vf_blend.c 42 KB

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  1. /*
  2. * Copyright (c) 2013 Paul B Mahol
  3. *
  4. * This file is part of FFmpeg.
  5. *
  6. * FFmpeg is free software; you can redistribute it and/or
  7. * modify it under the terms of the GNU Lesser General Public
  8. * License as published by the Free Software Foundation; either
  9. * version 2.1 of the License, or (at your option) any later version.
  10. *
  11. * FFmpeg is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * Lesser General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU Lesser General Public
  17. * License along with FFmpeg; if not, write to the Free Software
  18. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  19. */
  20. #include "libavutil/imgutils.h"
  21. #include "libavutil/eval.h"
  22. #include "libavutil/opt.h"
  23. #include "libavutil/pixfmt.h"
  24. #include "avfilter.h"
  25. #include "formats.h"
  26. #include "framesync.h"
  27. #include "internal.h"
  28. #include "video.h"
  29. #include "blend.h"
  30. #define TOP 0
  31. #define BOTTOM 1
  32. typedef struct BlendContext {
  33. const AVClass *class;
  34. FFFrameSync fs;
  35. int hsub, vsub; ///< chroma subsampling values
  36. int nb_planes;
  37. char *all_expr;
  38. enum BlendMode all_mode;
  39. double all_opacity;
  40. int depth;
  41. FilterParams params[4];
  42. int tblend;
  43. AVFrame *prev_frame; /* only used with tblend */
  44. } BlendContext;
  45. static const char *const var_names[] = { "X", "Y", "W", "H", "SW", "SH", "T", "N", "A", "B", "TOP", "BOTTOM", NULL };
  46. enum { VAR_X, VAR_Y, VAR_W, VAR_H, VAR_SW, VAR_SH, VAR_T, VAR_N, VAR_A, VAR_B, VAR_TOP, VAR_BOTTOM, VAR_VARS_NB };
  47. typedef struct ThreadData {
  48. const AVFrame *top, *bottom;
  49. AVFrame *dst;
  50. AVFilterLink *inlink;
  51. int plane;
  52. int w, h;
  53. FilterParams *param;
  54. } ThreadData;
  55. #define COMMON_OPTIONS \
  56. { "c0_mode", "set component #0 blend mode", OFFSET(params[0].mode), AV_OPT_TYPE_INT, {.i64=0}, 0, BLEND_NB-1, FLAGS, "mode"},\
  57. { "c1_mode", "set component #1 blend mode", OFFSET(params[1].mode), AV_OPT_TYPE_INT, {.i64=0}, 0, BLEND_NB-1, FLAGS, "mode"},\
  58. { "c2_mode", "set component #2 blend mode", OFFSET(params[2].mode), AV_OPT_TYPE_INT, {.i64=0}, 0, BLEND_NB-1, FLAGS, "mode"},\
  59. { "c3_mode", "set component #3 blend mode", OFFSET(params[3].mode), AV_OPT_TYPE_INT, {.i64=0}, 0, BLEND_NB-1, FLAGS, "mode"},\
  60. { "all_mode", "set blend mode for all components", OFFSET(all_mode), AV_OPT_TYPE_INT, {.i64=-1},-1, BLEND_NB-1, FLAGS, "mode"},\
  61. { "addition", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_ADDITION}, 0, 0, FLAGS, "mode" },\
  62. { "addition128","", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_GRAINMERGE}, 0, 0, FLAGS, "mode" },\
  63. { "grainmerge", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_GRAINMERGE}, 0, 0, FLAGS, "mode" },\
  64. { "and", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_AND}, 0, 0, FLAGS, "mode" },\
  65. { "average", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_AVERAGE}, 0, 0, FLAGS, "mode" },\
  66. { "burn", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_BURN}, 0, 0, FLAGS, "mode" },\
  67. { "darken", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_DARKEN}, 0, 0, FLAGS, "mode" },\
  68. { "difference", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_DIFFERENCE}, 0, 0, FLAGS, "mode" },\
  69. { "difference128", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_GRAINEXTRACT}, 0, 0, FLAGS, "mode" },\
  70. { "grainextract", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_GRAINEXTRACT}, 0, 0, FLAGS, "mode" },\
  71. { "divide", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_DIVIDE}, 0, 0, FLAGS, "mode" },\
  72. { "dodge", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_DODGE}, 0, 0, FLAGS, "mode" },\
  73. { "exclusion", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_EXCLUSION}, 0, 0, FLAGS, "mode" },\
  74. { "extremity", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_EXTREMITY}, 0, 0, FLAGS, "mode" },\
  75. { "freeze", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_FREEZE}, 0, 0, FLAGS, "mode" },\
  76. { "glow", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_GLOW}, 0, 0, FLAGS, "mode" },\
  77. { "hardlight", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_HARDLIGHT}, 0, 0, FLAGS, "mode" },\
  78. { "hardmix", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_HARDMIX}, 0, 0, FLAGS, "mode" },\
  79. { "heat", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_HEAT}, 0, 0, FLAGS, "mode" },\
  80. { "lighten", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_LIGHTEN}, 0, 0, FLAGS, "mode" },\
  81. { "linearlight","", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_LINEARLIGHT},0, 0, FLAGS, "mode" },\
  82. { "multiply", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_MULTIPLY}, 0, 0, FLAGS, "mode" },\
