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- /*
- * This file is part of FFmpeg.
- *
- * FFmpeg is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * FFmpeg is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
- /**
- * @file
- * Contains misc utility macros and inline functions
- */
- #ifndef AVUTIL_PPC_UTIL_ALTIVEC_H
- #define AVUTIL_PPC_UTIL_ALTIVEC_H
- #include <stdint.h>
- #include "config.h"
- /***********************************************************************
- * Vector types
- **********************************************************************/
- #define vec_u8 vector unsigned char
- #define vec_s8 vector signed char
- #define vec_u16 vector unsigned short
- #define vec_s16 vector signed short
- #define vec_u32 vector unsigned int
- #define vec_s32 vector signed int
- #define vec_f vector float
- /***********************************************************************
- * Null vector
- **********************************************************************/
- #define LOAD_ZERO const vec_u8 zerov = vec_splat_u8( 0 )
- #define zero_u8v (vec_u8) zerov
- #define zero_s8v (vec_s8) zerov
- #define zero_u16v (vec_u16) zerov
- #define zero_s16v (vec_s16) zerov
- #define zero_u32v (vec_u32) zerov
- #define zero_s32v (vec_s32) zerov
- #if HAVE_ALTIVEC
- #include <altivec.h>
- // used to build registers permutation vectors (vcprm)
- // the 's' are for words in the _s_econd vector
- #define WORD_0 0x00,0x01,0x02,0x03
- #define WORD_1 0x04,0x05,0x06,0x07
- #define WORD_2 0x08,0x09,0x0a,0x0b
- #define WORD_3 0x0c,0x0d,0x0e,0x0f
- #define WORD_s0 0x10,0x11,0x12,0x13
- #define WORD_s1 0x14,0x15,0x16,0x17
- #define WORD_s2 0x18,0x19,0x1a,0x1b
- #define WORD_s3 0x1c,0x1d,0x1e,0x1f
- #define vcprm(a,b,c,d) (const vec_u8){WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d}
- #define SWP_W2S0 0x02,0x03,0x00,0x01
- #define SWP_W2S1 0x06,0x07,0x04,0x05
- #define SWP_W2S2 0x0a,0x0b,0x08,0x09
- #define SWP_W2S3 0x0e,0x0f,0x0c,0x0d
- #define SWP_W2Ss0 0x12,0x13,0x10,0x11
- #define SWP_W2Ss1 0x16,0x17,0x14,0x15
- #define SWP_W2Ss2 0x1a,0x1b,0x18,0x19
- #define SWP_W2Ss3 0x1e,0x1f,0x1c,0x1d
- #define vcswapi2s(a,b,c,d) (const vector unsigned char){SWP_W2S ## a, SWP_W2S ## b, SWP_W2S ## c, SWP_W2S ## d}
- #define vcswapc() \
- (const vector unsigned char){0x0f,0x0e,0x0d,0x0c,0x0b,0x0a,0x09,0x08,0x07,0x06,0x05,0x04,0x03,0x02,0x01,0x00}
- // Transpose 8x8 matrix of 16-bit elements (in-place)
- #define TRANSPOSE8(a,b,c,d,e,f,g,h) \
- do { \
- vec_s16 A1, B1, C1, D1, E1, F1, G1, H1; \
- vec_s16 A2, B2, C2, D2, E2, F2, G2, H2; \
- \
- A1 = vec_mergeh (a, e); \
- B1 = vec_mergel (a, e); \
- C1 = vec_mergeh (b, f); \
- D1 = vec_mergel (b, f); \
- E1 = vec_mergeh (c, g); \
