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- /*
- * Wine server objects
- *
- * Copyright (C) 1998 Alexandre Julliard
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
- */
- #ifndef __WINE_SERVER_OBJECT_H
- #define __WINE_SERVER_OBJECT_H
- #include <poll.h>
- #include <sys/time.h>
- #include "wine/server_protocol.h"
- #include "wine/list.h"
- #define DEBUG_OBJECTS
- /* kernel objects */
- struct namespace;
- struct object;
- struct object_name;
- struct thread;
- struct process;
- struct token;
- struct file;
- struct wait_queue_entry;
- struct async;
- struct async_queue;
- struct winstation;
- struct object_type;
- struct unicode_str
- {
- const WCHAR *str;
- data_size_t len;
- };
- /* object type descriptor */
- struct type_descr
- {
- struct unicode_str name; /* type name */
- unsigned int valid_access; /* mask for valid access bits */
- generic_map_t mapping; /* generic access mapping */
- unsigned int index; /* index in global array of types */
- unsigned int obj_count; /* count of objects of this type */
- unsigned int handle_count; /* count of handles of this type */
- unsigned int obj_max; /* max count of objects of this type */
- unsigned int handle_max; /* max count of handles of this type */
- };
- /* operations valid on all objects */
- struct object_ops
- {
- /* size of this object type */
- size_t size;
- /* type descriptor */
- struct type_descr *type;
- /* dump the object (for debugging) */
- void (*dump)(struct object *,int);
- /* add a thread to the object wait queue */
- int (*add_queue)(struct object *,struct wait_queue_entry *);
- /* remove a thread from the object wait queue */
- void (*remove_queue)(struct object *,struct wait_queue_entry *);
- /* is object signaled? */
- int (*signaled)(struct object *,struct wait_queue_entry *);
- /* wait satisfied */
- void (*satisfied)(struct object *,struct wait_queue_entry *);
- /* signal an object */
- int (*signal)(struct object *, unsigned int);
- /* return an fd object that can be used to read/write from the object */
- struct fd *(*get_fd)(struct object *);
- /* map access rights to the specific rights for this object */
- unsigned int (*map_access)(struct object *, unsigned int);
- /* returns the security descriptor of the object */
- struct security_descriptor *(*get_sd)( struct object * );
- /* sets the security descriptor of the object */
- int (*set_sd)( struct object *, const struct security_descriptor *, unsigned int );
- /* get the object full name */
- WCHAR *(*get_full_name)(struct object *, data_size_t *);
- /* lookup a name if an object has a namespace */
- struct object *(*lookup_name)(struct object *, struct unicode_str *,unsigned int,struct object *);
- /* link an object's name into a parent object */
- int (*link_name)(struct object *, struct object_name *, struct object *);
- /* unlink an object's name from its parent */
- void (*unlink_name)(struct object *, struct object_name *);
- /* open a file object to access this object */
- struct object *(*open_file)(struct object *, unsigned int access, unsigned int sharing,
- unsigned int options);
- /* return list of kernel objects */
- struct list *(*get_kernel_obj_list)(struct object *);
- /* close a handle to this object */
- int (*close_handle)(struct object *,struct process *,obj_handle_t);
- /* destroy on refcount == 0 */
- void (*destroy)(struct object *);
- };
- struct object
- {
- unsigned int refcount; /* reference count */
- unsigned int handle_count;/* handle count */
- const struct object_ops *ops;
- struct list wait_queue;
- struct object_name *name;
- struct security_descriptor *sd;
- unsigned int is_permanent:1;
- #ifdef DEBUG_OBJECTS
- struct list obj_list;
- #endif
- };
- struct object_name
- {
- struct list entry; /* entry in the hash list */
- struct object *obj; /* object owning this name */
- struct object *parent; /* parent object */
- data_size_t len; /* name length in bytes */
- WCHAR name[1];
- };
- struct wait_queue_entry
- {
- struct list entry;
- struct object *obj;
- struct thread_wait *wait;
- };
- extern void *mem_alloc( size_t size ); /* malloc wrapper */
- extern void *memdup( const void *data, size_t len );
- extern void *alloc_object( const struct object_ops *ops );