  83. { "multiply128","", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_MULTIPLY128},0, 0, FLAGS, "mode" },\
  84. { "negation", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_NEGATION}, 0, 0, FLAGS, "mode" },\
  85. { "normal", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_NORMAL}, 0, 0, FLAGS, "mode" },\
  86. { "or", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_OR}, 0, 0, FLAGS, "mode" },\
  87. { "overlay", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_OVERLAY}, 0, 0, FLAGS, "mode" },\
  88. { "phoenix", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_PHOENIX}, 0, 0, FLAGS, "mode" },\
  89. { "pinlight", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_PINLIGHT}, 0, 0, FLAGS, "mode" },\
  90. { "reflect", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_REFLECT}, 0, 0, FLAGS, "mode" },\
  91. { "screen", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_SCREEN}, 0, 0, FLAGS, "mode" },\
  92. { "softlight", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_SOFTLIGHT}, 0, 0, FLAGS, "mode" },\
  93. { "subtract", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_SUBTRACT}, 0, 0, FLAGS, "mode" },\
  94. { "vividlight", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_VIVIDLIGHT}, 0, 0, FLAGS, "mode" },\
  95. { "xor", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_XOR}, 0, 0, FLAGS, "mode" },\
  96. { "c0_expr", "set color component #0 expression", OFFSET(params[0].expr_str), AV_OPT_TYPE_STRING, {.str=NULL}, CHAR_MIN, CHAR_MAX, FLAGS },\
  97. { "c1_expr", "set color component #1 expression", OFFSET(params[1].expr_str), AV_OPT_TYPE_STRING, {.str=NULL}, CHAR_MIN, CHAR_MAX, FLAGS },\
  98. { "c2_expr", "set color component #2 expression", OFFSET(params[2].expr_str), AV_OPT_TYPE_STRING, {.str=NULL}, CHAR_MIN, CHAR_MAX, FLAGS },\
  99. { "c3_expr", "set color component #3 expression", OFFSET(params[3].expr_str), AV_OPT_TYPE_STRING, {.str=NULL}, CHAR_MIN, CHAR_MAX, FLAGS },\
  100. { "all_expr", "set expression for all color components", OFFSET(all_expr), AV_OPT_TYPE_STRING, {.str=NULL}, CHAR_MIN, CHAR_MAX, FLAGS },\
  101. { "c0_opacity", "set color component #0 opacity", OFFSET(params[0].opacity), AV_OPT_TYPE_DOUBLE, {.dbl=1}, 0, 1, FLAGS },\
  102. { "c1_opacity", "set color component #1 opacity", OFFSET(params[1].opacity), AV_OPT_TYPE_DOUBLE, {.dbl=1}, 0, 1, FLAGS },\
  103. { "c2_opacity", "set color component #2 opacity", OFFSET(params[2].opacity), AV_OPT_TYPE_DOUBLE, {.dbl=1}, 0, 1, FLAGS },\
  104. { "c3_opacity", "set color component #3 opacity", OFFSET(params[3].opacity), AV_OPT_TYPE_DOUBLE, {.dbl=1}, 0, 1, FLAGS },\
  105. { "all_opacity", "set opacity for all color components", OFFSET(all_opacity), AV_OPT_TYPE_DOUBLE, {.dbl=1}, 0, 1, FLAGS}
  106. #define OFFSET(x) offsetof(BlendContext, x)
  107. #define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM
  108. static const AVOption blend_options[] = {
  109. COMMON_OPTIONS,
  110. { NULL }
  111. };
  112. FRAMESYNC_DEFINE_CLASS(blend, BlendContext, fs);
  113. #define COPY(src, depth) \
  114. static void blend_copy ## src##_##depth(const uint8_t *top, ptrdiff_t top_linesize, \
  115. const uint8_t *bottom, ptrdiff_t bottom_linesize,\
  116. uint8_t *dst, ptrdiff_t dst_linesize, \
  117. ptrdiff_t width, ptrdiff_t height, \
  118. FilterParams *param, double *values, int starty) \
  119. { \
  120. av_image_copy_plane(dst, dst_linesize, src, src ## _linesize, \
  121. width * depth / 8, height); \
  122. }
  123. COPY(top, 8)
  124. COPY(bottom, 8)
  125. COPY(top, 16)
  126. COPY(bottom, 16)
  127. #undef COPY
  128. static void blend_normal_8bit(const uint8_t *top, ptrdiff_t top_linesize,
  129. const uint8_t *bottom, ptrdiff_t bottom_linesize,
  130. uint8_t *dst, ptrdiff_t dst_linesize,
  131. ptrdiff_t width, ptrdiff_t height,
  132. FilterParams *param, double *values, int starty)
  133. {
  134. const double opacity = param->opacity;
  135. int i, j;
  136. for (i = 0; i < height; i++) {
  137. for (j = 0; j < width; j++) {
  138. dst[j] = top[j] * opacity + bottom[j] * (1. - opacity);
  139. }
  140. dst += dst_linesize;
  141. top += top_linesize;
  142. bottom += bottom_linesize;
  143. }
  144. }
  145. static void blend_normal_16bit(const uint8_t *_top, ptrdiff_t top_linesize,
  146. const uint8_t *_bottom, ptrdiff_t bottom_linesize,
  147. uint8_t *_dst, ptrdiff_t dst_linesize,
  148. ptrdiff_t width, ptrdiff_t height,
  149. FilterParams *param, double *values, int starty)
  150. {
  151. const uint16_t *top = (uint16_t*)_top;
  152. const uint16_t *bottom = (uint16_t*)_bottom;
  153. uint16_t *dst = (uint16_t*)_dst;
  154. const double opacity = param->opacity;
  155. int i, j;
  156. dst_linesize /= 2;
  157. top_linesize /= 2;
  158. bottom_linesize /= 2;
  159. for (i = 0; i < height; i++) {
  160. for (j = 0; j < width; j++) {
  161. dst[j] = top[j] * opacity + bottom[j] * (1. - opacity);
  162. }
  163. dst += dst_linesize;
  164. top += top_linesize;
