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- /*
- * Server-side console management
- *
- * Copyright (C) 1998 Alexandre Julliard
- * 2001 Eric Pouech
- * Copyright 2020 Jacek Caban for CodeWeavers
- *
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
- */
- #include "config.h"
- #include <assert.h>
- #include <string.h>
- #include <stdio.h>
- #include <unistd.h>
- #include <signal.h>
- #include <sys/ioctl.h>
- #include <termios.h>
- #include "ntstatus.h"
- #define WIN32_NO_STATUS
- #include "handle.h"
- #include "process.h"
- #include "request.h"
- #include "file.h"
- #include "unicode.h"
- #include "wincon.h"
- #include "winternl.h"
- #include "wine/condrv.h"
- struct screen_buffer;
- struct history_line
- {
- data_size_t len;
- WCHAR text[1];
- };
- struct console
- {
- struct object obj; /* object header */
- int signaled; /* is console signaled */
- struct thread *renderer; /* console renderer thread */
- struct screen_buffer *active; /* active screen buffer */
- struct console_server *server; /* console server object */
- unsigned int last_id; /* id of last created console buffer */
- struct fd *fd; /* for bare console, attached input fd */
- struct async_queue ioctl_q; /* ioctl queue */
- struct async_queue read_q; /* read queue */
- };
- static void console_dump( struct object *obj, int verbose );
- static void console_destroy( struct object *obj );
- static int console_signaled( struct object *obj, struct wait_queue_entry *entry );
- static struct fd *console_get_fd( struct object *obj );
- static struct object *console_lookup_name( struct object *obj, struct unicode_str *name,
- unsigned int attr, struct object *root );
- static struct object *console_open_file( struct object *obj, unsigned int access,
- unsigned int sharing, unsigned int options );
- static int console_add_queue( struct object *obj, struct wait_queue_entry *entry );
- static const struct object_ops console_ops =
- {
- sizeof(struct console), /* size */
- &file_type, /* type */
- console_dump, /* dump */
- console_add_queue, /* add_queue */
- remove_queue, /* remove_queue */
- console_signaled, /* signaled */
- no_satisfied, /* satisfied */
- no_signal, /* signal */
- console_get_fd, /* get_fd */
- default_map_access, /* map_access */
- default_get_sd, /* get_sd */
- default_set_sd, /* set_sd */
- no_get_full_name, /* get_full_name */
- console_lookup_name, /* lookup_name */
- no_link_name, /* link_name */
- NULL, /* unlink_name */
- console_open_file, /* open_file */
- no_kernel_obj_list, /* get_kernel_obj_list */
- no_close_handle, /* close_handle */
- console_destroy /* destroy */
- };
- static enum server_fd_type console_get_fd_type( struct fd *fd );
- static void console_get_file_info( struct fd *fd, obj_handle_t handle, unsigned int info_class );
- static void console_get_volume_info( struct fd *fd, struct async *async, unsigned int info_class );
- static void console_read( struct fd *fd, struct async *async, file_pos_t pos );
- static void console_flush( struct fd *fd, struct async *async );
- static void console_ioctl( struct fd *fd, ioctl_code_t code, struct async *async );
- static const struct fd_ops console_fd_ops =
- {
- default_fd_get_poll_events, /* get_poll_events */
- default_poll_event, /* poll_event */
- console_get_fd_type, /* get_fd_type */
- console_read, /* read */
- no_fd_write, /* write */
- console_flush, /* flush */
- console_get_file_info, /* get_file_info */
- console_get_volume_info, /* get_volume_info */
- console_ioctl, /* ioctl */
- default_fd_cancel_async, /* cancel_async */
- default_fd_queue_async, /* queue_async */
- default_fd_reselect_async /* reselect_async */
- };
- struct console_host_ioctl
- {
- unsigned int code; /* ioctl code */
- int output; /* output id for screen buffer ioctls */
- struct async *async; /* ioctl async */
- struct list entry; /* list entry */
- };
- struct console_server
- {
- struct object obj; /* object header */
- struct fd *fd; /* pseudo-fd for ioctls */
- struct console *console; /* attached console */
- struct list queue; /* ioctl queue */
- struct list read_queue; /* blocking read queue */
- unsigned int busy : 1; /* flag if server processing an ioctl */
- unsigned int once_input : 1; /* flag if input thread has already been requested */
- int term_fd; /* UNIX terminal fd */
- struct termios termios; /* original termios */
- };
- static void console_server_dump( struct object *obj, int verbose );
- static void console_server_destroy( struct object *obj );
- static int console_server_signaled( struct object *obj, struct wait_queue_entry *entry );
- static struct fd *console_server_get_fd( struct object *obj );
- static struct object *console_server_lookup_name( struct object *obj, struct unicode_str *name,
- unsigned int attr, struct object *root );
- static struct object *console_server_open_file( struct object *obj, unsigned int access,
- unsigned int sharing, unsigned int options );
- static const struct object_ops console_server_ops =
- {
- sizeof(struct console_server), /* size */
- &file_type, /* type */
- console_server_dump, /* dump */
- add_queue, /* add_queue */
- remove_queue, /* remove_queue */
- console_server_signaled, /* signaled */
- no_satisfied, /* satisfied */
- no_signal, /* signal */
- console_server_get_fd, /* get_fd */
- default_map_access, /* map_access */
- default_get_sd, /* get_sd */
- default_set_sd, /* set_sd */
- no_get_full_name, /* get_full_name */
- console_server_lookup_name, /* lookup_name */
- no_link_name, /* link_name */
- NULL, /* unlink_name */
- console_server_open_file, /* open_file */
- no_kernel_obj_list, /* get_kernel_obj_list */
- no_close_handle, /* close_handle */
- console_server_destroy /* destroy */
- };
- static void console_server_ioctl( struct fd *fd, ioctl_code_t code, struct async *async );
- static const struct fd_ops console_server_fd_ops =
