123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698 |
- /*
- * Server-side debugger functions
- *
- * Copyright (C) 1999 Alexandre Julliard
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
- */
- #include "config.h"
- #include <assert.h>
- #include <signal.h>
- #include <string.h>
- #include <stdarg.h>
- #include <stdio.h>
- #include "ntstatus.h"
- #define WIN32_NO_STATUS
- #include "windef.h"
- #include "winternl.h"
- #include "handle.h"
- #include "file.h"
- #include "process.h"
- #include "thread.h"
- #include "request.h"
- enum debug_event_state { EVENT_QUEUED, EVENT_SENT, EVENT_DELAYED, EVENT_CONTINUED };
- /* debug event */
- struct debug_event
- {
- struct object obj; /* object header */
- struct list entry; /* entry in event queue */
- struct thread *sender; /* thread which sent this event */
- struct file *file; /* file object for events that need one */
- enum debug_event_state state; /* event state */
- int status; /* continuation status */
- debug_event_t data; /* event data */
- };
- static const WCHAR debug_obj_name[] = {'D','e','b','u','g','O','b','j','e','c','t'};
- struct type_descr debug_obj_type =
- {
- { debug_obj_name, sizeof(debug_obj_name) }, /* name */
- DEBUG_ALL_ACCESS | SYNCHRONIZE, /* valid_access */
- { /* mapping */
- STANDARD_RIGHTS_READ | DEBUG_READ_EVENT,
- STANDARD_RIGHTS_WRITE | DEBUG_PROCESS_ASSIGN,
- STANDARD_RIGHTS_EXECUTE | SYNCHRONIZE,
- DEBUG_ALL_ACCESS
- },
- };
- /* debug object */
- struct debug_obj
- {
- struct object obj; /* object header */
- struct list event_queue; /* pending events queue */
- unsigned int flags; /* debug flags */
- };
- static void debug_event_dump( struct object *obj, int verbose );
- static int debug_event_signaled( struct object *obj, struct wait_queue_entry *entry );
- static void debug_event_destroy( struct object *obj );
- static const struct object_ops debug_event_ops =
- {
- sizeof(struct debug_event), /* size */
- &no_type, /* type */
- debug_event_dump, /* dump */
- add_queue, /* add_queue */
- remove_queue, /* remove_queue */
- debug_event_signaled, /* signaled */
- no_satisfied, /* satisfied */
- no_signal, /* signal */
- no_get_fd, /* get_fd */
- default_map_access, /* map_access */
- default_get_sd, /* get_sd */
- default_set_sd, /* set_sd */
- no_get_full_name, /* get_full_name */
- no_lookup_name, /* lookup_name */
- no_link_name, /* link_name */
- NULL, /* unlink_name */
- no_open_file, /* open_file */
- no_kernel_obj_list, /* get_kernel_obj_list */
- no_close_handle, /* close_handle */
- debug_event_destroy /* destroy */
- };
- static void debug_obj_dump( struct object *obj, int verbose );
- static int debug_obj_signaled( struct object *obj, struct wait_queue_entry *entry );
- static void debug_obj_destroy( struct object *obj );
- static const struct object_ops debug_obj_ops =
- {
- sizeof(struct debug_obj), /* size */
- &debug_obj_type, /* type */
- debug_obj_dump, /* dump */
- add_queue, /* add_queue */
- remove_queue, /* remove_queue */
- debug_obj_signaled, /* signaled */
- no_satisfied, /* satisfied */
- no_signal, /* signal */
- no_get_fd, /* get_fd */
- default_map_access, /* map_access */
- default_get_sd, /* get_sd */
- default_set_sd, /* set_sd */
- default_get_full_name, /* get_full_name */
- no_lookup_name, /* lookup_name */
- directory_link_name, /* link_name */
- default_unlink_name, /* unlink_name */
- no_open_file, /* open_file */
- no_kernel_obj_list, /* get_kernel_obj_list */
- no_close_handle, /* close_handle */
- debug_obj_destroy /* destroy */
- };
- /* get a pointer to TEB->ArbitraryUserPointer in the client address space */
