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- /*
- * Copyright (c) 2016 Umair Khan <omerjerk@gmail.com>
- *
- * This file is part of FFmpeg.
- *
- * FFmpeg is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * FFmpeg is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
- #ifndef AVUTIL_SOFTFLOAT_IEEE754_H
- #define AVUTIL_SOFTFLOAT_IEEE754_H
- #include <stdint.h>
- #define EXP_BIAS 127
- #define MANT_BITS 23
- typedef struct SoftFloat_IEEE754 {
- int32_t sign;
- uint64_t mant;
- int32_t exp;
- } SoftFloat_IEEE754;
- static const SoftFloat_IEEE754 FLOAT_0 = {0, 0, -126};
- static const SoftFloat_IEEE754 FLOAT_1 = {0, 0, 0};
- /** Normalize the softfloat as defined by IEEE 754 single-recision floating
- * point specification
- */
- static inline SoftFloat_IEEE754 av_normalize_sf_ieee754(SoftFloat_IEEE754 sf) {
- while( sf.mant >= 0x1000000UL ) {
- sf.exp++;
- sf.mant >>= 1;
- }
- sf.mant &= 0x007fffffUL;
- return sf;
- }
- /** Convert integer to softfloat.
- * @return softfloat with value n * 2^e
- */
- static inline SoftFloat_IEEE754 av_int2sf_ieee754(int64_t n, int e) {
- int sign = 0;
- if (n < 0) {
- sign = 1;
- n *= -1;
- }
- return av_normalize_sf_ieee754((SoftFloat_IEEE754) {sign, n << MANT_BITS, 0 + e});
- }
- /** Make a softfloat out of the bitstream. Assumes the bits are in the form as defined
- * by the IEEE 754 spec.
- */
- static inline SoftFloat_IEEE754 av_bits2sf_ieee754(uint32_t n) {
- return ((SoftFloat_IEEE754) { (n & 0x80000000UL) >> 31, (n & 0x7FFFFFUL), (int8_t)((n & 0x7F800000UL) >> 23)});
- }
- /** Convert the softfloat to integer
- */
- static inline int av_sf2int_ieee754(SoftFloat_IEEE754 a) {
- if(a.exp >= 0) return a.mant << a.exp ;
- else return a.mant >>(-a.exp);
- }
- /** Divide a by b. b should not be zero.
- * @return normalized result
- */
- static inline SoftFloat_IEEE754 av_div_sf_ieee754(SoftFloat_IEEE754 a, SoftFloat_IEEE754 b) {
- int32_t mant, exp, sign;
- a = av_normalize_sf_ieee754(a);
- b = av_normalize_sf_ieee754(b);
- sign = a.sign ^ b.sign;
- mant = ((((uint64_t) (a.mant | 0x00800000UL)) << MANT_BITS) / (b.mant| 0x00800000UL));
- exp = a.exp - b.exp;
- return av_normalize_sf_ieee754((SoftFloat_IEEE754) {sign, mant, exp});
- }
- /** Multiply a with b
- * #return normalized result
- */
- static inline SoftFloat_IEEE754 av_mul_sf_ieee754(SoftFloat_IEEE754 a, SoftFloat_IEEE754 b) {
- int32_t sign, mant, exp;
- a = av_normalize_sf_ieee754(a);
- b = av_normalize_sf_ieee754(b);
- sign = a.sign ^ b.sign;
- mant = (((uint64_t)(a.mant|0x00800000UL) * (uint64_t)(b.mant|0x00800000UL))>>MANT_BITS);
- exp = a.exp + b.exp;
- return av_normalize_sf_ieee754((SoftFloat_IEEE754) {sign, mant, exp});
- }
- /** Compare a with b strictly
- * @returns 1 if the a and b are equal, 0 otherwise.
- */
- static inline int av_cmp_sf_ieee754(SoftFloat_IEEE754 a, SoftFloat_IEEE754 b) {
- a = av_normalize_sf_ieee754(a);
- b = av_normalize_sf_ieee754(b);
- if (a.sign != b.sign) return 0;
- if (a.mant != b.mant) return 0;
- if (a.exp != b.exp ) return 0;
- return 1;
- }
- #endif /*AVUTIL_SOFTFLOAT_IEEE754_H*/
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