  165. bottom += bottom_linesize;
  166. }
  167. }
  168. #define DEFINE_BLEND8(name, expr) \
  169. static void blend_## name##_8bit(const uint8_t *top, ptrdiff_t top_linesize, \
  170. const uint8_t *bottom, ptrdiff_t bottom_linesize, \
  171. uint8_t *dst, ptrdiff_t dst_linesize, \
  172. ptrdiff_t width, ptrdiff_t height, \
  173. FilterParams *param, double *values, int starty) \
  174. { \
  175. double opacity = param->opacity; \
  176. int i, j; \
  177. \
  178. for (i = 0; i < height; i++) { \
  179. for (j = 0; j < width; j++) { \
  180. dst[j] = top[j] + ((expr) - top[j]) * opacity; \
  181. } \
  182. dst += dst_linesize; \
  183. top += top_linesize; \
  184. bottom += bottom_linesize; \
  185. } \
  186. }
  187. #define DEFINE_BLEND16(name, expr, depth) \
  188. static void blend_## name##_##depth##bit(const uint8_t *_top, ptrdiff_t top_linesize,\
  189. const uint8_t *_bottom, ptrdiff_t bottom_linesize, \
  190. uint8_t *_dst, ptrdiff_t dst_linesize, \
  191. ptrdiff_t width, ptrdiff_t height, \
  192. FilterParams *param, double *values, int starty) \
  193. { \
  194. const uint16_t *top = (const uint16_t*)_top; \
  195. const uint16_t *bottom = (const uint16_t*)_bottom; \
  196. uint16_t *dst = (uint16_t*)_dst; \
  197. double opacity = param->opacity; \
  198. int i, j; \
  199. dst_linesize /= 2; \
  200. top_linesize /= 2; \
  201. bottom_linesize /= 2; \
  202. \
  203. for (i = 0; i < height; i++) { \
  204. for (j = 0; j < width; j++) { \
  205. dst[j] = top[j] + ((expr) - top[j]) * opacity; \
  206. } \
  207. dst += dst_linesize; \
  208. top += top_linesize; \
  209. bottom += bottom_linesize; \
  210. } \
  211. }
  212. #define A top[j]
  213. #define B bottom[j]
  214. #define MULTIPLY(x, a, b) ((x) * (((a) * (b)) / 255))
  215. #define SCREEN(x, a, b) (255 - (x) * ((255 - (a)) * (255 - (b)) / 255))
  216. #define BURN(a, b) (((a) == 0) ? (a) : FFMAX(0, 255 - ((255 - (b)) << 8) / (a)))
  217. #define DODGE(a, b) (((a) == 255) ? (a) : FFMIN(255, (((b) << 8) / (255 - (a)))))
  218. DEFINE_BLEND8(addition, FFMIN(255, A + B))
  219. DEFINE_BLEND8(grainmerge, av_clip_uint8(A + B - 128))
  220. DEFINE_BLEND8(average, (A + B) / 2)
  221. DEFINE_BLEND8(subtract, FFMAX(0, A - B))
  222. DEFINE_BLEND8(multiply, MULTIPLY(1, A, B))
  223. DEFINE_BLEND8(multiply128,av_clip_uint8((A - 128) * B / 32. + 128))
  224. DEFINE_BLEND8(negation, 255 - FFABS(255 - A - B))
  225. DEFINE_BLEND8(extremity, FFABS(255 - A - B))
  226. DEFINE_BLEND8(difference, FFABS(A - B))
  227. DEFINE_BLEND8(grainextract, av_clip_uint8(128 + A - B))
  228. DEFINE_BLEND8(screen, SCREEN(1, A, B))
  229. DEFINE_BLEND8(overlay, (A < 128) ? MULTIPLY(2, A, B) : SCREEN(2, A, B))
  230. DEFINE_BLEND8(hardlight, (B < 128) ? MULTIPLY(2, B, A) : SCREEN(2, B, A))
  231. DEFINE_BLEND8(hardmix, (A < (255 - B)) ? 0: 255)
  232. DEFINE_BLEND8(heat, (A == 0) ? 0 : 255 - FFMIN(((255 - B) * (255 - B)) / A, 255))
  233. DEFINE_BLEND8(freeze, (B == 0) ? 0 : 255 - FFMIN(((255 - A) * (255 - A)) / B, 255))
  234. DEFINE_BLEND8(darken, FFMIN(A, B))
  235. DEFINE_BLEND8(lighten, FFMAX(A, B))
  236. DEFINE_BLEND8(divide, av_clip_uint8(B == 0 ? 255 : 255 * A / B))
  237. DEFINE_BLEND8(dodge, DODGE(A, B))
  238. DEFINE_BLEND8(burn, BURN(A, B))
  239. DEFINE_BLEND8(softlight, (A > 127) ? B + (255 - B) * (A - 127.5) / 127.5 * (0.5 - fabs(B - 127.5) / 255): B - B * ((127.5 - A) / 127.5) * (0.5 - fabs(B - 127.5)/255))
  240. DEFINE_BLEND8(exclusion, A + B - 2 * A * B / 255)
  241. DEFINE_BLEND8(pinlight, (B < 128) ? FFMIN(A, 2 * B) : FFMAX(A, 2 * (B - 128)))
  242. DEFINE_BLEND8(phoenix, FFMIN(A, B) - FFMAX(A, B) + 255)
  243. DEFINE_BLEND8(reflect, (B == 255) ? B : FFMIN(255, (A * A / (255 - B))))
  244. DEFINE_BLEND8(glow, (A == 255) ? A : FFMIN(255, (B * B / (255 - A))))
  245. DEFINE_BLEND8(and, A & B)
  246. DEFINE_BLEND8(or, A | B)
  247. DEFINE_BLEND8(xor, A ^ B)
  248. DEFINE_BLEND8(vividlight, (A < 128) ? BURN(2 * A, B) : DODGE(2 * (A - 128), B))
  249. DEFINE_BLEND8(linearlight,av_clip_uint8((B < 128) ? B + 2 * A - 255 : B + 2 * (A - 128)))
  250. #undef MULTIPLY
  251. #undef SCREEN
  252. #undef BURN
  253. #undef DODGE
  254. #define MULTIPLY(x, a, b) ((x) * (((a) * (b)) / 65535))
  255. #define SCREEN(x, a, b) (65535 - (x) * ((65535 - (a)) * (65535 - (b)) / 65535))
  256. #define BURN(a, b) (((a) == 0) ? (a) : FFMAX(0, 65535 - ((65535 - (b)) << 16) / (a)))
  257. #define DODGE(a, b) (((a) == 65535) ? (a) : FFMIN(65535, (((b) << 16) / (65535 - (a)))))
  258. DEFINE_BLEND16(addition, FFMIN(65535, A + B), 16)
  259. DEFINE_BLEND16(grainmerge, av_clip_uint16(A + B - 32768), 16)
  260. DEFINE_BLEND16(average, (A + B) / 2, 16)
  261. DEFINE_BLEND16(subtract, FFMAX(0, A - B), 16)
  262. DEFINE_BLEND16(multiply, MULTIPLY(1, A, B), 16)
  263. DEFINE_BLEND16(multiply128, av_clip_uint16((A - 32768) * B / 8192. + 32768), 16)
  264. DEFINE_BLEND16(negation, 65535 - FFABS(65535 - A - B), 16)
  265. DEFINE_BLEND16(extremity, FFABS(65535 - A - B), 16)
