# Getting Started How to get and build the libyuv code. ## Pre-requisites You'll need to have depot tools installed: https://www.chromium.org/developers/how-tos/install-depot-tools Refer to chromium instructions for each platform for other prerequisites. ## Getting the Code Create a working directory, enter it, and run: gclient config https://chromium.googlesource.com/libyuv/libyuv gclient sync Then you'll get a .gclient file like: solutions = [ { "name" : "libyuv", "url" : "https://chromium.googlesource.com/libyuv/libyuv", "deps_file" : "DEPS", "managed" : True, "custom_deps" : { }, "safesync_url": "", }, ]; For iOS add `;target_os=['ios'];` to your OSX .gclient and run `GYP_DEFINES="OS=ios" gclient sync.` Browse the Git reprository: https://chromium.googlesource.com/libyuv/libyuv/+/master ### Android For Android add `;target_os=['android'];` to your Linux .gclient solutions = [ { "name" : "libyuv", "url" : "https://chromium.googlesource.com/libyuv/libyuv", "deps_file" : "DEPS", "managed" : True, "custom_deps" : { }, "safesync_url": "", }, ]; target_os = ["android", "unix"]; Then run: export GYP_DEFINES="OS=android" gclient sync Caveat: Theres an error with Google Play services updates. If you get the error "Your version of the Google Play services library is not up to date", run the following: cd chromium/src ./build/android/play_services/update.py download cd ../.. For Windows the gclient sync must be done from an Administrator command prompt. The sync will generate native build files for your environment using gyp (Windows: Visual Studio, OSX: XCode, Linux: make). This generation can also be forced manually: `gclient runhooks` To get just the source (not buildable): git clone https://chromium.googlesource.com/libyuv/libyuv ## Building the Library and Unittests ### Windows set GYP_DEFINES=target_arch=ia32 call python gyp_libyuv -fninja -G msvs_version=2013 ninja -j7 -C out\Release ninja -j7 -C out\Debug set GYP_DEFINES=target_arch=x64 call python gyp_libyuv -fninja -G msvs_version=2013 ninja -C out\Debug_x64 ninja -C out\Release_x64 #### Building with clangcl set GYP_DEFINES=clang=1 target_arch=ia32 call python tools\clang\scripts\update.py call python gyp_libyuv -fninja libyuv_test.gyp ninja -C out\Debug ninja -C out\Release ### OSX Clang 64 bit shown. Remove `clang=1` for GCC and change x64 to ia32 for 32 bit. GYP_DEFINES="clang=1 target_arch=x64" ./gyp_libyuv ninja -j7 -C out/Debug ninja -j7 -C out/Release GYP_DEFINES="clang=1 target_arch=ia32" ./gyp_libyuv ninja -j7 -C out/Debug ninja -j7 -C out/Release ### iOS http://www.chromium.org/developers/how-tos/build-instructions-ios Add to .gclient last line: `target_os=['ios'];` armv7 GYP_DEFINES="OS=ios target_arch=armv7 target_subarch=arm32" GYP_CROSSCOMPILE=1 GYP_GENERATOR_FLAGS="output_dir=out_ios" ./gyp_libyuv ninja -j7 -C out_ios/Debug-iphoneos libyuv_unittest ninja -j7 -C out_ios/Release-iphoneos libyuv_unittest arm64 GYP_DEFINES="OS=ios target_arch=arm64 target_subarch=arm64" GYP_CROSSCOMPILE=1 GYP_GENERATOR_FLAGS="output_dir=out_ios" ./gyp_libyuv ninja -j7 -C out_ios/Debug-iphoneos libyuv_unittest ninja -j7 -C out_ios/Release-iphoneos libyuv_unittest both armv7 and arm64 (fat) GYP_DEFINES="OS=ios target_arch=armv7 target_subarch=both" GYP_CROSSCOMPILE=1 GYP_GENERATOR_FLAGS="output_dir=out_ios" ./gyp_libyuv ninja -j7 -C out_ios/Debug-iphoneos libyuv_unittest ninja -j7 -C out_ios/Release-iphoneos libyuv_unittest