- {
- default_fd_get_poll_events, /* get_poll_events */
- default_poll_event, /* poll_event */
- console_get_fd_type, /* get_fd_type */
- no_fd_read, /* read */
- no_fd_write, /* write */
- no_fd_flush, /* flush */
- no_fd_get_file_info, /* get_file_info */
- no_fd_get_volume_info, /* get_volume_info */
- console_server_ioctl, /* ioctl */
- default_fd_cancel_async, /* cancel_async */
- default_fd_queue_async, /* queue_async */
- default_fd_reselect_async /* reselect_async */
- };
- struct font_info
- {
- short int width;
- short int height;
- short int weight;
- short int pitch_family;
- WCHAR *face_name;
- data_size_t face_len;
- };
- struct screen_buffer
- {
- struct object obj; /* object header */
- struct list entry; /* entry in list of all screen buffers */
- struct console *input; /* associated console input */
- unsigned int id; /* buffer id */
- struct fd *fd; /* for bare console, attached output fd */
- struct async_queue ioctl_q; /* ioctl queue */
- };
- static void screen_buffer_dump( struct object *obj, int verbose );
- static void screen_buffer_destroy( struct object *obj );
- static int screen_buffer_add_queue( struct object *obj, struct wait_queue_entry *entry );
- static struct fd *screen_buffer_get_fd( struct object *obj );
- static struct object *screen_buffer_open_file( struct object *obj, unsigned int access,
- unsigned int sharing, unsigned int options );
- static const struct object_ops screen_buffer_ops =
- {
- sizeof(struct screen_buffer), /* size */
- &file_type, /* type */
- screen_buffer_dump, /* dump */
- screen_buffer_add_queue, /* add_queue */
- NULL, /* remove_queue */
- NULL, /* signaled */
- NULL, /* satisfied */
- no_signal, /* signal */
- screen_buffer_get_fd, /* get_fd */
- default_map_access, /* map_access */
- default_get_sd, /* get_sd */
- default_set_sd, /* set_sd */
- no_get_full_name, /* get_full_name */
- no_lookup_name, /* lookup_name */
- no_link_name, /* link_name */
- NULL, /* unlink_name */
- screen_buffer_open_file, /* open_file */
- no_kernel_obj_list, /* get_kernel_obj_list */
- no_close_handle, /* close_handle */
- screen_buffer_destroy /* destroy */
- };
- static void screen_buffer_write( struct fd *fd, struct async *async, file_pos_t pos );
- static void screen_buffer_ioctl( struct fd *fd, ioctl_code_t code, struct async *async );
- static const struct fd_ops screen_buffer_fd_ops =
- {
- default_fd_get_poll_events, /* get_poll_events */
- default_poll_event, /* poll_event */
- console_get_fd_type, /* get_fd_type */
- no_fd_read, /* read */
- screen_buffer_write, /* write */
- no_fd_flush, /* flush */
- console_get_file_info, /* get_file_info */
- console_get_volume_info, /* get_volume_info */
- screen_buffer_ioctl, /* ioctl */
- default_fd_cancel_async, /* cancel_async */
- default_fd_queue_async, /* queue_async */
- default_fd_reselect_async /* reselect_async */
- };
- static void console_device_dump( struct object *obj, int verbose );
- static struct object *console_device_lookup_name( struct object *obj, struct unicode_str *name,
- unsigned int attr, struct object *root );
- static struct object *console_device_open_file( struct object *obj, unsigned int access,
- unsigned int sharing, unsigned int options );
- static const struct object_ops console_device_ops =
- {
- sizeof(struct object), /* size */
- &device_type, /* type */
- console_device_dump, /* dump */
- no_add_queue, /* add_queue */
- NULL, /* remove_queue */
- NULL, /* signaled */
- no_satisfied, /* satisfied */
- no_signal, /* signal */
- no_get_fd, /* get_fd */
- default_map_access, /* map_access */
- default_get_sd, /* get_sd */
- default_set_sd, /* set_sd */
- default_get_full_name, /* get_full_name */
- console_device_lookup_name, /* lookup_name */
- directory_link_name, /* link_name */
- default_unlink_name, /* unlink_name */
- console_device_open_file, /* open_file */
- no_kernel_obj_list, /* get_kernel_obj_list */
- no_close_handle, /* close_handle */
- no_destroy /* destroy */
- };
- struct console_input
- {
- struct object obj; /* object header */
- struct fd *fd; /* pseudo-fd */
- };
- static void console_input_dump( struct object *obj, int verbose );
- static struct object *console_input_open_file( struct object *obj, unsigned int access,
- unsigned int sharing, unsigned int options );
- static int console_input_add_queue( struct object *obj, struct wait_queue_entry *entry );
- static struct fd *console_input_get_fd( struct object *obj );
- static void console_input_destroy( struct object *obj );
- static const struct object_ops console_input_ops =
- {
- sizeof(struct console_input), /* size */
- &device_type, /* type */
- console_input_dump, /* dump */
- console_input_add_queue, /* add_queue */
- NULL, /* remove_queue */
- NULL, /* signaled */
- no_satisfied, /* satisfied */
- no_signal, /* signal */
- console_input_get_fd, /* get_fd */
- default_map_access, /* map_access */
- default_get_sd, /* get_sd */
- default_set_sd, /* set_sd */
- no_get_full_name, /* get_full_name */
- no_lookup_name, /* lookup_name */
- directory_link_name, /* link_name */
- default_unlink_name, /* unlink_name */
- console_input_open_file, /* open_file */
- no_kernel_obj_list, /* get_kernel_obj_list */
- no_close_handle, /* close_handle */
- console_input_destroy /* destroy */
- };
- static void console_input_read( struct fd *fd, struct async *async, file_pos_t pos );
- static void console_input_flush( struct fd *fd, struct async *async );
- static void console_input_ioctl( struct fd *fd, ioctl_code_t code, struct async *async );
- static const struct fd_ops console_input_fd_ops =
- {
- default_fd_get_poll_events, /* get_poll_events */
- default_poll_event, /* poll_event */
- console_get_fd_type, /* get_fd_type */
- console_input_read, /* read */
- no_fd_write, /* write */
- console_input_flush, /* flush */
- console_get_file_info, /* get_file_info */