  266. DEFINE_BLEND16(difference, FFABS(A - B), 16)
  267. DEFINE_BLEND16(grainextract, av_clip_uint16(32768 + A - B), 16)
  268. DEFINE_BLEND16(screen, SCREEN(1, A, B), 16)
  269. DEFINE_BLEND16(overlay, (A < 32768) ? MULTIPLY(2, A, B) : SCREEN(2, A, B), 16)
  270. DEFINE_BLEND16(hardlight, (B < 32768) ? MULTIPLY(2, B, A) : SCREEN(2, B, A), 16)
  271. DEFINE_BLEND16(hardmix, (A < (65535 - B)) ? 0: 65535, 16)
  272. DEFINE_BLEND16(heat, (A == 0) ? 0 : 65535 - FFMIN(((65535 - B) * (65535 - B)) / A, 65535), 16)
  273. DEFINE_BLEND16(freeze, (B == 0) ? 0 : 65535 - FFMIN(((65535 - A) * (65535 - A)) / B, 65535), 16)
  274. DEFINE_BLEND16(darken, FFMIN(A, B), 16)
  275. DEFINE_BLEND16(lighten, FFMAX(A, B), 16)
  276. DEFINE_BLEND16(divide, av_clip_uint16(B == 0 ? 65535 : 65535 * A / B), 16)
  277. DEFINE_BLEND16(dodge, DODGE(A, B), 16)
  278. DEFINE_BLEND16(burn, BURN(A, B), 16)
  279. DEFINE_BLEND16(softlight, (A > 32767) ? B + (65535 - B) * (A - 32767.5) / 32767.5 * (0.5 - fabs(B - 32767.5) / 65535): B - B * ((32767.5 - A) / 32767.5) * (0.5 - fabs(B - 32767.5)/65535), 16)
  280. DEFINE_BLEND16(exclusion, A + B - 2 * A * B / 65535, 16)
  281. DEFINE_BLEND16(pinlight, (B < 32768) ? FFMIN(A, 2 * B) : FFMAX(A, 2 * (B - 32768)), 16)
  282. DEFINE_BLEND16(phoenix, FFMIN(A, B) - FFMAX(A, B) + 65535, 16)
  283. DEFINE_BLEND16(reflect, (B == 65535) ? B : FFMIN(65535, (A * A / (65535 - B))), 16)
  284. DEFINE_BLEND16(glow, (A == 65535) ? A : FFMIN(65535, (B * B / (65535 - A))), 16)
  285. DEFINE_BLEND16(and, A & B, 16)
  286. DEFINE_BLEND16(or, A | B, 16)
  287. DEFINE_BLEND16(xor, A ^ B, 16)
  288. DEFINE_BLEND16(vividlight, (A < 32768) ? BURN(2 * A, B) : DODGE(2 * (A - 32768), B), 16)
  289. DEFINE_BLEND16(linearlight,av_clip_uint16((B < 32768) ? B + 2 * A - 65535 : B + 2 * (A - 32768)), 16)
  290. #undef MULTIPLY
  291. #undef SCREEN
  292. #undef BURN
  293. #undef DODGE
  294. #define MULTIPLY(x, a, b) ((x) * (((a) * (b)) / 1023))
  295. #define SCREEN(x, a, b) (1023 - (x) * ((1023 - (a)) * (1023 - (b)) / 1023))
  296. #define BURN(a, b) (((a) == 0) ? (a) : FFMAX(0, 1023 - ((1023 - (b)) << 10) / (a)))
  297. #define DODGE(a, b) (((a) == 1023) ? (a) : FFMIN(1023, (((b) << 10) / (1023 - (a)))))
  298. DEFINE_BLEND16(addition, FFMIN(1023, A + B), 10)
  299. DEFINE_BLEND16(grainmerge, (int)av_clip_uintp2(A + B - 512, 10), 10)
  300. DEFINE_BLEND16(average, (A + B) / 2, 10)
  301. DEFINE_BLEND16(subtract, FFMAX(0, A - B), 10)
  302. DEFINE_BLEND16(multiply, MULTIPLY(1, A, B), 10)
  303. DEFINE_BLEND16(multiply128, (int)av_clip_uintp2((A - 512) * B / 128. + 512, 10), 10)
  304. DEFINE_BLEND16(negation, 1023 - FFABS(1023 - A - B), 10)
  305. DEFINE_BLEND16(extremity, FFABS(1023 - A - B), 10)
  306. DEFINE_BLEND16(difference, FFABS(A - B), 10)
  307. DEFINE_BLEND16(grainextract, (int)av_clip_uintp2(512 + A - B, 10), 10)
  308. DEFINE_BLEND16(screen, SCREEN(1, A, B), 10)
  309. DEFINE_BLEND16(overlay, (A < 512) ? MULTIPLY(2, A, B) : SCREEN(2, A, B), 10)
  310. DEFINE_BLEND16(hardlight, (B < 512) ? MULTIPLY(2, B, A) : SCREEN(2, B, A), 10)
  311. DEFINE_BLEND16(hardmix, (A < (1023 - B)) ? 0: 1023, 10)
  312. DEFINE_BLEND16(heat, (A == 0) ? 0 : 1023 - FFMIN(((1023 - B) * (1023 - B)) / A, 1023), 10)
  313. DEFINE_BLEND16(freeze, (B == 0) ? 0 : 1023 - FFMIN(((1023 - A) * (1023 - A)) / B, 1023), 10)
  314. DEFINE_BLEND16(darken, FFMIN(A, B), 10)
  315. DEFINE_BLEND16(lighten, FFMAX(A, B), 10)
  316. DEFINE_BLEND16(divide, (int)av_clip_uintp2(B == 0 ? 1023 : 1023 * A / B, 10), 10)
  317. DEFINE_BLEND16(dodge, DODGE(A, B), 10)
  318. DEFINE_BLEND16(burn, BURN(A, B), 10)
  319. DEFINE_BLEND16(softlight, (A > 511) ? B + (1023 - B) * (A - 511.5) / 511.5 * (0.5 - fabs(B - 511.5) / 1023): B - B * ((511.5 - A) / 511.5) * (0.5 - fabs(B - 511.5)/1023), 10)
  320. DEFINE_BLEND16(exclusion, A + B - 2 * A * B / 1023, 10)
  321. DEFINE_BLEND16(pinlight, (B < 512) ? FFMIN(A, 2 * B) : FFMAX(A, 2 * (B - 512)), 10)
  322. DEFINE_BLEND16(phoenix, FFMIN(A, B) - FFMAX(A, B) + 1023, 10)
  323. DEFINE_BLEND16(reflect, (B == 1023) ? B : FFMIN(1023, (A * A / (1023 - B))), 10)
  324. DEFINE_BLEND16(glow, (A == 1023) ? A : FFMIN(1023, (B * B / (1023 - A))), 10)
  325. DEFINE_BLEND16(and, A & B, 10)
  326. DEFINE_BLEND16(or, A | B, 10)
  327. DEFINE_BLEND16(xor, A ^ B, 10)
  328. DEFINE_BLEND16(vividlight, (A < 512) ? BURN(2 * A, B) : DODGE(2 * (A - 512), B), 10)
  329. DEFINE_BLEND16(linearlight,(int)av_clip_uintp2((B < 512) ? B + 2 * A - 1023 : B + 2 * (A - 512), 10), 10)
  330. #undef MULTIPLY
  331. #undef SCREEN
  332. #undef BURN
  333. #undef DODGE
  334. #define MULTIPLY(x, a, b) ((x) * (((a) * (b)) / 4095))
  335. #define SCREEN(x, a, b) (4095 - (x) * ((4095 - (a)) * (4095 - (b)) / 4095))
  336. #define BURN(a, b) (((a) == 0) ? (a) : FFMAX(0, 4095 - ((4095 - (b)) << 12) / (a)))
  337. #define DODGE(a, b) (((a) == 4095) ? (a) : FFMIN(4095, (((b) << 12) / (4095 - (a)))))
  338. DEFINE_BLEND16(addition, FFMIN(4095, A + B), 12)