- F1 = vec_mergel (c, g); \
- G1 = vec_mergeh (d, h); \
- H1 = vec_mergel (d, h); \
- \
- A2 = vec_mergeh (A1, E1); \
- B2 = vec_mergel (A1, E1); \
- C2 = vec_mergeh (B1, F1); \
- D2 = vec_mergel (B1, F1); \
- E2 = vec_mergeh (C1, G1); \
- F2 = vec_mergel (C1, G1); \
- G2 = vec_mergeh (D1, H1); \
- H2 = vec_mergel (D1, H1); \
- \
- a = vec_mergeh (A2, E2); \
- b = vec_mergel (A2, E2); \
- c = vec_mergeh (B2, F2); \
- d = vec_mergel (B2, F2); \
- e = vec_mergeh (C2, G2); \
- f = vec_mergel (C2, G2); \
- g = vec_mergeh (D2, H2); \
- h = vec_mergel (D2, H2); \
- } while (0)
- #if HAVE_BIGENDIAN
- #define VEC_LD(offset,b) \
- vec_perm(vec_ld(offset, b), vec_ld((offset)+15, b), vec_lvsl(offset, b))
- #else
- #define VEC_LD(offset,b) \
- vec_vsx_ld(offset, b)
- #endif
- /** @brief loads unaligned vector @a *src with offset @a offset
- and returns it */
- #if HAVE_BIGENDIAN
- static inline vec_u8 unaligned_load(int offset, const uint8_t *src)
- {
- register vec_u8 first = vec_ld(offset, src);
- register vec_u8 second = vec_ld(offset + 15, src);
- register vec_u8 mask = vec_lvsl(offset, src);
- return vec_perm(first, second, mask);
- }
- static inline vec_u8 load_with_perm_vec(int offset, const uint8_t *src, vec_u8 perm_vec)
- {
- vec_u8 a = vec_ld(offset, src);
- vec_u8 b = vec_ld(offset + 15, src);
- return vec_perm(a, b, perm_vec);
- }
- #else
- #define unaligned_load(a,b) VEC_LD(a,b)
- #define load_with_perm_vec(a,b,c) VEC_LD(a,b)
- #endif
- /**
- * loads vector known misalignment
- * @param perm_vec the align permute vector to combine the two loads from lvsl
- */
- #define vec_unaligned_load(b) VEC_LD(0, b)
- #if HAVE_BIGENDIAN
- #define VEC_MERGEH(a, b) vec_mergeh(a, b)
- #define VEC_MERGEL(a, b) vec_mergel(a, b)
- #else
- #define VEC_MERGEH(a, b) vec_mergeh(b, a)
- #define VEC_MERGEL(a, b) vec_mergel(b, a)
- #endif
- #if HAVE_BIGENDIAN
- #define VEC_ST(a,b,c) vec_st(a,b,c)
- #else
- #define VEC_ST(a,b,c) vec_vsx_st(a,b,c)
- #endif
- #if HAVE_BIGENDIAN
- #define VEC_SPLAT16(a,b) vec_splat((vec_s16)(a), b)
- #else
- #define VEC_SPLAT16(a,b) vec_splat((vec_s16)(vec_perm(a, a, vcswapi2s(0,1,2,3))), b)
- #endif
- #if HAVE_BIGENDIAN
- #define VEC_SLD16(a,b,c) vec_sld(a, b, c)
- #else
- #define VEC_SLD16(a,b,c) vec_sld(b, a, c)
- #endif
- #endif /* HAVE_ALTIVEC */
- #if HAVE_VSX
- #if HAVE_BIGENDIAN
- #define vsx_ld_u8_s16(off, p) \
- ((vec_s16)vec_mergeh((vec_u8)vec_splat_u8(0), \
- (vec_u8)vec_vsx_ld((off), (p))))
- #else
- #define vsx_ld_u8_s16(off, p) \
- ((vec_s16)vec_mergeh((vec_u8)vec_vsx_ld((off), (p)), \
- (vec_u8)vec_splat_u8(0)))
- #endif /* HAVE_BIGENDIAN */
- #endif /* HAVE_VSX */
- #endif /* AVUTIL_PPC_UTIL_ALTIVEC_H */
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