- console_get_volume_info, /* get_volume_info */
- console_input_ioctl, /* ioctl */
- default_fd_cancel_async, /* cancel_async */
- default_fd_queue_async, /* queue_async */
- default_fd_reselect_async /* reselect_async */
- };
- struct console_output
- {
- struct object obj; /* object header */
- struct fd *fd; /* pseudo-fd */
- };
- static void console_output_dump( struct object *obj, int verbose );
- static int console_output_add_queue( struct object *obj, struct wait_queue_entry *entry );
- static struct fd *console_output_get_fd( struct object *obj );
- static struct object *console_output_open_file( struct object *obj, unsigned int access,
- unsigned int sharing, unsigned int options );
- static void console_output_destroy( struct object *obj );
- static const struct object_ops console_output_ops =
- {
- sizeof(struct console_output), /* size */
- &device_type, /* type */
- console_output_dump, /* dump */
- console_output_add_queue, /* add_queue */
- NULL, /* remove_queue */
- NULL, /* signaled */
- no_satisfied, /* satisfied */
- no_signal, /* signal */
- console_output_get_fd, /* get_fd */
- default_map_access, /* map_access */
- default_get_sd, /* get_sd */
- default_set_sd, /* set_sd */
- no_get_full_name, /* get_full_name */
- no_lookup_name, /* lookup_name */
- directory_link_name, /* link_name */
- default_unlink_name, /* unlink_name */
- console_output_open_file, /* open_file */
- no_kernel_obj_list, /* get_kernel_obj_list */
- no_close_handle, /* close_handle */
- console_output_destroy /* destroy */
- };
- static void console_output_write( struct fd *fd, struct async *async, file_pos_t pos );
- static void console_output_ioctl( struct fd *fd, ioctl_code_t code, struct async *async );
- static const struct fd_ops console_output_fd_ops =
- {
- default_fd_get_poll_events, /* get_poll_events */
- default_poll_event, /* poll_event */
- console_get_fd_type, /* get_fd_type */
- no_fd_read, /* read */
- console_output_write, /* write */
- no_fd_flush, /* flush */
- console_get_file_info, /* get_file_info */
- console_get_volume_info, /* get_volume_info */
- console_output_ioctl, /* ioctl */
- default_fd_cancel_async, /* cancel_async */
- default_fd_queue_async, /* queue_async */
- default_fd_reselect_async /* reselect_async */
- };
- struct console_connection
- {
- struct object obj; /* object header */
- struct fd *fd; /* pseudo-fd for ioctls */
- };
- static void console_connection_dump( struct object *obj, int verbose );
- static struct fd *console_connection_get_fd( struct object *obj );
- static struct object *console_connection_lookup_name( struct object *obj, struct unicode_str *name,
- unsigned int attr, struct object *root );
- static struct object *console_connection_open_file( struct object *obj, unsigned int access,
- unsigned int sharing, unsigned int options );
- static int console_connection_close_handle( struct object *obj, struct process *process, obj_handle_t handle );
- static void console_connection_destroy( struct object *obj );
- static const struct object_ops console_connection_ops =
- {
- sizeof(struct console_connection),/* size */
- &device_type, /* type */
- console_connection_dump, /* dump */
- no_add_queue, /* add_queue */
- NULL, /* remove_queue */
- NULL, /* signaled */
- no_satisfied, /* satisfied */
- no_signal, /* signal */
- console_connection_get_fd, /* get_fd */
- default_map_access, /* map_access */
- default_get_sd, /* get_sd */
- default_set_sd, /* set_sd */
- no_get_full_name, /* get_full_name */
- console_connection_lookup_name, /* lookup_name */
- directory_link_name, /* link_name */
- default_unlink_name, /* unlink_name */
- console_connection_open_file, /* open_file */
- no_kernel_obj_list, /* get_kernel_obj_list */
- console_connection_close_handle, /* close_handle */
- console_connection_destroy /* destroy */
- };
- static void console_connection_ioctl( struct fd *fd, ioctl_code_t code, struct async *async );
- static const struct fd_ops console_connection_fd_ops =
- {
- default_fd_get_poll_events, /* get_poll_events */
- default_poll_event, /* poll_event */
- console_get_fd_type, /* get_fd_type */
- no_fd_read, /* read */
- no_fd_write, /* write */
- no_fd_flush, /* flush */
- no_fd_get_file_info, /* get_file_info */
- no_fd_get_volume_info, /* get_volume_info */
- console_connection_ioctl, /* ioctl */
- default_fd_cancel_async, /* cancel_async */
- default_fd_queue_async, /* queue_async */
- default_fd_reselect_async /* reselect_async */
- };
- static struct list screen_buffer_list = LIST_INIT(screen_buffer_list);
- static int queue_host_ioctl( struct console_server *server, unsigned int code, unsigned int output,
- struct async *async, struct async_queue *queue );
- static int console_add_queue( struct object *obj, struct wait_queue_entry *entry )
- {
- struct console *console = (struct console*)obj;
- assert( obj->ops == &console_ops );
- /* before waiting, ensure conhost's input thread has been started */
- if (console->server && !console->server->once_input)
- {
- console->server->once_input = 1;
- if (console->server->term_fd == -1)
- queue_host_ioctl( console->server, IOCTL_CONDRV_PEEK, 0, NULL, NULL );
- }
- return add_queue( &console->obj, entry );
- }
- static int console_signaled( struct object *obj, struct wait_queue_entry *entry )
- {
- struct console *console = (struct console*)obj;
- return console->signaled;
- }
- static struct fd *console_get_fd( struct object *obj )
- {
- struct console *console = (struct console *)obj;
- assert( obj->ops == &console_ops );
- return (struct fd *)grab_object( console->fd );
- }
- static enum server_fd_type console_get_fd_type( struct fd *fd )
- {
- return FD_TYPE_CHAR;
- }
- static void console_get_file_info( struct fd *fd, obj_handle_t handle, unsigned int info_class )
- {
- set_error( STATUS_INVALID_DEVICE_REQUEST );
- }