  339. DEFINE_BLEND16(grainmerge, (int)av_clip_uintp2(A + B - 2048, 12), 12)
  340. DEFINE_BLEND16(average, (A + B) / 2, 12)
  341. DEFINE_BLEND16(subtract, FFMAX(0, A - B), 12)
  342. DEFINE_BLEND16(multiply, MULTIPLY(1, A, B), 12)
  343. DEFINE_BLEND16(multiply128, (int)av_clip_uintp2((A - 2048) * B / 512. + 2048, 12), 12)
  344. DEFINE_BLEND16(negation, 4095 - FFABS(4095 - A - B), 12)
  345. DEFINE_BLEND16(extremity, FFABS(4095 - A - B), 12)
  346. DEFINE_BLEND16(difference, FFABS(A - B), 12)
  347. DEFINE_BLEND16(grainextract, (int)av_clip_uintp2(2048 + A - B, 12), 12)
  348. DEFINE_BLEND16(screen, SCREEN(1, A, B), 12)
  349. DEFINE_BLEND16(overlay, (A < 2048) ? MULTIPLY(2, A, B) : SCREEN(2, A, B), 12)
  350. DEFINE_BLEND16(hardlight, (B < 2048) ? MULTIPLY(2, B, A) : SCREEN(2, B, A), 12)
  351. DEFINE_BLEND16(hardmix, (A < (4095 - B)) ? 0: 4095, 12)
  352. DEFINE_BLEND16(heat, (A == 0) ? 0 : 4095 - FFMIN(((4095 - B) * (4095 - B)) / A, 4095), 12)
  353. DEFINE_BLEND16(freeze, (B == 0) ? 0 : 4095 - FFMIN(((4095 - A) * (4095 - A)) / B, 4095), 12)
  354. DEFINE_BLEND16(darken, FFMIN(A, B), 12)
  355. DEFINE_BLEND16(lighten, FFMAX(A, B), 12)
  356. DEFINE_BLEND16(divide, (int)av_clip_uintp2(B == 0 ? 4095 : 4095 * A / B, 12), 12)
  357. DEFINE_BLEND16(dodge, DODGE(A, B), 12)
  358. DEFINE_BLEND16(burn, BURN(A, B), 12)
  359. DEFINE_BLEND16(softlight, (A > 2047) ? B + (4095 - B) * (A - 2047.5) / 2047.5 * (0.5 - fabs(B - 2047.5) / 4095): B - B * ((2047.5 - A) / 2047.5) * (0.5 - fabs(B - 2047.5)/4095), 12)
  360. DEFINE_BLEND16(exclusion, A + B - 2 * A * B / 4095, 12)
  361. DEFINE_BLEND16(pinlight, (B < 2048) ? FFMIN(A, 2 * B) : FFMAX(A, 2 * (B - 2048)), 12)
  362. DEFINE_BLEND16(phoenix, FFMIN(A, B) - FFMAX(A, B) + 4095, 12)
  363. DEFINE_BLEND16(reflect, (B == 4095) ? B : FFMIN(4095, (A * A / (4095 - B))), 12)
  364. DEFINE_BLEND16(glow, (A == 4095) ? A : FFMIN(4095, (B * B / (4095 - A))), 12)
  365. DEFINE_BLEND16(and, A & B, 12)
  366. DEFINE_BLEND16(or, A | B, 12)
  367. DEFINE_BLEND16(xor, A ^ B, 12)
  368. DEFINE_BLEND16(vividlight, (A < 2048) ? BURN(2 * A, B) : DODGE(2 * (A - 2048), B), 12)
  369. DEFINE_BLEND16(linearlight,(int)av_clip_uintp2((B < 2048) ? B + 2 * A - 4095 : B + 2 * (A - 2048), 12), 12)
  370. #undef MULTIPLY
  371. #undef SCREEN
  372. #undef BURN
  373. #undef DODGE
  374. #define MULTIPLY(x, a, b) ((x) * (((a) * (b)) / 511))
  375. #define SCREEN(x, a, b) (511 - (x) * ((511 - (a)) * (511 - (b)) / 511))
  376. #define BURN(a, b) (((a) == 0) ? (a) : FFMAX(0, 511 - ((511 - (b)) << 9) / (a)))
  377. #define DODGE(a, b) (((a) == 511) ? (a) : FFMIN(511, (((b) << 9) / (511 - (a)))))
  378. DEFINE_BLEND16(addition, FFMIN(511, A + B), 9)
  379. DEFINE_BLEND16(grainmerge, (int)av_clip_uintp2(A + B - 256, 9), 9)
  380. DEFINE_BLEND16(average, (A + B) / 2, 9)
  381. DEFINE_BLEND16(subtract, FFMAX(0, A - B), 9)
  382. DEFINE_BLEND16(multiply, MULTIPLY(1, A, B), 9)
  383. DEFINE_BLEND16(multiply128, (int)av_clip_uintp2((A - 256) * B / 64. + 256, 9), 9)
  384. DEFINE_BLEND16(negation, 511 - FFABS(511 - A - B), 9)
  385. DEFINE_BLEND16(extremity, FFABS(511 - A - B), 9)
  386. DEFINE_BLEND16(difference, FFABS(A - B), 9)
  387. DEFINE_BLEND16(grainextract, (int)av_clip_uintp2(256 + A - B, 9), 9)
  388. DEFINE_BLEND16(screen, SCREEN(1, A, B), 9)
  389. DEFINE_BLEND16(overlay, (A < 256) ? MULTIPLY(2, A, B) : SCREEN(2, A, B), 9)
  390. DEFINE_BLEND16(hardlight, (B < 256) ? MULTIPLY(2, B, A) : SCREEN(2, B, A), 9)
  391. DEFINE_BLEND16(hardmix, (A < (511 - B)) ? 0: 511, 9)
  392. DEFINE_BLEND16(heat, (A == 0) ? 0 : 511 - FFMIN(((511 - B) * (511 - B)) / A, 511), 9)
  393. DEFINE_BLEND16(freeze, (B == 0) ? 0 : 511 - FFMIN(((511 - A) * (511 - A)) / B, 511), 9)
  394. DEFINE_BLEND16(darken, FFMIN(A, B), 9)
  395. DEFINE_BLEND16(lighten, FFMAX(A, B), 9)
  396. DEFINE_BLEND16(divide, (int)av_clip_uintp2(B == 0 ? 511 : 511 * A / B, 9), 9)
  397. DEFINE_BLEND16(dodge, DODGE(A, B), 9)
  398. DEFINE_BLEND16(burn, BURN(A, B), 9)
  399. DEFINE_BLEND16(softlight, (A > 511) ? B + (511 - B) * (A - 511.5) / 511.5 * (0.5 - fabs(B - 511.5) / 511): B - B * ((511.5 - A) / 511.5) * (0.5 - fabs(B - 511.5)/511), 9)
  400. DEFINE_BLEND16(exclusion, A + B - 2 * A * B / 511, 9)
  401. DEFINE_BLEND16(pinlight, (B < 256) ? FFMIN(A, 2 * B) : FFMAX(A, 2 * (B - 256)), 9)
  402. DEFINE_BLEND16(phoenix, FFMIN(A, B) - FFMAX(A, B) + 511, 9)
  403. DEFINE_BLEND16(reflect, (B == 511) ? B : FFMIN(511, (A * A / (511 - B))), 9)
  404. DEFINE_BLEND16(glow, (A == 511) ? A : FFMIN(511, (B * B / (511 - A))), 9)
  405. DEFINE_BLEND16(and, A & B, 9)
  406. DEFINE_BLEND16(or, A | B, 9)
  407. DEFINE_BLEND16(xor, A ^ B, 9)
  408. DEFINE_BLEND16(vividlight, (A < 256) ? BURN(2 * A, B) : DODGE(2 * (A - 256), B), 9)
  409. DEFINE_BLEND16(linearlight,(int)av_clip_uintp2((B < 256) ? B + 2 * A - 511 : B + 2 * (A - 256), 9), 9)
  410. #define DEFINE_BLEND_EXPR(type, name, div) \
  411. static void blend_expr_## name(const uint8_t *_top, ptrdiff_t top_linesize, \