- extern void namespace_add( struct namespace *namespace, struct object_name *ptr );
- extern const WCHAR *get_object_name( struct object *obj, data_size_t *len );
- extern WCHAR *default_get_full_name( struct object *obj, data_size_t *ret_len );
- extern void dump_object_name( struct object *obj );
- extern struct object *lookup_named_object( struct object *root, const struct unicode_str *name,
- unsigned int attr, struct unicode_str *name_left );
- extern data_size_t get_path_element( const WCHAR *name, data_size_t len );
- extern void *create_named_object( struct object *parent, const struct object_ops *ops,
- const struct unicode_str *name, unsigned int attributes,
- const struct security_descriptor *sd );
- extern void *open_named_object( struct object *parent, const struct object_ops *ops,
- const struct unicode_str *name, unsigned int attributes );
- extern void unlink_named_object( struct object *obj );
- extern struct namespace *create_namespace( unsigned int hash_size );
- extern void free_kernel_objects( struct object *obj );
- /* grab/release_object can take any pointer, but you better make sure */
- /* that the thing pointed to starts with a struct object... */
- extern struct object *grab_object( void *obj );
- extern void release_object( void *obj );
- extern struct object *find_object( const struct namespace *namespace, const struct unicode_str *name,
- unsigned int attributes );
- extern struct object *find_object_index( const struct namespace *namespace, unsigned int index );
- extern int no_add_queue( struct object *obj, struct wait_queue_entry *entry );
- extern void no_satisfied( struct object *obj, struct wait_queue_entry *entry );
- extern int no_signal( struct object *obj, unsigned int access );
- extern struct fd *no_get_fd( struct object *obj );
- extern unsigned int default_map_access( struct object *obj, unsigned int access );
- extern struct security_descriptor *default_get_sd( struct object *obj );
- extern int default_set_sd( struct object *obj, const struct security_descriptor *sd, unsigned int set_info );
- extern int set_sd_defaults_from_token( struct object *obj, const struct security_descriptor *sd,
- unsigned int set_info, struct token *token );
- extern WCHAR *no_get_full_name( struct object *obj, data_size_t *ret_len );
- extern struct object *no_lookup_name( struct object *obj, struct unicode_str *name,
- unsigned int attributes, struct object *root );
- extern int no_link_name( struct object *obj, struct object_name *name, struct object *parent );
- extern void default_unlink_name( struct object *obj, struct object_name *name );
- extern struct object *no_open_file( struct object *obj, unsigned int access, unsigned int sharing,
- unsigned int options );
- extern struct list *no_kernel_obj_list( struct object *obj );
- extern int no_close_handle( struct object *obj, struct process *process, obj_handle_t handle );
- extern void no_destroy( struct object *obj );
- #ifdef DEBUG_OBJECTS
- extern void dump_objects(void);
- extern void close_objects(void);
- #endif
- static inline void make_object_permanent( struct object *obj ) { obj->is_permanent = 1; }
- static inline void make_object_temporary( struct object *obj ) { obj->is_permanent = 0; }
- static inline unsigned int map_access( unsigned int access, const generic_map_t *mapping )
- {
- if (access & GENERIC_READ) access |= mapping->read;
- if (access & GENERIC_WRITE) access |= mapping->write;
- if (access & GENERIC_EXECUTE) access |= mapping->exec;
- if (access & GENERIC_ALL) access |= mapping->all;
- return access & ~(GENERIC_READ | GENERIC_WRITE | GENERIC_EXECUTE | GENERIC_ALL);
- }
- /* event functions */
- struct event;
- struct keyed_event;
- extern struct event *create_event( struct object *root, const struct unicode_str *name,
- unsigned int attr, int manual_reset, int initial_state,
- const struct security_descriptor *sd );
- extern struct keyed_event *create_keyed_event( struct object *root, const struct unicode_str *name,
- unsigned int attr, const struct security_descriptor *sd );
- extern struct event *get_event_obj( struct process *process, obj_handle_t handle, unsigned int access );
