64 + j * 16;
- // deblock
- if(texture[j][i] + texture[j + 1][i] < 3 && abs(dc[j][i] - dc[j + 1][i]) <= threshold){
- // smooth horizontal boundary ----
- pt = (j < 3 ? pc + 16 : p1 - 256 + i * 64);
- for(k = 0; k < 4; k ++){
- smooth(pc + idxCC[1][k], pc + idxCC[2][k], pc + idxCC[3][k], pt + idxCC[0][k], pt + idxCC[1][k], pt + idxCC[2][k]);
- }
- }
- // two horizontally adjacent blocks have same texture and similiar DCs
- if(texture[j][i] + texture[j][i + 1] < 3 && abs(dc[j][i] - dc[j][i + 1]) <= threshold){
- // smooth vertical boundary |
- pt = pc + 64;
- for(k = 0; k < 4; k ++){
- smooth(pc + idxCC[k][1], pc + idxCC[k][2], pc + idxCC[k][3], pt + idxCC[k][0], pt + idxCC[k][1], pt + idxCC[k][2]);
- }
- }
- }
- }
- }
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