- static client_ptr_t get_teb_user_ptr( struct thread *thread )
- {
- unsigned int ptr_size = is_machine_64bit( native_machine ) ? 8 : 4;
- return thread->teb + 5 * ptr_size;
- }
- /* routines to build an event according to its type */
- static void fill_exception_event( struct debug_event *event, const void *arg )
- {
- const debug_event_t *data = arg;
- event->data.exception = data->exception;
- event->data.exception.nb_params = min( event->data.exception.nb_params, EXCEPTION_MAXIMUM_PARAMETERS );
- }
- static void fill_create_thread_event( struct debug_event *event, const void *arg )
- {
- const client_ptr_t *entry = arg;
- if (entry) event->data.create_thread.start = *entry;
- }
- static void fill_create_process_event( struct debug_event *event, const void *arg )
- {
- const struct memory_view *view = arg;
- const pe_image_info_t *image_info = get_view_image_info( view, &event->data.create_process.base );
- event->data.create_process.start = event->data.create_process.base + image_info->entry_point;
- event->data.create_process.dbg_offset = image_info->dbg_offset;
- event->data.create_process.dbg_size = image_info->dbg_size;
- /* the doc says write access too, but this doesn't seem a good idea */
- event->file = get_view_file( view, GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE );
- }
- static void fill_exit_thread_event( struct debug_event *event, const void *arg )
- {
- const struct thread *thread = arg;
- event->data.exit.exit_code = thread->exit_code;
- }
- static void fill_exit_process_event( struct debug_event *event, const void *arg )
- {
- const struct process *process = arg;
- event->data.exit.exit_code = process->exit_code;
- }
- static void fill_load_dll_event( struct debug_event *event, const void *arg )
- {
- const struct memory_view *view = arg;
- const pe_image_info_t *image_info = get_view_image_info( view, &event->data.load_dll.base );
- event->data.load_dll.dbg_offset = image_info->dbg_offset;
- event->data.load_dll.dbg_size = image_info->dbg_size;
- event->data.load_dll.name = get_teb_user_ptr( event->sender );
- event->file = get_view_file( view, GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE );
- }
- static void fill_unload_dll_event( struct debug_event *event, const void *arg )
- {
- const struct memory_view *view = arg;
- get_view_image_info( view, &event->data.unload_dll.base );
- }
- typedef void (*fill_event_func)( struct debug_event *event, const void *arg );
- static const fill_event_func fill_debug_event[] =
- {
- fill_create_thread_event, /* DbgCreateThreadStateChange */
- fill_create_process_event, /* DbgCreateProcessStateChange */
- fill_exit_thread_event, /* DbgExitThreadStateChange */
- fill_exit_process_event, /* DbgExitProcessStateChange */
- fill_exception_event, /* DbgExceptionStateChange */
- fill_exception_event, /* DbgBreakpointStateChange */
- fill_exception_event, /* DbgSingleStepStateChange */
- fill_load_dll_event, /* DbgLoadDllStateChange */
- fill_unload_dll_event /* DbgUnloadDllStateChange */
- };
- /* allocate the necessary handles in the event data */
- static void alloc_event_handles( struct debug_event *event, struct process *process )
- {
- switch (event->data.code)
- {
- case DbgCreateThreadStateChange:
- /* documented: THREAD_GET_CONTEXT | THREAD_SET_CONTEXT | THREAD_SUSPEND_RESUME */
- event->data.create_thread.handle = alloc_handle( process, event->sender, THREAD_ALL_ACCESS, 0 );
- break;
- case DbgCreateProcessStateChange:
- event->data.create_process.thread = alloc_handle( process, event->sender, THREAD_ALL_ACCESS, 0 );