  412. const uint8_t *_bottom, ptrdiff_t bottom_linesize, \
  413. uint8_t *_dst, ptrdiff_t dst_linesize, \
  414. ptrdiff_t width, ptrdiff_t height, \
  415. FilterParams *param, double *values, int starty) \
  416. { \
  417. const type *top = (type*)_top; \
  418. const type *bottom = (type*)_bottom; \
  419. type *dst = (type*)_dst; \
  420. AVExpr *e = param->e; \
  421. int y, x; \
  422. dst_linesize /= div; \
  423. top_linesize /= div; \
  424. bottom_linesize /= div; \
  425. \
  426. for (y = 0; y < height; y++) { \
  427. values[VAR_Y] = y + starty; \
  428. for (x = 0; x < width; x++) { \
  429. values[VAR_X] = x; \
  430. values[VAR_TOP] = values[VAR_A] = top[x]; \
  431. values[VAR_BOTTOM] = values[VAR_B] = bottom[x]; \
  432. dst[x] = av_expr_eval(e, values, NULL); \
  433. } \
  434. dst += dst_linesize; \
  435. top += top_linesize; \
  436. bottom += bottom_linesize; \
  437. } \
  438. }
  439. DEFINE_BLEND_EXPR(uint8_t, 8bit, 1)
  440. DEFINE_BLEND_EXPR(uint16_t, 16bit, 2)
  441. static int filter_slice(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)
  442. {
  443. ThreadData *td = arg;
  444. int slice_start = (td->h * jobnr ) / nb_jobs;
  445. int slice_end = (td->h * (jobnr+1)) / nb_jobs;
  446. int height = slice_end - slice_start;
  447. const uint8_t *top = td->top->data[td->plane];
  448. const uint8_t *bottom = td->bottom->data[td->plane];
  449. uint8_t *dst = td->dst->data[td->plane];
  450. double values[VAR_VARS_NB];
  451. values[VAR_N] = td->inlink->frame_count_out;
  452. values[VAR_T] = td->dst->pts == AV_NOPTS_VALUE ? NAN : td->dst->pts * av_q2d(td->inlink->time_base);
  453. values[VAR_W] = td->w;
  454. values[VAR_H] = td->h;
  455. values[VAR_SW] = td->w / (double)td->dst->width;
  456. values[VAR_SH] = td->h / (double)td->dst->height;
  457. td->param->blend(top + slice_start * td->top->linesize[td->plane],
  458. td->top->linesize[td->plane],
  459. bottom + slice_start * td->bottom->linesize[td->plane],
  460. td->bottom->linesize[td->plane],
  461. dst + slice_start * td->dst->linesize[td->plane],
  462. td->dst->linesize[td->plane],
  463. td->w, height, td->param, &values[0], slice_start);
  464. return 0;
  465. }
  466. static AVFrame *blend_frame(AVFilterContext *ctx, AVFrame *top_buf,
  467. const AVFrame *bottom_buf)
  468. {
  469. BlendContext *s = ctx->priv;
  470. AVFilterLink *inlink = ctx->inputs[0];
  471. AVFilterLink *outlink = ctx->outputs[0];
  472. AVFrame *dst_buf;
  473. int plane;
  474. dst_buf = ff_get_video_buffer(outlink, outlink->w, outlink->h);
  475. if (!dst_buf)
  476. return top_buf;
  477. av_frame_copy_props(dst_buf, top_buf);
  478. for (plane = 0; plane < s->nb_planes; plane++) {
  479. int hsub = plane == 1 || plane == 2 ? s->hsub : 0;
  480. int vsub = plane == 1 || plane == 2 ? s->vsub : 0;
  481. int outw = AV_CEIL_RSHIFT(dst_buf->width, hsub);
  482. int outh = AV_CEIL_RSHIFT(dst_buf->height, vsub);
  483. FilterParams *param = &s->params[plane];
  484. ThreadData td = { .top = top_buf, .bottom = bottom_buf, .dst = dst_buf,
  485. .w = outw, .h = outh, .param = param, .plane = plane,
  486. .inlink = inlink };
  487. ctx->internal->execute(ctx, filter_slice, &td, NULL, FFMIN(outh, ff_filter_get_nb_threads(ctx)));
  488. }
  489. if (!s->tblend)
  490. av_frame_free(&top_buf);
  491. return dst_buf;
  492. }
  493. static int blend_frame_for_dualinput(FFFrameSync *fs)
  494. {
  495. AVFilterContext *ctx = fs->parent;
  496. AVFrame *top_buf, *bottom_buf, *dst_buf;
  497. int ret;
  498. ret = ff_framesync_dualinput_get(fs, &top_buf, &bottom_buf);
  499. if (ret < 0)
  500. return ret;
  501. if (!bottom_buf)
  502. return ff_filter_frame(ctx->outputs[0], top_buf);
  503. dst_buf = blend_frame(ctx, top_buf, bottom_buf);
  504. return ff_filter_frame(ctx->outputs[0], dst_buf);
  505. }
  506. static av_cold int init(AVFilterContext *ctx)
  507. {
  508. BlendContext *s = ctx->priv;
  509. s->tblend = !strcmp(ctx->filter->name, "tblend");
  510. s->fs.on_event = blend_frame_for_dualinput;
  511. return 0;
  512. }
  513. static int query_formats(AVFilterContext *ctx)
  514. {
  515. static const enum AVPixelFormat pix_fmts[] = {
  516. AV_PIX_FMT_YUVA444P, AV_PIX_FMT_YUVA422P, AV_PIX_FMT_YUVA420P,
  517. AV_PIX_FMT_YUVJ444P, AV_PIX_FMT_YUVJ440P, AV_PIX_FMT_YUVJ422P,AV_PIX_FMT_YUVJ420P, AV_PIX_FMT_YUVJ411P,
  518. AV_PIX_FMT_YUV444P, AV_PIX_FMT_YUV440P, AV_PIX_FMT_YUV422P, AV_PIX_FMT_YUV420P, AV_PIX_FMT_YUV411P, AV_PIX_FMT_YUV410P,
  519. AV_PIX_FMT_GBRP, AV_PIX_FMT_GBRAP, AV_PIX_FMT_GRAY8,
  520. AV_PIX_FMT_YUV420P9, AV_PIX_FMT_YUV422P9, AV_PIX_FMT_YUV444P9,
  521. AV_PIX_FMT_YUVA420P9, AV_PIX_FMT_YUVA422P9, AV_PIX_FMT_YUVA444P9, AV_PIX_FMT_GBRP9,
  522. AV_PIX_FMT_YUV420P10, AV_PIX_FMT_YUV422P10, AV_PIX_FMT_YUV444P10, AV_PIX_FMT_YUV440P10,
  523. AV_PIX_FMT_YUVA420P10, AV_PIX_FMT_YUVA422P10, AV_PIX_FMT_YUVA444P10,
  524. AV_PIX_FMT_GBRP10, AV_PIX_FMT_GBRAP10, AV_PIX_FMT_GRAY10,
