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- This document is a tutorial/initiation for writing simple filters in
- libavfilter.
- Foreword: just like everything else in FFmpeg, libavfilter is monolithic, which
- means that it is highly recommended that you submit your filters to the FFmpeg
- development mailing-list and make sure that they are applied. Otherwise, your filters
- are likely to have a very short lifetime due to more or less regular internal API
- changes, and a limited distribution, review, and testing.
- Bootstrap
- =========
- Let's say you want to write a new simple video filter called "foobar" which
- takes one frame in input, changes the pixels in whatever fashion you fancy, and
- outputs the modified frame. The most simple way of doing this is to take a
- similar filter. We'll pick edgedetect, but any other should do. You can look
- for others using the `./ffmpeg -v 0 -filters|grep ' V->V '` command.
- - sed 's/edgedetect/foobar/g;s/EdgeDetect/Foobar/g' libavfilter/vf_edgedetect.c > libavfilter/vf_foobar.c
- - edit libavfilter/Makefile, and add an entry for "foobar" following the
- pattern of the other filters.
- - edit libavfilter/allfilters.c, and add an entry for "foobar" following the
- pattern of the other filters.
- - ./configure ...
- - make -j<whatever> ffmpeg
- - ./ffmpeg -i http://samples.ffmpeg.org/image-samples/lena.pnm -vf foobar foobar.png
- Note here: you can obviously use a random local image instead of a remote URL.
- If everything went right, you should get a foobar.png with Lena edge-detected.
- That's it, your new playground is ready.
- Some little details about what's going on:
- libavfilter/allfilters.c:this file is parsed by the configure script, which in turn
- will define variables for the build system and the C:
- --- after running configure ---
- $ grep FOOBAR ffbuild/config.mak
- CONFIG_FOOBAR_FILTER=yes
- $ grep FOOBAR config.h
- #define CONFIG_FOOBAR_FILTER 1
- CONFIG_FOOBAR_FILTER=yes from the ffbuild/config.mak is later used to enable
- the filter in libavfilter/Makefile and CONFIG_FOOBAR_FILTER=1 from the config.h
- will be used for registering the filter in libavfilter/allfilters.c.
- Filter code layout
- ==================
- You now need some theory about the general code layout of a filter. Open your
- libavfilter/vf_foobar.c. This section will detail the important parts of the
- code you need to understand before messing with it.
- Copyright
- ---------
- First chunk is the copyright. Most filters are LGPL, and we are assuming
- vf_foobar is as well. We are also assuming vf_foobar is not an edge detector
- filter, so you can update the boilerplate with your credits.
- Doxy
- ----
- Next chunk is the Doxygen about the file. See https://ffmpeg.org/doxygen/trunk/.
- Detail here what the filter is, does, and add some references if you feel like
- it.
- Context
- -------
- Skip the headers and scroll down to the definition of FoobarContext. This is
- your local state context. It is already filled with 0 when you get it so do not
- worry about uninitialized reads into this context. This is where you put all
- "global" information that you need; typically the variables storing the user options.
- You'll notice the first field "const AVClass *class"; it's the only field you
- need to keep assuming you have a context. There is some magic you don't need to
- care about around this field, just let it be (in the first position) for now.
- Options
- -------
- Then comes the options array. This is what will define the user accessible
- options. For example, -vf foobar=mode=colormix:high=0.4:low=0.1. Most options
- have the following pattern:
- name, description, offset, type, default value, minimum value, maximum value, flags
- - name is the option name, keep it simple and lowercase
- - description are short, in lowercase, without period, and describe what they
- do, for example "set the foo of the bar"
- - offset is the offset of the field in your local context, see the OFFSET()
- macro; the option parser will use that information to fill the fields
- according to the user input
- - type is any of AV_OPT_TYPE_* defined in libavutil/opt.h
- - default value is an union where you pick the appropriate type; "{.dbl=0.3}",
- "{.i64=0x234}", "{.str=NULL}", ...
- - min and max values define the range of available values, inclusive
- - flags are AVOption generic flags. See AV_OPT_FLAG_* definitions
- When in doubt, just look at the other AVOption definitions all around the codebase,
- there are tons of examples.
- Class
- -----
- AVFILTER_DEFINE_CLASS(foobar) will define a unique foobar_class with some kind
- of signature referencing the options, etc. which will be referenced in the
- definition of the AVFilter.
- Filter definition
- -----------------
- At the end of the file, you will find foobar_inputs, foobar_outputs and
- the AVFilter ff_vf_foobar. Don't forget to update the AVFilter.description with
- a description of what the filter does, starting with a capitalized letter and
- ending with a period. You'd better drop the AVFilter.flags entry for now, and
- re-add them later depending on the capabilities of your filter.
- Callbacks
- ---------
- Let's now study the common callbacks. Before going into details, note that all
- these callbacks are explained in details in libavfilter/avfilter.h, so in
- doubt, refer to the doxy in that file.