- /* documented: PROCESS_VM_READ | PROCESS_VM_WRITE */
- event->data.create_process.process = alloc_handle( process, event->sender->process,
- PROCESS_ALL_ACCESS, 0 );
- if (event->file)
- event->data.create_process.file = alloc_handle( process, event->file, GENERIC_READ, 0 );
- break;
- case DbgLoadDllStateChange:
- if (event->file)
- event->data.load_dll.handle = alloc_handle( process, event->file, GENERIC_READ, 0 );
- break;
- }
- clear_error(); /* ignore errors, simply set handles to 0 */
- }
- /* unlink the first event from the queue */
- static void unlink_event( struct debug_obj *debug_obj, struct debug_event *event )
- {
- list_remove( &event->entry );
- if (event->sender->process->debug_event == event) event->sender->process->debug_event = NULL;
- release_object( event );
- }
- /* link an event at the end of the queue */
- static void link_event( struct debug_obj *debug_obj, struct debug_event *event )
- {
- grab_object( event );
- list_add_tail( &debug_obj->event_queue, &event->entry );
- if (!event->sender->process->debug_event)
- {
- /* grab reference since debugger could be killed while trying to wake up */
- grab_object( debug_obj );
- wake_up( &debug_obj->obj, 0 );
- release_object( debug_obj );
- }
- }
- /* resume a delayed debug event already in the queue */
- static void resume_event( struct debug_obj *debug_obj, struct debug_event *event )
- {
- event->state = EVENT_QUEUED;
- if (!event->sender->process->debug_event)
- {
- grab_object( debug_obj );
- wake_up( &debug_obj->obj, 0 );
- release_object( debug_obj );
- }
- }
- /* delay a debug event already in the queue to be replayed when thread wakes up */
- static void delay_event( struct debug_obj *debug_obj, struct debug_event *event )
- {
- event->state = EVENT_DELAYED;
- if (event->sender->process->debug_event == event) event->sender->process->debug_event = NULL;
- }
- /* find the next event that we can send to the debugger */
- static struct debug_event *find_event_to_send( struct debug_obj *debug_obj )
- {
- struct debug_event *event;
- LIST_FOR_EACH_ENTRY( event, &debug_obj->event_queue, struct debug_event, entry )
- {
- if (event->state == EVENT_SENT) continue; /* already sent */
- if (event->state == EVENT_DELAYED) continue; /* delayed until thread resumes */
- if (event->sender->process->debug_event) continue; /* process busy with another one */
- return event;
- }
- return NULL;
- }
- static void debug_event_dump( struct object *obj, int verbose )
- {
- struct debug_event *debug_event = (struct debug_event *)obj;
- assert( obj->ops == &debug_event_ops );
- fprintf( stderr, "Debug event sender=%p code=%d state=%d\n",
- debug_event->sender, debug_event->data.code, debug_event->state );
- }
- static int debug_event_signaled( struct object *obj, struct wait_queue_entry *entry )
- {
- struct debug_event *debug_event = (struct debug_event *)obj;
- assert( obj->ops == &debug_event_ops );
- return debug_event->state == EVENT_CONTINUED;
- }
- static void debug_event_destroy( struct object *obj )
- {
- struct debug_event *event = (struct debug_event *)obj;
- assert( obj->ops == &debug_event_ops );
- if (event->file) release_object( event->file );
- release_object( event->sender );
- }
- static void debug_obj_dump( struct object *obj, int verbose )
- {
- struct debug_obj *debug_obj = (struct debug_obj *)obj;
- assert( obj->ops == &debug_obj_ops );
- fprintf( stderr, "Debug context head=%p tail=%p\n",
- debug_obj->event_queue.next, debug_obj->event_queue.prev );
- }
- static int debug_obj_signaled( struct object *obj, struct wait_queue_entry *entry )
- {