- static void console_get_volume_info( struct fd *fd, struct async *async, unsigned int info_class )
- {
- switch (info_class)
- {
- case FileFsDeviceInformation:
- {
- static const FILE_FS_DEVICE_INFORMATION device_info =
- {
- FILE_DEVICE_CONSOLE,
- FILE_DEVICE_ALLOW_APPCONTAINER_TRAVERSAL
- };
- if (get_reply_max_size() >= sizeof(device_info))
- set_reply_data( &device_info, sizeof(device_info) );
- else
- set_error( STATUS_BUFFER_TOO_SMALL );
- break;
- }
- default:
- set_error( STATUS_NOT_IMPLEMENTED );
- }
- }
- static struct object *create_console(void)
- {
- struct console *console;
- if (!(console = alloc_object( &console_ops )))
- return NULL;
- console->renderer = NULL;
- console->signaled = 0;
- console->active = NULL;
- console->server = NULL;
- console->fd = NULL;
- console->last_id = 0;
- init_async_queue( &console->ioctl_q );
- init_async_queue( &console->read_q );
- console->fd = alloc_pseudo_fd( &console_fd_ops, &console->obj, FILE_SYNCHRONOUS_IO_NONALERT );
- if (!console->fd)
- {
- release_object( console );
- return NULL;
- }
- allow_fd_caching( console->fd );
- return &console->obj;
- }
- static void console_host_ioctl_terminate( struct console_host_ioctl *call, unsigned int status )
- {
- if (call->async)
- {
- async_terminate( call->async, status );
- release_object( call->async );
- }
- free( call );
- }
- static int queue_host_ioctl( struct console_server *server, unsigned int code, unsigned int output,
- struct async *async, struct async_queue *queue )
- {
- struct console_host_ioctl *ioctl;
- if (!(ioctl = mem_alloc( sizeof(*ioctl) ))) return 0;
- ioctl->code = code;
- ioctl->output = output;
- ioctl->async = NULL;
- if (async)
- {
- ioctl->async = (struct async *)grab_object( async );
- queue_async( queue, async );
- }
- list_add_tail( &server->queue, &ioctl->entry );
- wake_up( &server->obj, 0 );
- if (async) set_error( STATUS_PENDING );
- return 1;
- }
- static void disconnect_console_server( struct console_server *server )
- {
- while (!list_empty( &server->queue ))
- {
- struct console_host_ioctl *call = LIST_ENTRY( list_head( &server->queue ), struct console_host_ioctl, entry );
- list_remove( &call->entry );
- console_host_ioctl_terminate( call, STATUS_CANCELLED );
- }
- while (!list_empty( &server->read_queue ))
- {
- struct console_host_ioctl *call = LIST_ENTRY( list_head( &server->read_queue ), struct console_host_ioctl, entry );
- list_remove( &call->entry );
- console_host_ioctl_terminate( call, STATUS_CANCELLED );
- }
- if (server->term_fd != -1)
- {
- tcsetattr( server->term_fd, TCSANOW, &server->termios );
- close( server->term_fd );
- server->term_fd = -1;
- }
- if (server->console)
- {
- assert( server->console->server == server );
- server->console->server = NULL;
- server->console = NULL;
- wake_up( &server->obj, 0 );
- }
- }
- static void set_active_screen_buffer( struct console *console, struct screen_buffer *screen_buffer )
- {
- if (console->active == screen_buffer) return;
- if (console->active) release_object( console->active );
- console->active = (struct screen_buffer *)grab_object( screen_buffer );
- if (console->server) queue_host_ioctl( console->server, IOCTL_CONDRV_ACTIVATE,
- screen_buffer->id, NULL, NULL );
- }
- static struct object *create_screen_buffer( struct console *console )
- {
- struct screen_buffer *screen_buffer;
- if (console->last_id == ~0)
- {
- set_error( STATUS_NO_MEMORY );
- return NULL;
- }
- if (!(screen_buffer = alloc_object( &screen_buffer_ops )))
- return NULL;
- screen_buffer->id = ++console->last_id;
- screen_buffer->input = console;
- init_async_queue( &screen_buffer->ioctl_q );
- list_add_head( &screen_buffer_list, &screen_buffer->entry );
- screen_buffer->fd = alloc_pseudo_fd( &screen_buffer_fd_ops, &screen_buffer->obj,
- FILE_SYNCHRONOUS_IO_NONALERT );
- if (!screen_buffer->fd)
- {
- release_object( screen_buffer );
- return NULL;
- }
- allow_fd_caching(screen_buffer->fd);
- if (console->server) queue_host_ioctl( console->server, IOCTL_CONDRV_INIT_OUTPUT,
- screen_buffer->id, NULL, NULL );
- if (!console->active) set_active_screen_buffer( console, screen_buffer );
- return &screen_buffer->obj;
- }
- struct thread *console_get_renderer( struct console *console )
- {
- return console->renderer;
- }
- struct console_signal_info
- {
- struct console *console;
- process_id_t group;
- int signal;
- };
- static int propagate_console_signal_cb(struct process *process, void *user)
- {
- struct console_signal_info* csi = (struct console_signal_info*)user;
- if (process->console == csi->console && (!csi->group || process->group_id == csi->group))
- {
- /* find a suitable thread to signal */
- struct thread *thread;
- LIST_FOR_EACH_ENTRY( thread, &process->thread_list, struct thread, proc_entry )
- {
- if (send_thread_signal( thread, csi->signal )) break;
- }
- }
- return FALSE;
- }
- static void propagate_console_signal( struct console *console,
- int sig, process_id_t group_id )
- {
- struct console_signal_info csi;
- if (!console)
- {
- set_error( STATUS_INVALID_PARAMETER );
- return;
- }
- /* FIXME: should support the other events (like CTRL_BREAK) */
- if (sig != CTRL_C_EVENT)
- {
- set_error( STATUS_NOT_IMPLEMENTED );
- return;
- }
- csi.console = console;
- csi.signal = SIGINT;
- csi.group = group_id;
- enum_processes(propagate_console_signal_cb, &csi);
- }
- /* dumb dump */
- static void console_dump( struct object *obj, int verbose )
- {
- struct console *console = (struct console *)obj;
- assert( obj->ops == &console_ops );
- fprintf( stderr, "Console input active=%p server=%p\n",
- console->active, console->server );
- }
- static void console_destroy( struct object *obj )
- {
- struct console *console = (struct console *)obj;
- struct screen_buffer *curr;
- assert( obj->ops == &console_ops );
- if (console->server)
- {
- assert( console->server->console == console );
- disconnect_console_server( console->server );