- init()
- ~~~~~~
- First one to be called is init(). It's flagged as cold because not called
- often. Look for "cold" on
- http://gcc.gnu.org/onlinedocs/gcc/Function-Attributes.html for more
- information.
- As the name suggests, init() is where you eventually initialize and allocate
- your buffers, pre-compute your data, etc. Note that at this point, your local
- context already has the user options initialized, but you still haven't any
- clue about the kind of data input you will get, so this function is often
- mainly used to sanitize the user options.
- Some init()s will also define the number of inputs or outputs dynamically
- according to the user options. A good example of this is the split filter, but
- we won't cover this here since vf_foobar is just a simple 1:1 filter.
- uninit()
- ~~~~~~~~
- Similarly, there is the uninit() callback, doing what the name suggests. Free
- everything you allocated here.
- query_formats()
- ~~~~~~~~~~~~~~~
- This follows the init() and is used for the format negotiation. Basically
- you specify here what pixel format(s) (gray, rgb 32, yuv 4:2:0, ...) you accept
- for your inputs, and what you can output. All pixel formats are defined in
- libavutil/pixfmt.h. If you don't change the pixel format between the input and
- the output, you just have to define a pixel formats array and call
- ff_set_common_formats(). For more complex negotiation, you can refer to other
- filters such as vf_scale.
- config_props()
- ~~~~~~~~~~~~~~
- This callback is not necessary, but you will probably have one or more
- config_props() anyway. It's not a callback for the filter itself but for its
- inputs or outputs (they're called "pads" - AVFilterPad - in libavfilter's
- lexicon).
- Inside the input config_props(), you are at a point where you know which pixel
- format has been picked after query_formats(), and more information such as the
- video width and height (inlink->{w,h}). So if you need to update your internal
- context state depending on your input you can do it here. In edgedetect you can
- see that this callback is used to allocate buffers depending on these
- information. They will be destroyed in uninit().
- Inside the output config_props(), you can define what you want to change in the
- output. Typically, if your filter is going to double the size of the video, you
- will update outlink->w and outlink->h.
- filter_frame()
- ~~~~~~~~~~~~~~
- This is the callback you are waiting for from the beginning: it is where you
- process the received frames. Along with the frame, you get the input link from
- where the frame comes from.
- static int filter_frame(AVFilterLink *inlink, AVFrame *in) { ... }
- You can get the filter context through that input link:
- AVFilterContext *ctx = inlink->dst;
- Then access your internal state context:
- FoobarContext *foobar = ctx->priv;
- And also the output link where you will send your frame when you are done:
- AVFilterLink *outlink = ctx->outputs[0];
- Here, we are picking the first output. You can have several, but in our case we
- only have one since we are in a 1:1 input-output situation.
- If you want to define a simple pass-through filter, you can just do:
- return ff_filter_frame(outlink, in);
- But of course, you probably want to change the data of that frame.
- This can be done by accessing frame->data[] and frame->linesize[]. Important
- note here: the width does NOT match the linesize. The linesize is always
- greater or equal to the width. The padding created should not be changed or
- even read. Typically, keep in mind that a previous filter in your chain might
- have altered the frame dimension but not the linesize. Imagine a crop filter
- that halves the video size: the linesizes won't be changed, just the width.
- <-------------- linesize ------------------------>
- +-------------------------------+----------------+ ^
- | | | |
- | | | |
- | picture | padding | | height
- | | | |
- | | | |
- +-------------------------------+----------------+ v
- <----------- width ------------->
- Before modifying the "in" frame, you have to make sure it is writable, or get a
- new one. Multiple scenarios are possible here depending on the kind of
- processing you are doing.
- Let's say you want to change one pixel depending on multiple pixels (typically
- the surrounding ones) of the input. In that case, you can't do an in-place
- processing of the input so you will need to allocate a new frame, with the same
- properties as the input one, and send that new frame to the next filter:
- AVFrame *out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
- if (!out) {
- av_frame_free(&in);
- return AVERROR(ENOMEM);
- }
- av_frame_copy_props(out, in);
- // out->data[...] = foobar(in->data[...])
- av_frame_free(&in);
- return ff_filter_frame(outlink, out);
- In-place processing
- ~~~~~~~~~~~~~~~~~~~
- If you can just alter the input frame, you probably just want to do that
- instead:
- av_frame_make_writable(in);
- // in->data[...] = foobar(in->data[...])
- return ff_filter_frame(outlink, in);
- You may wonder why a frame might not be writable. The answer is that for
- example a previous filter might still own the frame data: imagine a filter
- prior to yours in the filtergraph that needs to cache the frame. You must not
- alter that frame, otherwise it will make that previous filter buggy. This is
- where av_frame_make_writable() helps (it won't have any effect if the frame
- already is writable).