- struct debug_obj *debug_obj = (struct debug_obj *)obj;
- assert( obj->ops == &debug_obj_ops );
- return find_event_to_send( debug_obj ) != NULL;
- }
- static void debug_obj_destroy( struct object *obj )
- {
- struct list *ptr;
- struct debug_obj *debug_obj = (struct debug_obj *)obj;
- assert( obj->ops == &debug_obj_ops );
- detach_debugged_processes( debug_obj,
- (debug_obj->flags & DEBUG_KILL_ON_CLOSE) ? STATUS_DEBUGGER_INACTIVE : 0 );
- /* free all pending events */
- while ((ptr = list_head( &debug_obj->event_queue )))
- unlink_event( debug_obj, LIST_ENTRY( ptr, struct debug_event, entry ));
- }
- struct debug_obj *get_debug_obj( struct process *process, obj_handle_t handle, unsigned int access )
- {
- return (struct debug_obj *)get_handle_obj( process, handle, access, &debug_obj_ops );
- }
- static struct debug_obj *create_debug_obj( struct object *root, const struct unicode_str *name,
- unsigned int attr, unsigned int flags,
- const struct security_descriptor *sd )
- {
- struct debug_obj *debug_obj;
- if ((debug_obj = create_named_object( root, &debug_obj_ops, name, attr, sd )))
- {
- if (get_error() != STATUS_OBJECT_NAME_EXISTS)
- {
- debug_obj->flags = flags;
- list_init( &debug_obj->event_queue );
- }
- }
- return debug_obj;
- }
- /* continue a debug event */
- static int continue_debug_event( struct debug_obj *debug_obj, struct process *process,
- struct thread *thread, int status )
- {
- if (process->debug_obj == debug_obj && thread->process == process)
- {
- struct debug_event *event;
- if (status == DBG_REPLY_LATER)
- {
- /* if thread is suspended, delay all its events and resume process
- * if not, reset the event for immediate replay */
- LIST_FOR_EACH_ENTRY( event, &debug_obj->event_queue, struct debug_event, entry )
- {
- if (event->sender != thread) continue;
- if (thread->suspend)
- {
- delay_event( debug_obj, event );
- resume_process( process );
- }
- else if (event->state == EVENT_SENT)
- {
- assert( event->sender->process->debug_event == event );
- event->sender->process->debug_event = NULL;
- resume_event( debug_obj, event );
- return 1;
- }
- }
- return 1;
- }
- /* find the event in the queue */
- LIST_FOR_EACH_ENTRY( event, &debug_obj->event_queue, struct debug_event, entry )
- {
- if (event->state != EVENT_SENT) continue;
- if (event->sender == thread)
- {
- assert( event->sender->process->debug_event == event );
- event->status = status;
- event->state = EVENT_CONTINUED;
- wake_up( &event->obj, 0 );
- unlink_event( debug_obj, event );
- resume_process( process );
- return 1;
- }
- }
- }
- /* not debugging this process, or no such event */
- set_error( STATUS_ACCESS_DENIED ); /* FIXME */
- return 0;
- }
- /* alloc a debug event for a debugger */
- static struct debug_event *alloc_debug_event( struct thread *thread, int code, const void *arg )
- {
- struct debug_event *event;
- assert( code >= DbgCreateThreadStateChange && code <= DbgUnloadDllStateChange );
- /* build the event */
- if (!(event = alloc_object( &debug_event_ops ))) return NULL;
- event->state = EVENT_QUEUED;
- event->sender = (struct thread *)grab_object( thread );
- event->file = NULL;
- memset( &event->data, 0, sizeof(event->data) );
- fill_debug_event[code - DbgCreateThreadStateChange]( event, arg );
- event->data.code = code;
- return event;
- }
- /* generate a debug event from inside the server and queue it */
- void generate_debug_event( struct thread *thread, int code, const void *arg )
- {
- struct debug_obj *debug_obj = thread->process->debug_obj;
- if (debug_obj)
- {
- struct debug_event *event = alloc_debug_event( thread, code, arg );
