outdevs.texi 14 KB

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  1. @chapter Output Devices
  2. @c man begin OUTPUT DEVICES
  3. Output devices are configured elements in FFmpeg that can write
  4. multimedia data to an output device attached to your system.
  5. When you configure your FFmpeg build, all the supported output devices
  6. are enabled by default. You can list all available ones using the
  7. configure option "--list-outdevs".
  8. You can disable all the output devices using the configure option
  9. "--disable-outdevs", and selectively enable an output device using the
  10. option "--enable-outdev=@var{OUTDEV}", or you can disable a particular
  11. input device using the option "--disable-outdev=@var{OUTDEV}".
  12. The option "-devices" of the ff* tools will display the list of
  13. enabled output devices.
  14. A description of the currently available output devices follows.
  15. @section alsa
  16. ALSA (Advanced Linux Sound Architecture) output device.
  17. @subsection Examples
  18. @itemize
  19. @item
  20. Play a file on default ALSA device:
  21. @example
  22. ffmpeg -i INPUT -f alsa default
  23. @end example
  24. @item
  25. Play a file on soundcard 1, audio device 7:
  26. @example
  27. ffmpeg -i INPUT -f alsa hw:1,7
  28. @end example
  29. @end itemize
  30. @section caca
  31. CACA output device.
  32. This output device allows one to show a video stream in CACA window.
  33. Only one CACA window is allowed per application, so you can
  34. have only one instance of this output device in an application.
  35. To enable this output device you need to configure FFmpeg with
  36. @code{--enable-libcaca}.
  37. libcaca is a graphics library that outputs text instead of pixels.
  38. For more information about libcaca, check:
  39. @url{http://caca.zoy.org/wiki/libcaca}
  40. @subsection Options
  41. @table @option
  42. @item window_title
  43. Set the CACA window title, if not specified default to the filename
  44. specified for the output device.
  45. @item window_size
  46. Set the CACA window size, can be a string of the form
  47. @var{width}x@var{height} or a video size abbreviation.
  48. If not specified it defaults to the size of the input video.
  49. @item driver
  50. Set display driver.
  51. @item algorithm
  52. Set dithering algorithm. Dithering is necessary
  53. because the picture being rendered has usually far more colours than
  54. the available palette.
  55. The accepted values are listed with @code{-list_dither algorithms}.
  56. @item antialias
  57. Set antialias method. Antialiasing smoothens the rendered
  58. image and avoids the commonly seen staircase effect.
  59. The accepted values are listed with @code{-list_dither antialiases}.
  60. @item charset
  61. Set which characters are going to be used when rendering text.
  62. The accepted values are listed with @code{-list_dither charsets}.
  63. @item color
  64. Set color to be used when rendering text.
  65. The accepted values are listed with @code{-list_dither colors}.
  66. @item list_drivers
  67. If set to @option{true}, print a list of available drivers and exit.
  68. @item list_dither
  69. List available dither options related to the argument.
  70. The argument must be one of @code{algorithms}, @code{antialiases},
  71. @code{charsets}, @code{colors}.
  72. @end table
  73. @subsection Examples
  74. @itemize
  75. @item
  76. The following command shows the @command{ffmpeg} output is an
  77. CACA window, forcing its size to 80x25:
  78. @example
  79. ffmpeg -i INPUT -c:v rawvideo -pix_fmt rgb24 -window_size 80x25 -f caca -
  80. @end example
  81. @item
  82. Show the list of available drivers and exit:
  83. @example
  84. ffmpeg -i INPUT -pix_fmt rgb24 -f caca -list_drivers true -
  85. @end example
  86. @item
  87. Show the list of available dither colors and exit:
  88. @example
  89. ffmpeg -i INPUT -pix_fmt rgb24 -f caca -list_dither colors -
  90. @end example
  91. @end itemize
  92. @section decklink
  93. The decklink output device provides playback capabilities for Blackmagic
  94. DeckLink devices.
  95. To enable this output device, you need the Blackmagic DeckLink SDK and you
  96. need to configure with the appropriate @code{--extra-cflags}
  97. and @code{--extra-ldflags}.
  98. On Windows, you need to run the IDL files through @command{widl}.
  99. DeckLink is very picky about the formats it supports. Pixel format is always
  100. uyvy422, framerate, field order and video size must be determined for your
  101. device with @command{-list_formats 1}. Audio sample rate is always 48 kHz.
  102. @subsection Options
  103. @table @option
  104. @item list_devices
  105. If set to @option{true}, print a list of devices and exit.
  106. Defaults to @option{false}. Alternatively you can use the @code{-sinks}
  107. option of ffmpeg to list the available output devices.