- extern struct keyed_event *get_keyed_event_obj( struct process *process, obj_handle_t handle, unsigned int access );
- extern void set_event( struct event *event );
- extern void reset_event( struct event *event );
- /* mutex functions */
- extern void abandon_mutexes( struct thread *thread );
- /* serial functions */
- int get_serial_async_timeout(struct object *obj, int type, int count);
- /* socket functions */
- extern void sock_init(void);
- /* debugger functions */
- extern void generate_debug_event( struct thread *thread, int code, const void *arg );
- extern void resume_delayed_debug_events( struct thread *thread );
- extern void generate_startup_debug_events( struct process *process );
- /* registry functions */
- extern unsigned int supported_machines_count;
- extern unsigned short supported_machines[8];
- extern unsigned short native_machine;
- extern void init_registry(void);
- extern void flush_registry(void);
- static inline int is_machine_32bit( unsigned short machine )
- {
- return machine == IMAGE_FILE_MACHINE_I386 || machine == IMAGE_FILE_MACHINE_ARMNT;
- }
- static inline int is_machine_64bit( unsigned short machine )
- {
- return machine == IMAGE_FILE_MACHINE_AMD64 || machine == IMAGE_FILE_MACHINE_ARM64;
- }
- static inline int is_machine_supported( unsigned short machine )
- {
- unsigned int i;
- for (i = 0; i < supported_machines_count; i++) if (supported_machines[i] == machine) return 1;
- return 0;
- }
- /* signal functions */
- extern void start_watchdog(void);
- extern void stop_watchdog(void);
- extern int watchdog_triggered(void);
- extern void init_signals(void);
- /* atom functions */
- extern atom_t add_global_atom( struct winstation *winstation, const struct unicode_str *str );
- extern atom_t find_global_atom( struct winstation *winstation, const struct unicode_str *str );
- extern int grab_global_atom( struct winstation *winstation, atom_t atom );
- extern void release_global_atom( struct winstation *winstation, atom_t atom );
- /* directory functions */
- extern struct object *get_root_directory(void);
- extern struct object *get_directory_obj( struct process *process, obj_handle_t handle );
- extern int directory_link_name( struct object *obj, struct object_name *name, struct object *parent );
- extern void init_directories( struct fd *intl_fd );
- /* symbolic link functions */
- extern struct object *create_root_symlink( struct object *root, const struct unicode_str *name,
- unsigned int attr, const struct security_descriptor *sd );
- extern struct object *create_obj_symlink( struct object *root, const struct unicode_str *name,
- unsigned int attr, struct object *target,
- const struct security_descriptor *sd );
- extern struct object *create_symlink( struct object *root, const struct unicode_str *name,
- unsigned int attr, const struct unicode_str *target,
- const struct security_descriptor *sd );
- /* global variables */
- /* command-line options */
- extern int debug_level;
- extern int foreground;
- extern timeout_t master_socket_timeout;
- extern const char *server_argv0;
- /* server start time used for GetTickCount() */
- extern timeout_t server_start_time;
- /* object types */
- extern struct type_descr no_type;
- extern struct type_descr objtype_type;
- extern struct type_descr directory_type;
- extern struct type_descr symlink_type;
- extern struct type_descr token_type;
- extern struct type_descr job_type;
- extern struct type_descr process_type;
- extern struct type_descr thread_type;
- extern struct type_descr debug_obj_type;
- extern struct type_descr event_type;
- extern struct type_descr mutex_type;
- extern struct type_descr semaphore_type;
- extern struct type_descr timer_type;
- extern struct type_descr keyed_event_type;
- extern struct type_descr winstation_type;
- extern struct type_descr desktop_type;
- extern struct type_descr device_type;
- extern struct type_descr completion_type;
- extern struct type_descr file_type;
- extern struct type_descr mapping_type;
- extern struct type_descr key_type;
- #define KEYEDEVENT_WAIT 0x0001
- #define KEYEDEVENT_WAKE 0x0002
- #define KEYEDEVENT_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED | 0x0003)
- #endif /* __WINE_SERVER_OBJECT_H */
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