- if (event)
- {
- link_event( debug_obj, event );
- suspend_process( thread->process );
- release_object( event );
- }
- clear_error(); /* ignore errors */
- }
- }
- void resume_delayed_debug_events( struct thread *thread )
- {
- struct debug_obj *debug_obj = thread->process->debug_obj;
- struct debug_event *event;
- if (debug_obj)
- {
- LIST_FOR_EACH_ENTRY( event, &debug_obj->event_queue, struct debug_event, entry )
- {
- if (event->sender != thread) continue;
- if (event->state != EVENT_DELAYED) continue;
- resume_event( debug_obj, event );
- suspend_process( thread->process );
- }
- }
- }
- /* attach a process to a debugger thread and suspend it */
- static int debugger_attach( struct process *process, struct thread *debugger, struct debug_obj *debug_obj )
- {
- if (debugger->process == process) goto error;
- if (!is_process_init_done( process )) goto error; /* still starting up */
- if (list_empty( &process->thread_list )) goto error; /* no thread running in the process */
- /* don't let a debugger debug its console... won't work */
- if (debugger->process->console)
- {
- struct thread *renderer = console_get_renderer(debugger->process->console);
- if (renderer && renderer->process == process) goto error;
- }
- suspend_process( process );
- if (!set_process_debug_flag( process, 1 ))
- {
- resume_process( process );
- return 0;
- }
- process->debug_obj = debug_obj;
- process->debug_children = 0;
- generate_startup_debug_events( process );
- resume_process( process );
- return 1;
- error:
- set_error( STATUS_ACCESS_DENIED );
- return 0;
- }
- /* detach a process from a debugger thread (and resume it) */
- void debugger_detach( struct process *process, struct debug_obj *debug_obj )
- {
- struct debug_event *event, *next;
- suspend_process( process );
- /* send continue indication for all events */
- LIST_FOR_EACH_ENTRY_SAFE( event, next, &debug_obj->event_queue, struct debug_event, entry )
- {
- if (event->sender->process != process) continue;
- assert( event->state != EVENT_CONTINUED );
- event->status = DBG_CONTINUE;
- event->state = EVENT_CONTINUED;
- wake_up( &event->obj, 0 );
- unlink_event( debug_obj, event );
- /* from queued debug event */
- resume_process( process );
- }
- /* remove relationships between process and its debugger */
- process->debug_obj = NULL;
- if (!set_process_debug_flag( process, 0 )) clear_error(); /* ignore error */
- resume_process( process );
- }
- /* create a debug object */
- DECL_HANDLER(create_debug_obj)
- {
- struct debug_obj *debug_obj;
- struct unicode_str name;
- struct object *root;
- const struct security_descriptor *sd;
- const struct object_attributes *objattr = get_req_object_attributes( &sd, &name, &root );
- if (!objattr) return;
- if ((debug_obj = create_debug_obj( root, &name, objattr->attributes, req->flags, sd )))
- {
- if (get_error() == STATUS_OBJECT_NAME_EXISTS)
- reply->handle = alloc_handle( current->process, debug_obj, req->access, objattr->attributes );
- else
- reply->handle = alloc_handle_no_access_check( current->process, debug_obj,
- req->access, objattr->attributes );
- release_object( debug_obj );
- }
- if (root) release_object( root );
- }
- /* Wait for a debug event */
- DECL_HANDLER(wait_debug_event)
- {
- struct debug_obj *debug_obj;
- struct debug_event *event;
- if (!(debug_obj = get_debug_obj( current->process, req->debug, DEBUG_READ_EVENT ))) return;
- if ((event = find_event_to_send( debug_obj )))
- {
- event->state = EVENT_SENT;
- event->sender->process->debug_event = event;
- reply->pid = get_process_id( event->sender->process );
- reply->tid = get_thread_id( event->sender );