  108. @item list_formats
  109. If set to @option{true}, print a list of supported formats and exit.
  110. Defaults to @option{false}.
  111. @item preroll
  112. Amount of time to preroll video in seconds.
  113. Defaults to @option{0.5}.
  114. @item duplex_mode
  115. Sets the decklink device duplex mode. Must be @samp{unset}, @samp{half} or @samp{full}.
  116. Defaults to @samp{unset}.
  117. @item timing_offset
  118. Sets the genlock timing pixel offset on the used output.
  119. Defaults to @samp{unset}.
  120. @end table
  121. @subsection Examples
  122. @itemize
  123. @item
  124. List output devices:
  125. @example
  126. ffmpeg -i test.avi -f decklink -list_devices 1 dummy
  127. @end example
  128. @item
  129. List supported formats:
  130. @example
  131. ffmpeg -i test.avi -f decklink -list_formats 1 'DeckLink Mini Monitor'
  132. @end example
  133. @item
  134. Play video clip:
  135. @example
  136. ffmpeg -i test.avi -f decklink -pix_fmt uyvy422 'DeckLink Mini Monitor'
  137. @end example
  138. @item
  139. Play video clip with non-standard framerate or video size:
  140. @example
  141. ffmpeg -i test.avi -f decklink -pix_fmt uyvy422 -s 720x486 -r 24000/1001 'DeckLink Mini Monitor'
  142. @end example
  143. @end itemize
  144. @section fbdev
  145. Linux framebuffer output device.
  146. The Linux framebuffer is a graphic hardware-independent abstraction
  147. layer to show graphics on a computer monitor, typically on the
  148. console. It is accessed through a file device node, usually
  149. @file{/dev/fb0}.
  150. For more detailed information read the file
  151. @file{Documentation/fb/framebuffer.txt} included in the Linux source tree.
  152. @subsection Options
  153. @table @option
  154. @item xoffset
  155. @item yoffset
  156. Set x/y coordinate of top left corner. Default is 0.
  157. @end table
  158. @subsection Examples
  159. Play a file on framebuffer device @file{/dev/fb0}.
  160. Required pixel format depends on current framebuffer settings.
  161. @example
  162. ffmpeg -re -i INPUT -c:v rawvideo -pix_fmt bgra -f fbdev /dev/fb0
  163. @end example
  164. See also @url{http://linux-fbdev.sourceforge.net/}, and fbset(1).
  165. @section opengl
  166. OpenGL output device.
  167. To enable this output device you need to configure FFmpeg with @code{--enable-opengl}.
  168. This output device allows one to render to OpenGL context.
  169. Context may be provided by application or default SDL window is created.
  170. When device renders to external context, application must implement handlers for following messages:
  171. @code{AV_DEV_TO_APP_CREATE_WINDOW_BUFFER} - create OpenGL context on current thread.
  172. @code{AV_DEV_TO_APP_PREPARE_WINDOW_BUFFER} - make OpenGL context current.
  173. @code{AV_DEV_TO_APP_DISPLAY_WINDOW_BUFFER} - swap buffers.
  174. @code{AV_DEV_TO_APP_DESTROY_WINDOW_BUFFER} - destroy OpenGL context.
  175. Application is also required to inform a device about current resolution by sending @code{AV_APP_TO_DEV_WINDOW_SIZE} message.
  176. @subsection Options
  177. @table @option
  178. @item background
  179. Set background color. Black is a default.
  180. @item no_window
  181. Disables default SDL window when set to non-zero value.
  182. Application must provide OpenGL context and both @code{window_size_cb} and @code{window_swap_buffers_cb} callbacks when set.
  183. @item window_title
  184. Set the SDL window title, if not specified default to the filename specified for the output device.
  185. Ignored when @option{no_window} is set.
  186. @item window_size
  187. Set preferred window size, can be a string of the form widthxheight or a video size abbreviation.
  188. If not specified it defaults to the size of the input video, downscaled according to the aspect ratio.
  189. Mostly usable when @option{no_window} is not set.
  190. @end table
  191. @subsection Examples
  192. Play a file on SDL window using OpenGL rendering:
  193. @example
  194. ffmpeg -i INPUT -f opengl "window title"
  195. @end example
  196. @section oss
  197. OSS (Open Sound System) output device.
  198. @section pulse
  199. PulseAudio output device.
  200. To enable this output device you need to configure FFmpeg with @code{--enable-libpulse}.
  201. More information about PulseAudio can be found on @url{http://www.pulseaudio.org}
  202. @subsection Options
  203. @table @option
  204. @item server
  205. Connect to a specific PulseAudio server, specified by an IP address.
  206. Default server is used when not provided.
  207. @item name
  208. Specify the application name PulseAudio will use when showing active clients,
  209. by default it is the @code{LIBAVFORMAT_IDENT} string.
  210. @item stream_name
  211. Specify the stream name PulseAudio will use when showing active streams,
  212. by default it is set to the specified output name.
  213. @item device
  214. Specify the device to use. Default device is used when not provided.
  215. List of output devices can be obtained with command @command{pactl list sinks}.
  216. @item buffer_size
  217. @item buffer_duration
  218. Control the size and duration of the PulseAudio buffer. A small buffer
  219. gives more control, but requires more frequent updates.
  220. @option{buffer_size} specifies size in bytes while
  221. @option{buffer_duration} specifies duration in milliseconds.