simulator GYP_DEFINES="OS=ios target_arch=ia32 target_subarch=arm32" GYP_CROSSCOMPILE=1 GYP_GENERATOR_FLAGS="output_dir=out_sim" ./gyp_libyuv ninja -j7 -C out_sim/Debug-iphonesimulator libyuv_unittest ninja -j7 -C out_sim/Release-iphonesimulator libyuv_unittest ### Android https://code.google.com/p/chromium/wiki/AndroidBuildInstructions Add to .gclient last line: `target_os=['android'];` armv7 GYP_DEFINES="OS=android" GYP_CROSSCOMPILE=1 ./gyp_libyuv ninja -j7 -C out/Debug yuv_unittest_apk ninja -j7 -C out/Release yuv_unittest_apk arm64 GYP_DEFINES="OS=android target_arch=arm64 target_subarch=arm64" GYP_CROSSCOMPILE=1 ./gyp_libyuv ninja -j7 -C out/Debug yuv_unittest_apk ninja -j7 -C out/Release yuv_unittest_apk ia32 GYP_DEFINES="OS=android target_arch=ia32" GYP_CROSSCOMPILE=1 ./gyp_libyuv ninja -j7 -C out/Debug yuv_unittest_apk ninja -j7 -C out/Release yuv_unittest_apk GYP_DEFINES="OS=android target_arch=ia32 android_full_debug=1" GYP_CROSSCOMPILE=1 ./gyp_libyuv ninja -j7 -C out/Debug yuv_unittest_apk mipsel GYP_DEFINES="OS=android target_arch=mipsel" GYP_CROSSCOMPILE=1 ./gyp_libyuv ninja -j7 -C out/Debug yuv_unittest_apk ninja -j7 -C out/Release yuv_unittest_apk arm32 disassembly: third_party/android_tools/ndk/toolchains/arm-linux-androideabi-4.9/prebuilt/linux-x86_64/bin/arm-linux-androideabi-objdump -d out/Release/obj/source/libyuv.row_neon.o arm64 disassembly: third_party/android_tools/ndk/toolchains/aarch64-linux-android-4.9/prebuilt/linux-x86_64/bin/aarch64-linux-android-objdump -d out/Release/obj/source/libyuv.row_neon64.o Running tests: util/android/test_runner.py gtest -s libyuv_unittest -t 7200 --verbose --release --gtest_filter=* Running test as benchmark: util/android/test_runner.py gtest -s libyuv_unittest -t 7200 --verbose --release --gtest_filter=* -a "--libyuv_width=1280 --libyuv_height=720 --libyuv_repeat=999 --libyuv_flags=-1" Running test with C code: util/android/test_runner.py gtest -s libyuv_unittest -t 7200 --verbose --release --gtest_filter=* -a "--libyuv_width=1280 --libyuv_height=720 --libyuv_repeat=999 --libyuv_flags=1 --libyuv_cpu_info=1" #### Building with GN gn gen out/Release "--args=is_debug=false target_cpu=\"x86\"" gn gen out/Debug "--args=is_debug=true target_cpu=\"x86\"" ninja -C out/Release ninja -C out/Debug ### Building Offical with GN gn gen out/Official "--args=is_debug=false is_official_build=true is_chrome_branded=true" ninja -C out/Official #### Building mips with GN mipsel gn gen out/Default "--args=is_debug=false target_cpu=\"mipsel\" target_os = \"android\" mips_arch_variant = \"r6\" mips_use_msa = true is_component_build = true is_clang = false" ninja -C out/Default mips64el gn gen out/Default "--args=is_debug=false target_cpu=\"mips64el\" target_os = \"android\" mips_arch_variant = \"r6\" mips_use_msa = true is_component_build = true is_clang = false" ninja -C out/Default ### Linux GYP_DEFINES="target_arch=x64" ./gyp_libyuv ninja -j7 -C out/Debug ninja -j7 -C out/Release GYP_DEFINES="target_arch=ia32" ./gyp_libyuv ninja -j7 -C out/Debug ninja -j7 -C out/Release #### CentOS On CentOS 32 bit the following work around allows a sync: export GYP_DEFINES="host_arch=ia32" gclient sync ### Windows Shared Library Modify libyuv.gyp from 'static_library' to 'shared_library', and add 'LIBYUV_BUILDING_SHARED_LIBRARY' to 'defines'. gclient runhooks After this command follow the building the library instructions above. If you get a