- alloc_event_handles( event, current->process );
- set_reply_data( &event->data, min( get_reply_max_size(), sizeof(event->data) ));
- }
- else
- {
- int state = list_empty( &debug_obj->event_queue ) ? DbgIdle : DbgReplyPending;
- set_reply_data( &state, min( get_reply_max_size(), sizeof(state) ));
- }
- release_object( debug_obj );
- }
- /* Continue a debug event */
- DECL_HANDLER(continue_debug_event)
- {
- struct debug_obj *debug_obj;
- struct process *process;
- if (req->status != DBG_EXCEPTION_NOT_HANDLED &&
- req->status != DBG_EXCEPTION_HANDLED &&
- req->status != DBG_CONTINUE &&
- req->status != DBG_REPLY_LATER)
- {
- set_error( STATUS_INVALID_PARAMETER );
- return;
- }
- if (!(debug_obj = get_debug_obj( current->process, req->debug, DEBUG_READ_EVENT ))) return;
- if ((process = get_process_from_id( req->pid )))
- {
- struct thread *thread = get_thread_from_id( req->tid );
- if (thread)
- {
- continue_debug_event( debug_obj, process, thread, req->status );
- release_object( thread );
- }
- release_object( process );
- }
- release_object( debug_obj );
- }
- /* start or stop debugging an existing process */
- DECL_HANDLER(debug_process)
- {
- struct debug_obj *debug_obj;
- struct process *process = get_process_from_handle( req->handle,
- PROCESS_VM_READ | PROCESS_VM_WRITE | PROCESS_SUSPEND_RESUME );
- if (!process) return;
- if ((debug_obj = get_debug_obj( current->process, req->debug, DEBUG_PROCESS_ASSIGN )))
- {
- if (req->attach)
- {
- if (!process->debug_obj) debugger_attach( process, current, debug_obj );
- else set_error( STATUS_ACCESS_DENIED );
- }
- else
- {
- if (process->debug_obj == debug_obj) debugger_detach( process, debug_obj );
- else set_error( STATUS_ACCESS_DENIED );
- }
- release_object( debug_obj );
- }
- release_object( process );
- }
- /* queue an exception event */
- DECL_HANDLER(queue_exception_event)
- {
- struct debug_obj *debug_obj = current->process->debug_obj;
- reply->handle = 0;
- if (debug_obj)
- {
- debug_event_t data;
- struct debug_event *event;
- struct thread *thread = current;
- if ((req->len % sizeof(client_ptr_t)) != 0 ||
- req->len > get_req_data_size() ||
- req->len > EXCEPTION_MAXIMUM_PARAMETERS * sizeof(client_ptr_t))
- {
- set_error( STATUS_INVALID_PARAMETER );
- return;
- }
- memset( &data, 0, sizeof(data) );
- data.exception.first = req->first;
- data.exception.exc_code = req->code;
- data.exception.flags = req->flags;
- data.exception.record = req->record;
- data.exception.address = req->address;
- data.exception.nb_params = req->len / sizeof(client_ptr_t);
- memcpy( data.exception.params, get_req_data(), req->len );
- if ((event = alloc_debug_event( thread, DbgExceptionStateChange, &data )))
- {
- if ((reply->handle = alloc_handle( thread->process, event, SYNCHRONIZE, 0 )))
- {
- link_event( debug_obj, event );
- suspend_process( thread->process );
- }
- release_object( event );
- }
- }
- }
- /* retrieve the status of an exception event */
- DECL_HANDLER(get_exception_status)
- {
- struct debug_event *event;
- if ((event = (struct debug_event *)get_handle_obj( current->process, req->handle,
- 0, &debug_event_ops )))
- {
- close_handle( current->process, req->handle );
- set_error( event->state == EVENT_CONTINUED ? event->status : STATUS_PENDING );
- release_object( event );
- }
- }
- /* set debug object information */
- DECL_HANDLER(set_debug_obj_info)
- {
- struct debug_obj *debug_obj;
- if (!(debug_obj = get_debug_obj( current->process, req->debug, DEBUG_SET_INFORMATION ))) return;
- debug_obj->flags = req->flags;
- release_object( debug_obj );
- }
|