- }
- if (console->active) release_object( console->active );
- console->active = NULL;
- LIST_FOR_EACH_ENTRY( curr, &screen_buffer_list, struct screen_buffer, entry )
- {
- if (curr->input == console) curr->input = NULL;
- }
- free_async_queue( &console->ioctl_q );
- free_async_queue( &console->read_q );
- if (console->fd)
- release_object( console->fd );
- }
- static struct object *create_console_connection( struct console *console )
- {
- struct console_connection *connection;
- if (current->process->console)
- {
- set_error( STATUS_ACCESS_DENIED );
- return NULL;
- }
- if (!(connection = alloc_object( &console_connection_ops ))) return NULL;
- if (!(connection->fd = alloc_pseudo_fd( &console_connection_fd_ops, &connection->obj, 0 )))
- {
- release_object( connection );
- return NULL;
- }
- if (console)
- current->process->console = (struct console *)grab_object( console );
- return &connection->obj;
- }
- static struct object *console_lookup_name( struct object *obj, struct unicode_str *name,
- unsigned int attr, struct object *root )
- {
- struct console *console = (struct console *)obj;
- static const WCHAR connectionW[] = {'C','o','n','n','e','c','t','i','o','n'};
- assert( obj->ops == &console_ops );
- if (name->len == sizeof(connectionW) && !memcmp( name->str, connectionW, name->len ))
- {
- name->len = 0;
- return create_console_connection( console );
- }
- return NULL;
- }
- static struct object *console_open_file( struct object *obj, unsigned int access,
- unsigned int sharing, unsigned int options )
- {
- return grab_object( obj );
- }
- static void screen_buffer_dump( struct object *obj, int verbose )
- {
- struct screen_buffer *screen_buffer = (struct screen_buffer *)obj;
- assert( obj->ops == &screen_buffer_ops );
- fprintf(stderr, "Console screen buffer input=%p\n", screen_buffer->input );
- }
- static void screen_buffer_destroy( struct object *obj )
- {
- struct screen_buffer *screen_buffer = (struct screen_buffer *)obj;
- assert( obj->ops == &screen_buffer_ops );
- list_remove( &screen_buffer->entry );
- if (screen_buffer->input && screen_buffer->input->server)
- queue_host_ioctl( screen_buffer->input->server, IOCTL_CONDRV_CLOSE_OUTPUT,
- screen_buffer->id, NULL, NULL );
- if (screen_buffer->fd) release_object( screen_buffer->fd );
- free_async_queue( &screen_buffer->ioctl_q );
- }
- static struct object *screen_buffer_open_file( struct object *obj, unsigned int access,
- unsigned int sharing, unsigned int options )
- {
- return grab_object( obj );
- }
- static int screen_buffer_add_queue( struct object *obj, struct wait_queue_entry *entry )
- {
- struct screen_buffer *screen_buffer = (struct screen_buffer*)obj;
- if (!screen_buffer->input)
- {
- set_error( STATUS_ACCESS_DENIED );
- return 0;
- }
- return add_queue( &screen_buffer->input->obj, entry );
- }
- static struct fd *screen_buffer_get_fd( struct object *obj )
- {
- struct screen_buffer *screen_buffer = (struct screen_buffer*)obj;
- assert( obj->ops == &screen_buffer_ops );
- if (screen_buffer->fd)
- return (struct fd*)grab_object( screen_buffer->fd );
- set_error( STATUS_OBJECT_TYPE_MISMATCH );
- return NULL;
- }
- static void console_server_dump( struct object *obj, int verbose )
- {
- assert( obj->ops == &console_server_ops );
- fprintf( stderr, "Console server\n" );
- }
- static void console_server_destroy( struct object *obj )
- {
- struct console_server *server = (struct console_server *)obj;
- assert( obj->ops == &console_server_ops );
- disconnect_console_server( server );
- if (server->fd) release_object( server->fd );
- }
- static struct object *console_server_lookup_name( struct object *obj, struct unicode_str *name,
- unsigned int attr, struct object *root )
- {
- struct console_server *server = (struct console_server*)obj;
- static const WCHAR referenceW[] = {'R','e','f','e','r','e','n','c','e'};
- assert( obj->ops == &console_server_ops );
- if (name->len == sizeof(referenceW) && !memcmp( name->str, referenceW, name->len ))
- {
- struct screen_buffer *screen_buffer;
- name->len = 0;
- if (server->console)
- {
- set_error( STATUS_INVALID_HANDLE );
- return 0;
- }
- if (!(server->console = (struct console *)create_console())) return NULL;
- if (!(screen_buffer = (struct screen_buffer *)create_screen_buffer( server->console )))
- {
- release_object( server->console );
- server->console = NULL;
- return NULL;
- }
- release_object( screen_buffer );
- server->console->server = server;
- return &server->console->obj;
- }
- return NULL;
- }
- static int console_server_signaled( struct object *obj, struct wait_queue_entry *entry )
- {
- struct console_server *server = (struct console_server*)obj;
- assert( obj->ops == &console_server_ops );
- return !server->console || !list_empty( &server->queue );
- }
- static struct fd *console_server_get_fd( struct object* obj )
- {
- struct console_server *server = (struct console_server*)obj;
- assert( obj->ops == &console_server_ops );
- return (struct fd *)grab_object( server->fd );
- }
- static struct object *console_server_open_file( struct object *obj, unsigned int access,
- unsigned int sharing, unsigned int options )
- {
- return grab_object( obj );
- }
- static struct object *create_console_server( void )
- {
- struct console_server *server;
- if (!(server = alloc_object( &console_server_ops ))) return NULL;
- server->console = NULL;
- server->busy = 0;
- server->once_input = 0;
- server->term_fd = -1;
- list_init( &server->queue );
- list_init( &server->read_queue );
- server->fd = alloc_pseudo_fd( &console_server_fd_ops, &server->obj, FILE_SYNCHRONOUS_IO_NONALERT );
- if (!server->fd)
- {
- release_object( server );
- return NULL;
- }
- allow_fd_caching(server->fd);
- return &server->obj;
- }
- static int is_blocking_read_ioctl( unsigned int code )
- {
- switch (code)
- {
- case IOCTL_CONDRV_READ_INPUT:
- case IOCTL_CONDRV_READ_CONSOLE:
- case IOCTL_CONDRV_READ_FILE:
- return 1;
- default:
- return 0;
- }
- }
- static void console_ioctl( struct fd *fd, ioctl_code_t code, struct async *async )
- {
- struct console *console = get_fd_user( fd );
- switch (code)
- {
- case IOCTL_CONDRV_CTRL_EVENT:
- {
- const struct condrv_ctrl_event *event = get_req_data();
- process_id_t group;
- if (get_req_data_size() != sizeof(*event))
- {
- set_error( STATUS_INVALID_PARAMETER );
- return;
- }
- group = event->group_id ? event->group_id : current->process->group_id;
- if (!group)
- {
- set_error( STATUS_INVALID_PARAMETER );
- return;
- }
- propagate_console_signal( console, event->event, group );
- return;
- }
- default:
- if (!console->server || code >> 16 != FILE_DEVICE_CONSOLE)
- {
- set_error( STATUS_INVALID_HANDLE );
- return;
- }
- queue_host_ioctl( console->server, code, 0, async, &console->ioctl_q );
- }
- }
- static void console_read( struct fd *fd, struct async *async, file_pos_t pos )
- {
- struct console *console = get_fd_user( fd );
- if (!console->server)
- {
- set_error( STATUS_INVALID_HANDLE );
- return;
- }
- queue_host_ioctl( console->server, IOCTL_CONDRV_READ_FILE, 0, async, &console->ioctl_q );
- }
- static void console_flush( struct fd *fd, struct async *async )
- {
- struct console *console = get_fd_user( fd );
- if (!console->server)
- {
- set_error( STATUS_INVALID_HANDLE );
- return;
- }
- queue_host_ioctl( console->server, IOCTL_CONDRV_FLUSH, 0, NULL, NULL );
- }
- static void screen_buffer_write( struct fd *fd, struct async *async, file_pos_t pos )
- {
- struct screen_buffer *screen_buffer = get_fd_user( fd );
- if (!screen_buffer->input || !screen_buffer->input->server)
- {
- set_error( STATUS_INVALID_HANDLE );
- return;
- }
- queue_host_ioctl( screen_buffer->input->server, IOCTL_CONDRV_WRITE_FILE,
- screen_buffer->id, async, &screen_buffer->ioctl_q );
- }
- static void screen_buffer_ioctl( struct fd *fd, ioctl_code_t code, struct async *async )
- {
- struct screen_buffer *screen_buffer = get_fd_user( fd );
- switch (code)
- {
- case IOCTL_CONDRV_ACTIVATE:
- if (!screen_buffer->input)
- {
- set_error( STATUS_INVALID_HANDLE );
- return;
- }
- set_active_screen_buffer( screen_buffer->input, screen_buffer );
- return;
- default:
- if (!screen_buffer->input || !screen_buffer->input->server || code >> 16 != FILE_DEVICE_CONSOLE ||
- is_blocking_read_ioctl( code ))
- {
- set_error( STATUS_INVALID_HANDLE );
- return;
- }
- queue_host_ioctl( screen_buffer->input->server, code, screen_buffer->id,
- async, &screen_buffer->ioctl_q );
- }
- }
- static void console_connection_ioctl( struct fd *fd, ioctl_code_t code, struct async *async )
- {
- struct console_connection *console_connection = get_fd_user( fd );
- switch (code)
- {
- case IOCTL_CONDRV_BIND_PID:
- {
- struct process *process;
- unsigned int pid;
- if (get_req_data_size() != sizeof(unsigned int))
- {
- set_error( STATUS_INVALID_PARAMETER );
- return;
- }
- if (current->process->console)
- {
- set_error( STATUS_INVALID_HANDLE );
- return;
- }
- pid = *(unsigned int *)get_req_data();
- if (pid == ATTACH_PARENT_PROCESS) pid = current->process->parent_id;
- if (!(process = get_process_from_id( pid ))) return;
- if (process->console)
- current->process->console = (struct console *)grab_object( process->console );
- else set_error( STATUS_ACCESS_DENIED );
- release_object( process );
- return;
- }
- default:
- default_fd_ioctl( console_connection->fd, code, async );
- }
- }
- static void console_server_ioctl( struct fd *fd, ioctl_code_t code, struct async *async )
- {
- struct console_server *server = get_fd_user( fd );
- switch (code)
- {
- case IOCTL_CONDRV_CTRL_EVENT:
- {
- const struct condrv_ctrl_event *event = get_req_data();
- if (get_req_data_size() != sizeof(*event))
- {
- set_error( STATUS_INVALID_PARAMETER );
- return;
- }
- if (!server->console)
- {
- set_error( STATUS_INVALID_HANDLE );
- return;
- }
- propagate_console_signal( server->console, event->event, event->group_id );
- return;
- }
- case IOCTL_CONDRV_SETUP_INPUT:
- {
- struct termios term;
- obj_handle_t handle;
- struct file *file;
- int unix_fd;
- if (get_req_data_size() != sizeof(unsigned int) || get_reply_max_size())
- {
- set_error( STATUS_INVALID_PARAMETER );
- return;
- }
- if (server->term_fd != -1)
- {
- tcsetattr( server->term_fd, TCSANOW, &server->termios );
- close( server->term_fd );
- server->term_fd = -1;
- }
- handle = *(unsigned int *)get_req_data();
- if (!handle) return;
- if (!(file = get_file_obj( current->process, handle, FILE_READ_DATA )))
- {
- return;
- }
- unix_fd = get_file_unix_fd( file );
- release_object( file );
- if (tcgetattr( unix_fd, &server->termios ))
- {
- file_set_error();
- return;
- }
- term = server->termios;
- term.c_lflag &= ~(ECHO | ECHONL | ICANON | IEXTEN);
- term.c_iflag &= ~(BRKINT | ICRNL | INPCK | ISTRIP | IXON);
- term.c_cflag &= ~(CSIZE | PARENB);
- term.c_cflag |= CS8;
- term.c_cc[VMIN] = 1;
- term.c_cc[VTIME] = 0;
- if (tcsetattr( unix_fd, TCSANOW, &term ) || (server->term_fd = dup( unix_fd )) == -1)
- file_set_error();
- return;
- }
- default:
- set_error( STATUS_INVALID_HANDLE );
- return;
- }
- }
- static void console_connection_dump( struct object *obj, int verbose )
- {
- fputs( "console connection\n", stderr );
- }
- static struct fd *console_connection_get_fd( struct object *obj )
- {
- struct console_connection *connection = (struct console_connection *)obj;
- return (struct fd *)grab_object( connection->fd );
- }
- static struct object *console_connection_lookup_name( struct object *obj, struct unicode_str *name,
- unsigned int attr, struct object *root )
- {
- static const WCHAR referenceW[] = {'R','e','f','e','r','e','n','c','e'};
- if (name->len == sizeof(referenceW) && !memcmp( name->str, referenceW, name->len ))
- {
- if (!current->process->console)
- {