  525. AV_PIX_FMT_YUV420P12, AV_PIX_FMT_YUV422P12, AV_PIX_FMT_YUV444P12, AV_PIX_FMT_YUV440P12,
  526. AV_PIX_FMT_GBRP12, AV_PIX_FMT_GBRAP12, AV_PIX_FMT_GRAY12,
  527. AV_PIX_FMT_YUV420P16, AV_PIX_FMT_YUV422P16, AV_PIX_FMT_YUV444P16,
  528. AV_PIX_FMT_YUVA420P16, AV_PIX_FMT_YUVA422P16, AV_PIX_FMT_YUVA444P16,
  529. AV_PIX_FMT_GBRP16, AV_PIX_FMT_GBRAP16, AV_PIX_FMT_GRAY16,
  530. AV_PIX_FMT_NONE
  531. };
  532. AVFilterFormats *fmts_list = ff_make_format_list(pix_fmts);
  533. if (!fmts_list)
  534. return AVERROR(ENOMEM);
  535. return ff_set_common_formats(ctx, fmts_list);
  536. }
  537. static av_cold void uninit(AVFilterContext *ctx)
  538. {
  539. BlendContext *s = ctx->priv;
  540. int i;
  541. ff_framesync_uninit(&s->fs);
  542. av_frame_free(&s->prev_frame);
  543. for (i = 0; i < FF_ARRAY_ELEMS(s->params); i++)
  544. av_expr_free(s->params[i].e);
  545. }
  546. #define DEFINE_INIT_BLEND_FUNC(depth, nbits) \
  547. static av_cold void init_blend_func_##depth##_##nbits##bit(FilterParams *param) \
  548. { \
  549. switch (param->mode) { \
  550. case BLEND_ADDITION: param->blend = blend_addition_##depth##bit; break; \
  551. case BLEND_GRAINMERGE: param->blend = blend_grainmerge_##depth##bit; break; \
  552. case BLEND_AND: param->blend = blend_and_##depth##bit; break; \
  553. case BLEND_AVERAGE: param->blend = blend_average_##depth##bit; break; \
  554. case BLEND_BURN: param->blend = blend_burn_##depth##bit; break; \
  555. case BLEND_DARKEN: param->blend = blend_darken_##depth##bit; break; \
  556. case BLEND_DIFFERENCE: param->blend = blend_difference_##depth##bit; break; \
  557. case BLEND_GRAINEXTRACT: param->blend = blend_grainextract_##depth##bit; break; \
  558. case BLEND_DIVIDE: param->blend = blend_divide_##depth##bit; break; \
  559. case BLEND_DODGE: param->blend = blend_dodge_##depth##bit; break; \
  560. case BLEND_EXCLUSION: param->blend = blend_exclusion_##depth##bit; break; \
  561. case BLEND_EXTREMITY: param->blend = blend_extremity_##depth##bit; break; \
  562. case BLEND_FREEZE: param->blend = blend_freeze_##depth##bit; break; \
  563. case BLEND_GLOW: param->blend = blend_glow_##depth##bit; break; \
  564. case BLEND_HARDLIGHT: param->blend = blend_hardlight_##depth##bit; break; \
  565. case BLEND_HARDMIX: param->blend = blend_hardmix_##depth##bit; break; \
  566. case BLEND_HEAT: param->blend = blend_heat_##depth##bit; break; \
  567. case BLEND_LIGHTEN: param->blend = blend_lighten_##depth##bit; break; \
  568. case BLEND_LINEARLIGHT:param->blend = blend_linearlight_##depth##bit;break; \
  569. case BLEND_MULTIPLY: param->blend = blend_multiply_##depth##bit; break; \
  570. case BLEND_MULTIPLY128:param->blend = blend_multiply128_##depth##bit;break; \
  571. case BLEND_NEGATION: param->blend = blend_negation_##depth##bit; break; \
  572. case BLEND_NORMAL: param->blend = blend_normal_##nbits##bit; break; \
  573. case BLEND_OR: param->blend = blend_or_##depth##bit; break; \
  574. case BLEND_OVERLAY: param->blend = blend_overlay_##depth##bit; break; \
  575. case BLEND_PHOENIX: param->blend = blend_phoenix_##depth##bit; break; \
  576. case BLEND_PINLIGHT: param->blend = blend_pinlight_##depth##bit; break; \
  577. case BLEND_REFLECT: param->blend = blend_reflect_##depth##bit; break; \
  578. case BLEND_SCREEN: param->blend = blend_screen_##depth##bit; break; \
  579. case BLEND_SOFTLIGHT: param->blend = blend_softlight_##depth##bit; break; \
  580. case BLEND_SUBTRACT: param->blend = blend_subtract_##depth##bit; break; \
  581. case BLEND_VIVIDLIGHT: param->blend = blend_vividlight_##depth##bit; break; \
  582. case BLEND_XOR: param->blend = blend_xor_##depth##bit; break; \
  583. } \
  584. }
  585. DEFINE_INIT_BLEND_FUNC(8, 8);
  586. DEFINE_INIT_BLEND_FUNC(9, 16);
  587. DEFINE_INIT_BLEND_FUNC(10, 16);
  588. DEFINE_INIT_BLEND_FUNC(12, 16);
  589. DEFINE_INIT_BLEND_FUNC(16, 16);
  590. void ff_blend_init(FilterParams *param, int depth)
  591. {
  592. switch (depth) {
  593. case 8:
  594. init_blend_func_8_8bit(param);
  595. break;
  596. case 9:
  597. init_blend_func_9_16bit(param);
  598. break;
  599. case 10:
  600. init_blend_func_10_16bit(param);
  601. break;
  602. case 12:
  603. init_blend_func_12_16bit(param);
  604. break;
  605. case 16:
  606. init_blend_func_16_16bit(param);
  607. break;
  608. }
  609. if (param->opacity == 0 && param->mode != BLEND_NORMAL) {
  610. param->blend = depth > 8 ? blend_copytop_16 : blend_copytop_8;
  611. } else if (param->mode == BLEND_NORMAL) {
  612. if (param->opacity == 1)
  613. param->blend = depth > 8 ? blend_copytop_16 : blend_copytop_8;
  614. else if (param->opacity == 0)
  615. param->blend = depth > 8 ? blend_copybottom_16 : blend_copybottom_8;
  616. }
  617. if (ARCH_X86)
  618. ff_blend_init_x86(param, depth);
  619. }
  620. static int config_output(AVFilterLink *outlink)
  621. {
  622. AVFilterContext *ctx = outlink->src;
  623. AVFilterLink *toplink = ctx->inputs[TOP];
