pixelutils_init.c 4.3 KB

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  1. /*
  2. * This file is part of FFmpeg.
  3. *
  4. * FFmpeg is free software; you can redistribute it and/or
  5. * modify it under the terms of the GNU Lesser General Public
  6. * License as published by the Free Software Foundation; either
  7. * version 2.1 of the License, or (at your option) any later version.
  8. *
  9. * FFmpeg is distributed in the hope that it will be useful,
  10. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  12. * Lesser General Public License for more details.
  13. *
  14. * You should have received a copy of the GNU Lesser General Public
  15. * License along with FFmpeg; if not, write to the Free Software
  16. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  17. */
  18. #include "config.h"
  19. #include "pixelutils.h"
  20. #include "cpu.h"
  21. int ff_pixelutils_sad_8x8_mmx(const uint8_t *src1, ptrdiff_t stride1,
  22. const uint8_t *src2, ptrdiff_t stride2);
  23. int ff_pixelutils_sad_8x8_mmxext(const uint8_t *src1, ptrdiff_t stride1,
  24. const uint8_t *src2, ptrdiff_t stride2);
  25. int ff_pixelutils_sad_16x16_mmxext(const uint8_t *src1, ptrdiff_t stride1,
  26. const uint8_t *src2, ptrdiff_t stride2);
  27. int ff_pixelutils_sad_16x16_sse2(const uint8_t *src1, ptrdiff_t stride1,
  28. const uint8_t *src2, ptrdiff_t stride2);
  29. int ff_pixelutils_sad_a_16x16_sse2(const uint8_t *src1, ptrdiff_t stride1,
  30. const uint8_t *src2, ptrdiff_t stride2);
  31. int ff_pixelutils_sad_u_16x16_sse2(const uint8_t *src1, ptrdiff_t stride1,
  32. const uint8_t *src2, ptrdiff_t stride2);
  33. int ff_pixelutils_sad_32x32_sse2(const uint8_t *src1, ptrdiff_t stride1,
  34. const uint8_t *src2, ptrdiff_t stride2);
  35. int ff_pixelutils_sad_a_32x32_sse2(const uint8_t *src1, ptrdiff_t stride1,
  36. const uint8_t *src2, ptrdiff_t stride2);
  37. int ff_pixelutils_sad_u_32x32_sse2(const uint8_t *src1, ptrdiff_t stride1,
  38. const uint8_t *src2, ptrdiff_t stride2);
  39. int ff_pixelutils_sad_32x32_avx2(const uint8_t *src1, ptrdiff_t stride1,
  40. const uint8_t *src2, ptrdiff_t stride2);
  41. int ff_pixelutils_sad_a_32x32_avx2(const uint8_t *src1, ptrdiff_t stride1,
  42. const uint8_t *src2, ptrdiff_t stride2);
  43. int ff_pixelutils_sad_u_32x32_avx2(const uint8_t *src1, ptrdiff_t stride1,
  44. const uint8_t *src2, ptrdiff_t stride2);
  45. void ff_pixelutils_sad_init_x86(av_pixelutils_sad_fn *sad, int aligned)
  46. {
  47. int cpu_flags = av_get_cpu_flags();
  48. if (EXTERNAL_MMX(cpu_flags)) {
  49. sad[2] = ff_pixelutils_sad_8x8_mmx;
  50. }
  51. // The best way to use SSE2 would be to do 2 SADs in parallel,
  52. // but we'd have to modify the pixelutils API to return SIMD functions.
  53. // It's probably not faster to shuffle data around
  54. // to get two lines of 8 pixels into a single 16byte register,
  55. // so just use the MMX 8x8 version even when SSE2 is available.
  56. if (EXTERNAL_MMXEXT(cpu_flags)) {
  57. sad[2] = ff_pixelutils_sad_8x8_mmxext;
  58. sad[3] = ff_pixelutils_sad_16x16_mmxext;
  59. }
  60. if (EXTERNAL_SSE2(cpu_flags)) {
  61. switch (aligned) {
  62. case 0: sad[3] = ff_pixelutils_sad_16x16_sse2; break; // src1 unaligned, src2 unaligned
  63. case 1: sad[3] = ff_pixelutils_sad_u_16x16_sse2; break; // src1 aligned, src2 unaligned
  64. case 2: sad[3] = ff_pixelutils_sad_a_16x16_sse2; break; // src1 aligned, src2 aligned
  65. }
  66. }
  67. if (EXTERNAL_SSE2(cpu_flags)) {
  68. switch (aligned) {
  69. case 0: sad[4] = ff_pixelutils_sad_32x32_sse2; break; // src1 unaligned, src2 unaligned
  70. case 1: sad[4] = ff_pixelutils_sad_u_32x32_sse2; break; // src1 aligned, src2 unaligned
  71. case 2: sad[4] = ff_pixelutils_sad_a_32x32_sse2; break; // src1 aligned, src2 aligned
  72. }
  73. }
  74. if (EXTERNAL_AVX2_FAST(cpu_flags)) {
  75. switch (aligned) {
  76. case 0: sad[4] = ff_pixelutils_sad_32x32_avx2; break; // src1 unaligned, src2 unaligned
  77. case 1: sad[4] = ff_pixelutils_sad_u_32x32_avx2; break; // src1 aligned, src2 unaligned
  78. case 2: sad[4] = ff_pixelutils_sad_a_32x32_avx2; break; // src1 aligned, src2 aligned
  79. }
  80. }
  81. }