- set_error( STATUS_INVALID_HANDLE );
- return NULL;
- }
- name->len = 0;
- return grab_object( current->process->console );
- }
- return NULL;
- }
- static struct object *console_connection_open_file( struct object *obj, unsigned int access,
- unsigned int sharing, unsigned int options )
- {
- return grab_object( obj );
- }
- static int console_connection_close_handle( struct object *obj, struct process *process, obj_handle_t handle )
- {
- struct console *console = process->console;
- if (console)
- {
- process->console = NULL;
- release_object( console );
- }
- return 1;
- }
- static void console_connection_destroy( struct object *obj )
- {
- struct console_connection *connection = (struct console_connection *)obj;
- if (connection->fd) release_object( connection->fd );
- }
- static void console_device_dump( struct object *obj, int verbose )
- {
- fputs( "Console device\n", stderr );
- }
- static struct object *console_device_lookup_name( struct object *obj, struct unicode_str *name,
- unsigned int attr, struct object *root )
- {
- static const WCHAR connectionW[] = {'C','o','n','n','e','c','t','i','o','n'};
- static const WCHAR consoleW[] = {'C','o','n','s','o','l','e'};
- static const WCHAR current_inW[] = {'C','u','r','r','e','n','t','I','n'};
- static const WCHAR current_outW[] = {'C','u','r','r','e','n','t','O','u','t'};
- static const WCHAR inputW[] = {'I','n','p','u','t'};
- static const WCHAR outputW[] = {'O','u','t','p','u','t'};
- static const WCHAR screen_bufferW[] = {'S','c','r','e','e','n','B','u','f','f','e','r'};
- static const WCHAR serverW[] = {'S','e','r','v','e','r'};
- if (name->len == sizeof(current_inW) && !memcmp( name->str, current_inW, name->len ))
- {
- if (!current->process->console)
- {
- set_error( STATUS_INVALID_HANDLE );
- return NULL;
- }
- name->len = 0;
- return grab_object( current->process->console );
- }
- if (name->len == sizeof(current_outW) && !memcmp( name->str, current_outW, name->len ))
- {
- if (!current->process->console || !current->process->console->active)
- {
- set_error( STATUS_INVALID_HANDLE );
- return NULL;
- }
- name->len = 0;
- return grab_object( current->process->console->active );
- }
- if (name->len == sizeof(consoleW) && !memcmp( name->str, consoleW, name->len ))
- {
- name->len = 0;
- return grab_object( obj );
- }
- if (name->len == sizeof(inputW) && !memcmp( name->str, inputW, name->len ))
- {
- struct console_input *console_input;
- name->len = 0;
- if (!(console_input = alloc_object( &console_input_ops ))) return NULL;
- console_input->fd = alloc_pseudo_fd( &console_input_fd_ops, &console_input->obj,
- FILE_SYNCHRONOUS_IO_NONALERT );
- if (!console_input->fd)
- {
- release_object( console_input );
- return NULL;
- }
- return &console_input->obj;
- }
- if (name->len == sizeof(outputW) && !memcmp( name->str, outputW, name->len ))
- {
- struct console_output *console_output;
- name->len = 0;
- if (!(console_output = alloc_object( &console_output_ops ))) return NULL;
- console_output->fd = alloc_pseudo_fd( &console_output_fd_ops, &console_output->obj,
- FILE_SYNCHRONOUS_IO_NONALERT );
- if (!console_output->fd)
- {
- release_object( console_output );
- return NULL;
- }
- return &console_output->obj;
- }
- if (name->len == sizeof(screen_bufferW) && !memcmp( name->str, screen_bufferW, name->len ))
- {
- if (!current->process->console)
- {
- set_error( STATUS_INVALID_HANDLE );
- return NULL;
- }
- name->len = 0;
- return create_screen_buffer( current->process->console );
- }
- if (name->len == sizeof(serverW) && !memcmp( name->str, serverW, name->len ))
- {
- name->len = 0;
- return create_console_server();
- }
- if (name->len == sizeof(connectionW) && !memcmp( name->str, connectionW, name->len ))
- {
- name->len = 0;
- return create_console_connection( NULL );
- }
- return NULL;
- }
- static struct object *console_device_open_file( struct object *obj, unsigned int access,
- unsigned int sharing, unsigned int options )
- {
- int is_output;
- access = default_map_access( obj, access );
- is_output = access & FILE_WRITE_DATA;
- if (!current->process->console || (is_output && !current->process->console))
- {
- set_error( STATUS_INVALID_HANDLE );
- return NULL;
- }
- if (is_output && (access & FILE_READ_DATA))
- {
- set_error( STATUS_INVALID_PARAMETER );
- return NULL;
- }
- return is_output ? grab_object( current->process->console->active ) : grab_object( current->process->console );
- }
- static void console_input_dump( struct object *obj, int verbose )
- {
- fputs( "console Input device\n", stderr );
- }
- static int console_input_add_queue( struct object *obj, struct wait_queue_entry *entry )
- {
- if (!current->process->console)
- {
- set_error( STATUS_ACCESS_DENIED );
- return 0;
- }
- return console_add_queue( ¤t->process->console->obj, entry );
- }
- static struct fd *console_input_get_fd( struct object *obj )
- {
- struct console_input *console_input = (struct console_input *)obj;
- assert( obj->ops == &console_input_ops );
- return (struct fd *)grab_object( console_input->fd );
- }
- static struct object *console_input_open_file( struct object *obj, unsigned int access,
- unsigned int sharing, unsigned int options )
- {
- return grab_object( obj );
- }
- static void console_input_destroy( struct object *obj )
- {
- struct console_input *console_input = (struct console_input *)obj;
- assert( obj->ops == &console_input_ops );
- if (console_input->fd) release_object( console_input->fd );
- }
- static void console_input_ioctl( struct fd *fd, ioctl_code_t code, struct async *async )
- {
- struct console *console = current->process->console;
- if (!console)
- {
- set_error( STATUS_INVALID_HANDLE );
- return;
- }
- console_ioctl( console->fd, code, async );
- }
- static void console_input_read( struct fd *fd, struct async *async, file_pos_t pos )
- {
- struct console *console = current->process->console;