  222. When both options are provided then the highest value is used
  223. (duration is recalculated to bytes using stream parameters). If they
  224. are set to 0 (which is default), the device will use the default
  225. PulseAudio duration value. By default PulseAudio set buffer duration
  226. to around 2 seconds.
  227. @item prebuf
  228. Specify pre-buffering size in bytes. The server does not start with
  229. playback before at least @option{prebuf} bytes are available in the
  230. buffer. By default this option is initialized to the same value as
  231. @option{buffer_size} or @option{buffer_duration} (whichever is bigger).
  232. @item minreq
  233. Specify minimum request size in bytes. The server does not request less
  234. than @option{minreq} bytes from the client, instead waits until the buffer
  235. is free enough to request more bytes at once. It is recommended to not set
  236. this option, which will initialize this to a value that is deemed sensible
  237. by the server.
  238. @end table
  239. @subsection Examples
  240. Play a file on default device on default server:
  241. @example
  242. ffmpeg -i INPUT -f pulse "stream name"
  243. @end example
  244. @section sdl
  245. SDL (Simple DirectMedia Layer) output device.
  246. This output device allows one to show a video stream in an SDL
  247. window. Only one SDL window is allowed per application, so you can
  248. have only one instance of this output device in an application.
  249. To enable this output device you need libsdl installed on your system
  250. when configuring your build.
  251. For more information about SDL, check:
  252. @url{http://www.libsdl.org/}
  253. @subsection Options
  254. @table @option
  255. @item window_title
  256. Set the SDL window title, if not specified default to the filename
  257. specified for the output device.
  258. @item icon_title
  259. Set the name of the iconified SDL window, if not specified it is set
  260. to the same value of @var{window_title}.
  261. @item window_size
  262. Set the SDL window size, can be a string of the form
  263. @var{width}x@var{height} or a video size abbreviation.
  264. If not specified it defaults to the size of the input video,
  265. downscaled according to the aspect ratio.
  266. @item window_x
  267. @item window_y
  268. Set the position of the window on the screen.
  269. @item window_fullscreen
  270. Set fullscreen mode when non-zero value is provided.
  271. Default value is zero.
  272. @item window_enable_quit
  273. Enable quit action (using window button or keyboard key)
  274. when non-zero value is provided.
  275. Default value is 1 (enable quit action)
  276. @end table
  277. @subsection Interactive commands
  278. The window created by the device can be controlled through the
  279. following interactive commands.
  280. @table @key
  281. @item q, ESC
  282. Quit the device immediately.
  283. @end table
  284. @subsection Examples
  285. The following command shows the @command{ffmpeg} output is an
  286. SDL window, forcing its size to the qcif format:
  287. @example
  288. ffmpeg -i INPUT -c:v rawvideo -pix_fmt yuv420p -window_size qcif -f sdl "SDL output"
  289. @end example
  290. @section sndio
  291. sndio audio output device.
  292. @section v4l2
  293. Video4Linux2 output device.
  294. @section xv
  295. XV (XVideo) output device.
  296. This output device allows one to show a video stream in a X Window System
  297. window.
  298. @subsection Options
  299. @table @option
  300. @item display_name
  301. Specify the hardware display name, which determines the display and
  302. communications domain to be used.
  303. The display name or DISPLAY environment variable can be a string in
  304. the format @var{hostname}[:@var{number}[.@var{screen_number}]].
  305. @var{hostname} specifies the name of the host machine on which the
  306. display is physically attached. @var{number} specifies the number of
  307. the display server on that host machine. @var{screen_number} specifies
  308. the screen to be used on that server.
  309. If unspecified, it defaults to the value of the DISPLAY environment
  310. variable.
  311. For example, @code{dual-headed:0.1} would specify screen 1 of display
  312. 0 on the machine named ``dual-headed''.
  313. Check the X11 specification for more detailed information about the
  314. display name format.
  315. @item window_id
  316. When set to non-zero value then device doesn't create new window,
  317. but uses existing one with provided @var{window_id}. By default
  318. this options is set to zero and device creates its own window.
  319. @item window_size
  320. Set the created window size, can be a string of the form
  321. @var{width}x@var{height} or a video size abbreviation. If not
  322. specified it defaults to the size of the input video.
  323. Ignored when @var{window_id} is set.
  324. @item window_x
  325. @item window_y
  326. Set the X and Y window offsets for the created window. They are both
  327. set to 0 by default. The values may be ignored by the window manager.
  328. Ignored when @var{window_id} is set.
  329. @item window_title
  330. Set the window title, if not specified default to the filename
  331. specified for the output device. Ignored when @var{window_id} is set.
  332. @end table
  333. For more information about XVideo see @url{http://www.x.org/}.
  334. @subsection Examples
  335. @itemize
  336. @item
  337. Decode, display and encode video input with @command{ffmpeg} at the
  338. same time:
  339. @example
  340. ffmpeg -i INPUT OUTPUT -f xv display
  341. @end example
  342. @item
  343. Decode and display the input video to multiple X11 windows:
  344. @example
  345. ffmpeg -i INPUT -f xv normal -vf negate -f xv negated
  346. @end example
  347. @end itemize
  348. @c man end OUTPUT DEVICES