  624. BlendContext *s = ctx->priv;
  625. const AVPixFmtDescriptor *pix_desc = av_pix_fmt_desc_get(toplink->format);
  626. int ret, plane;
  627. if (!s->tblend) {
  628. AVFilterLink *bottomlink = ctx->inputs[BOTTOM];
  629. if (toplink->format != bottomlink->format) {
  630. av_log(ctx, AV_LOG_ERROR, "inputs must be of same pixel format\n");
  631. return AVERROR(EINVAL);
  632. }
  633. if (toplink->w != bottomlink->w || toplink->h != bottomlink->h) {
  634. av_log(ctx, AV_LOG_ERROR, "First input link %s parameters "
  635. "(size %dx%d) do not match the corresponding "
  636. "second input link %s parameters (size %dx%d)\n",
  637. ctx->input_pads[TOP].name, toplink->w, toplink->h,
  638. ctx->input_pads[BOTTOM].name, bottomlink->w, bottomlink->h);
  639. return AVERROR(EINVAL);
  640. }
  641. }
  642. outlink->w = toplink->w;
  643. outlink->h = toplink->h;
  644. outlink->time_base = toplink->time_base;
  645. outlink->sample_aspect_ratio = toplink->sample_aspect_ratio;
  646. outlink->frame_rate = toplink->frame_rate;
  647. s->hsub = pix_desc->log2_chroma_w;
  648. s->vsub = pix_desc->log2_chroma_h;
  649. s->depth = pix_desc->comp[0].depth;
  650. s->nb_planes = av_pix_fmt_count_planes(toplink->format);
  651. if (!s->tblend)
  652. if ((ret = ff_framesync_init_dualinput(&s->fs, ctx)) < 0)
  653. return ret;
  654. for (plane = 0; plane < FF_ARRAY_ELEMS(s->params); plane++) {
  655. FilterParams *param = &s->params[plane];
  656. if (s->all_mode >= 0)
  657. param->mode = s->all_mode;
  658. if (s->all_opacity < 1)
  659. param->opacity = s->all_opacity;
  660. ff_blend_init(param, s->depth);
  661. if (s->all_expr && !param->expr_str) {
  662. param->expr_str = av_strdup(s->all_expr);
  663. if (!param->expr_str)
  664. return AVERROR(ENOMEM);
  665. }
  666. if (param->expr_str) {
  667. ret = av_expr_parse(&param->e, param->expr_str, var_names,
  668. NULL, NULL, NULL, NULL, 0, ctx);
  669. if (ret < 0)
  670. return ret;
  671. param->blend = s->depth > 8 ? blend_expr_16bit : blend_expr_8bit;
  672. }
  673. }
  674. if (s->tblend)
  675. return 0;
  676. ret = ff_framesync_configure(&s->fs);
  677. outlink->time_base = s->fs.time_base;
  678. return ret;
  679. }
  680. #if CONFIG_BLEND_FILTER
  681. static int activate(AVFilterContext *ctx)
  682. {
  683. BlendContext *s = ctx->priv;
  684. return ff_framesync_activate(&s->fs);
  685. }
  686. static const AVFilterPad blend_inputs[] = {
  687. {
  688. .name = "top",
  689. .type = AVMEDIA_TYPE_VIDEO,
  690. },{
  691. .name = "bottom",
  692. .type = AVMEDIA_TYPE_VIDEO,
  693. },
  694. { NULL }
  695. };
  696. static const AVFilterPad blend_outputs[] = {
  697. {
  698. .name = "default",
  699. .type = AVMEDIA_TYPE_VIDEO,
  700. .config_props = config_output,
  701. },
  702. { NULL }
  703. };
  704. AVFilter ff_vf_blend = {
  705. .name = "blend",
  706. .description = NULL_IF_CONFIG_SMALL("Blend two video frames into each other."),
  707. .preinit = blend_framesync_preinit,
  708. .init = init,
  709. .uninit = uninit,
  710. .priv_size = sizeof(BlendContext),
  711. .query_formats = query_formats,
  712. .activate = activate,
  713. .inputs = blend_inputs,
  714. .outputs = blend_outputs,
  715. .priv_class = &blend_class,
  716. .flags = AVFILTER_FLAG_SUPPORT_TIMELINE_INTERNAL | AVFILTER_FLAG_SLICE_THREADS,
  717. };
  718. #endif
  719. #if CONFIG_TBLEND_FILTER
  720. static int tblend_filter_frame(AVFilterLink *inlink, AVFrame *frame)
  721. {
  722. AVFilterContext *ctx = inlink->dst;
  723. BlendContext *s = ctx->priv;
  724. AVFilterLink *outlink = ctx->outputs[0];
  725. if (s->prev_frame) {
  726. AVFrame *out;
  727. if (ctx->is_disabled)
  728. out = av_frame_clone(frame);
  729. else
  730. out = blend_frame(ctx, frame, s->prev_frame);
  731. av_frame_free(&s->prev_frame);
  732. s->prev_frame = frame;
  733. return ff_filter_frame(outlink, out);
  734. }
  735. s->prev_frame = frame;
  736. return 0;
  737. }
  738. static const AVOption tblend_options[] = {
  739. COMMON_OPTIONS,
  740. { NULL }
  741. };
  742. AVFILTER_DEFINE_CLASS(tblend);
  743. static const AVFilterPad tblend_inputs[] = {
  744. {
  745. .name = "default",
  746. .type = AVMEDIA_TYPE_VIDEO,
  747. .filter_frame = tblend_filter_frame,
  748. },
  749. { NULL }
  750. };
  751. static const AVFilterPad tblend_outputs[] = {
  752. {
  753. .name = "default",
  754. .type = AVMEDIA_TYPE_VIDEO,
  755. .config_props = config_output,
  756. },
  757. { NULL }
  758. };
  759. AVFilter ff_vf_tblend = {
  760. .name = "tblend",
  761. .description = NULL_IF_CONFIG_SMALL("Blend successive frames."),
  762. .priv_size = sizeof(BlendContext),
  763. .priv_class = &tblend_class,
  764. .query_formats = query_formats,
  765. .init = init,
  766. .uninit = uninit,
  767. .inputs = tblend_inputs,
  768. .outputs = tblend_outputs,
  769. .flags = AVFILTER_FLAG_SUPPORT_TIMELINE_INTERNAL | AVFILTER_FLAG_SLICE_THREADS,
  770. };
  771. #endif