- if (!console)
- {
- set_error( STATUS_INVALID_HANDLE );
- return;
- }
- console_read( console->fd, async, pos );
- }
- static void console_input_flush( struct fd *fd, struct async *async )
- {
- struct console *console = current->process->console;
- if (!console)
- {
- set_error( STATUS_INVALID_HANDLE );
- return;
- }
- console_flush( console->fd, async );
- }
- static void console_output_dump( struct object *obj, int verbose )
- {
- fputs( "console Output device\n", stderr );
- }
- static int console_output_add_queue( struct object *obj, struct wait_queue_entry *entry )
- {
- if (!current->process->console || !current->process->console->active)
- {
- set_error( STATUS_ACCESS_DENIED );
- return 0;
- }
- return add_queue( ¤t->process->console->obj, entry );
- }
- static struct fd *console_output_get_fd( struct object *obj )
- {
- struct console_output *console_output = (struct console_output *)obj;
- assert( obj->ops == &console_output_ops );
- return (struct fd *)grab_object( console_output->fd );
- }
- static struct object *console_output_open_file( struct object *obj, unsigned int access,
- unsigned int sharing, unsigned int options )
- {
- return grab_object( obj );
- }
- static void console_output_destroy( struct object *obj )
- {
- struct console_output *console_output = (struct console_output *)obj;
- assert( obj->ops == &console_output_ops );
- if (console_output->fd) release_object( console_output->fd );
- }
- static void console_output_ioctl( struct fd *fd, ioctl_code_t code, struct async *async )
- {
- struct console *console = current->process->console;
- if (!console || !console->active)
- {
- set_error( STATUS_INVALID_HANDLE );
- return;
- }
- screen_buffer_ioctl( console->active->fd, code, async );
- }
- static void console_output_write( struct fd *fd, struct async *async, file_pos_t pos )
- {
- struct console *console = current->process->console;
- if (!console || !console->active)
- {
- set_error( STATUS_INVALID_HANDLE );
- return;
- }
- screen_buffer_write( console->active->fd, async, pos );
- }
- struct object *create_console_device( struct object *root, const struct unicode_str *name,
- unsigned int attr, const struct security_descriptor *sd )
- {
- return create_named_object( root, &console_device_ops, name, attr, sd );
- }
- /* retrieve the next pending console ioctl request */
- DECL_HANDLER(get_next_console_request)
- {
- struct console_host_ioctl *ioctl = NULL, *next;
- struct console_server *server;
- struct iosb *iosb = NULL;
- server = (struct console_server *)get_handle_obj( current->process, req->handle, 0, &console_server_ops );
- if (!server) return;
- if (!server->console)
- {
- set_error( STATUS_INVALID_HANDLE );
- release_object( server );
- return;
- }
- if (!server->console->renderer) server->console->renderer = current;
- if (!req->signal) server->console->signaled = 0;
- else if (!server->console->signaled)
- {
- server->console->signaled = 1;
- wake_up( &server->console->obj, 0 );
- }
- if (req->read)
- {
- /* set result of current pending ioctl */
- if (list_empty( &server->read_queue ))
- {
- set_error( STATUS_INVALID_HANDLE );
- release_object( server );
- return;
- }
- ioctl = LIST_ENTRY( list_head( &server->read_queue ), struct console_host_ioctl, entry );
- list_remove( &ioctl->entry );
- list_move_tail( &server->queue, &server->read_queue );
- }
- else if (server->busy)
- {
- /* set result of previous ioctl */
- ioctl = LIST_ENTRY( list_head( &server->queue ), struct console_host_ioctl, entry );
- list_remove( &ioctl->entry );
- }
- if (ioctl)
- {
- struct async *async = ioctl->async;
- unsigned int status = req->status;
- if (status == STATUS_PENDING) status = STATUS_INVALID_PARAMETER;
- if (async)
- {
- iosb = async_get_iosb( async );
- if (iosb->status == STATUS_PENDING)
- {
- data_size_t out_size = min( iosb->out_size, get_req_data_size() );
- data_size_t result = ioctl->code == IOCTL_CONDRV_WRITE_FILE ? iosb->in_size : out_size;
- async_request_complete_alloc( async, status, result, out_size, get_req_data() );
- }
- release_object( async );
- }
- free( ioctl );
- if (iosb) release_object( iosb );
- if (req->read)
- {
- release_object( server );
- return;
- }
- server->busy = 0;
- }
- /* if we have a blocking read ioctl in queue head and previous blocking read is still waiting,
- * move it to read queue for execution after current read is complete. move all blocking
- * ioctl at the same time to preserve their order. */
- if (!list_empty( &server->queue ) && !list_empty( &server->read_queue ))
- {
- ioctl = LIST_ENTRY( list_head( &server->queue ), struct console_host_ioctl, entry );
- if (is_blocking_read_ioctl( ioctl->code ))
- {
- LIST_FOR_EACH_ENTRY_SAFE( ioctl, next, &server->queue, struct console_host_ioctl, entry )
- {
- if (!is_blocking_read_ioctl( ioctl->code )) continue;
- list_remove( &ioctl->entry );
- list_add_tail( &server->read_queue, &ioctl->entry );
- }
- }
- }
- /* return the next ioctl */
- if (!list_empty( &server->queue ))
- {
- ioctl = LIST_ENTRY( list_head( &server->queue ), struct console_host_ioctl, entry );
- iosb = ioctl->async ? async_get_iosb( ioctl->async ) : NULL;
- if (!iosb || get_reply_max_size() >= iosb->in_size)
- {
- reply->code = ioctl->code;
- reply->output = ioctl->output;
- if (iosb)
- {
- reply->out_size = iosb->out_size;
- set_reply_data_ptr( iosb->in_data, iosb->in_size );
- iosb->in_data = NULL;
- }
- if (is_blocking_read_ioctl( ioctl->code ))
- {
- list_remove( &ioctl->entry );
- assert( list_empty( &server->read_queue ));
- list_add_tail( &server->read_queue, &ioctl->entry );
- }
- else server->busy = 1;
- }
- else
- {
- reply->out_size = iosb->in_size;
- set_error( STATUS_BUFFER_OVERFLOW );
- }
- if (iosb) release_object( iosb );
- }
- else
- {
- set_error( STATUS_PENDING );
- }
- release_object( server );
- }
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