- The problem with using av_frame_make_writable() is that in the worst case it
- will copy the whole input frame before you change it all over again with your
- filter: if the frame is not writable, av_frame_make_writable() will allocate
- new buffers, and copy the input frame data. You don't want that, and you can
- avoid it by just allocating a new buffer if necessary, and process from in to
- out in your filter, saving the memcpy. Generally, this is done following this
- scheme:
- int direct = 0;
- AVFrame *out;
- if (av_frame_is_writable(in)) {
- direct = 1;
- out = in;
- } else {
- out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
- if (!out) {
- av_frame_free(&in);
- return AVERROR(ENOMEM);
- }
- av_frame_copy_props(out, in);
- }
- // out->data[...] = foobar(in->data[...])
- if (!direct)
- av_frame_free(&in);
- return ff_filter_frame(outlink, out);
- Of course, this will only work if you can do in-place processing. To test if
- your filter handles well the permissions, you can use the perms filter. For
- example with:
- -vf perms=random,foobar
- Make sure no automatic pixel conversion is inserted between perms and foobar,
- otherwise the frames permissions might change again and the test will be
- meaningless: add av_log(0,0,"direct=%d\n",direct) in your code to check that.
- You can avoid the issue with something like:
- -vf format=rgb24,perms=random,foobar
- ...assuming your filter accepts rgb24 of course. This will make sure the
- necessary conversion is inserted before the perms filter.
- Timeline
- ~~~~~~~~
- Adding timeline support
- (http://ffmpeg.org/ffmpeg-filters.html#Timeline-editing) is often an easy
- feature to add. In the most simple case, you just have to add
- AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC to the AVFilter.flags. You can typically
- do this when your filter does not need to save the previous context frames, or
- basically if your filter just alters whatever goes in and doesn't need
- previous/future information. See for instance commit 86cb986ce that adds
- timeline support to the fieldorder filter.
- In some cases, you might need to reset your context somehow. This is handled by
- the AVFILTER_FLAG_SUPPORT_TIMELINE_INTERNAL flag which is used if the filter
- must not process the frames but still wants to keep track of the frames going
- through (to keep them in cache for when it's enabled again). See for example
- commit 69d72140a that adds timeline support to the phase filter.
- Threading
- ~~~~~~~~~
- libavfilter does not yet support frame threading, but you can add slice
- threading to your filters.
- Let's say the foobar filter has the following frame processing function:
- dst = out->data[0];
- src = in ->data[0];
- for (y = 0; y < inlink->h; y++) {
- for (x = 0; x < inlink->w; x++)
- dst[x] = foobar(src[x]);
- dst += out->linesize[0];
- src += in ->linesize[0];
- }
- The first thing is to make this function work into slices. The new code will
- look like this:
- for (y = slice_start; y < slice_end; y++) {
- for (x = 0; x < inlink->w; x++)
- dst[x] = foobar(src[x]);
- dst += out->linesize[0];
- src += in ->linesize[0];
- }
- The source and destination pointers, and slice_start/slice_end will be defined
- according to the number of jobs. Generally, it looks like this:
- const int slice_start = (in->height * jobnr ) / nb_jobs;
- const int slice_end = (in->height * (jobnr+1)) / nb_jobs;
- uint8_t *dst = out->data[0] + slice_start * out->linesize[0];
- const uint8_t *src = in->data[0] + slice_start * in->linesize[0];
- This new code will be isolated in a new filter_slice():
- static int filter_slice(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs) { ... }
- Note that we need our input and output frame to define slice_{start,end} and
- dst/src, which are not available in that callback. They will be transmitted
- through the opaque void *arg. You have to define a structure which contains
- everything you need:
- typedef struct ThreadData {
- AVFrame *in, *out;
- } ThreadData;
- If you need some more information from your local context, put them here.
- In you filter_slice function, you access it like that:
- const ThreadData *td = arg;
- Then in your filter_frame() callback, you need to call the threading
- distributor with something like this:
- ThreadData td;
- // ...
- td.in = in;
- td.out = out;
- ctx->internal->execute(ctx, filter_slice, &td, NULL, FFMIN(outlink->h, ff_filter_get_nb_threads(ctx)));
- // ...
- return ff_filter_frame(outlink, out);
- Last step is to add AVFILTER_FLAG_SLICE_THREADS flag to AVFilter.flags.
- For more example of slice threading additions, you can try to run git log -p
- --grep 'slice threading' libavfilter/
- Finalization
- ~~~~~~~~~~~~
- When your awesome filter is finished, you have a few more steps before you're
- done:
- - write its documentation in doc/filters.texi, and test the output with make
- doc/ffmpeg-filters.html.
- - add a FATE test, generally by adding an entry in
- tests/fate/filter-video.mak, add running make fate-filter-foobar GEN=1 to
- generate the data.
- - add an entry in the Changelog
- - edit libavfilter/version.h and increase LIBAVFILTER_VERSION_MINOR by one
- (and reset LIBAVFILTER_VERSION_MICRO to 100)
- - git add ... && git commit -m "avfilter: add foobar filter." && git format-patch -1
- When all of this is done, you can submit your patch to the ffmpeg-devel
- mailing-list for review. If you need any help, feel free to come on our IRC
- channel, #ffmpeg-devel on irc.freenode.net.
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