compile error for atlthunk.lib on Windows, read http://www.chromium.org/developers/how-tos/build-instructions-windows ### Build targets ninja -C out/Debug libyuv ninja -C out/Debug libyuv_unittest ninja -C out/Debug compare ninja -C out/Debug convert ninja -C out/Debug psnr ninja -C out/Debug cpuid ## Building the Library with make ### Linux make -j7 V=1 -f linux.mk make -j7 V=1 -f linux.mk clean make -j7 V=1 -f linux.mk CXX=clang++ ## Building the Library with cmake Install cmake: http://www.cmake.org/ Default debug build: mkdir out cd out cmake .. cmake --build . Release build/install mkdir out cd out cmake -DCMAKE_INSTALL_PREFIX="/usr/lib" -DCMAKE_BUILD_TYPE="Release" .. cmake --build . --config Release sudo cmake --build . --target install --config Release ### Windows 8 Phone Pre-requisite: * Install Visual Studio 2012 and Arm to your environment.
Then: call "c:\Program Files (x86)\Microsoft Visual Studio 11.0\VC\bin\x86_arm\vcvarsx86_arm.bat" or with Visual Studio 2013: call "c:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\x86_arm\vcvarsx86_arm.bat" nmake /f winarm.mk clean nmake /f winarm.mk ### Windows Shared Library Modify libyuv.gyp from 'static_library' to 'shared_library', and add 'LIBYUV_BUILDING_SHARED_LIBRARY' to 'defines'. Then run this. gclient runhooks After this command follow the building the library instructions above. If you get a compile error for atlthunk.lib on Windows, read http://www.chromium.org/developers/how-tos/build-instructions-windows ### 64 bit Windows set GYP_DEFINES=target_arch=x64 gclient runhooks V=1 ### ARM Linux export GYP_DEFINES="target_arch=arm" export CROSSTOOL=``/arm-none-linux-gnueabi export CXX=$CROSSTOOL-g++ export CC=$CROSSTOOL-gcc export AR=$CROSSTOOL-ar export AS=$CROSSTOOL-as export RANLIB=$CROSSTOOL-ranlib gclient runhooks ## Running Unittests ### Windows out\Release\libyuv_unittest.exe --gtest_catch_exceptions=0 --gtest_filter="*" ### OSX out/Release/libyuv_unittest --gtest_filter="*" ### Linux out/Release/libyuv_unittest --gtest_filter="*" Replace --gtest_filter="*" with specific unittest to run. May include wildcards. e.g. out/Release/libyuv_unittest --gtest_filter=libyuvTest.I420ToARGB_Opt ## CPU Emulator tools ### Intel SDE (Software Development Emulator) Pre-requisite: Install IntelSDE for Windows: http://software.intel.com/en-us/articles/intel-software-development-emulator Then run: c:\intelsde\sde -hsw -- out\release\libyuv_unittest.exe --gtest_filter=* ## Memory tools ### Running Dr Memory memcheck for Windows Pre-requisite: Install Dr Memory for Windows and add it to your path: http://www.drmemory.org/docs/page_install_windows.html set GYP_DEFINES=build_for_tool=drmemory target_arch=ia32 call python gyp_libyuv -fninja -G msvs_version=2013 ninja -C out\Debug drmemory out\Debug\libyuv_unittest.exe --gtest_catch_exceptions=0 --gtest_filter=* ### Running UBSan See Chromium instructions for sanitizers: https://www.chromium.org/developers/testing/undefinedbehaviorsanitizer Sanitizers available: TSan, MSan, ASan, UBSan, LSan GYP_DEFINES='ubsan=1' gclient runhooks ninja -C out/Release ### Running Valgrind memcheck Memory errors and race conditions can be found by running tests under special memory tools. [Valgrind] [1] is an instrumentation framework for building dynamic analysis tools. Various tests and profilers are built upon it to find memory handling errors and memory leaks, for instance. [1]: http://valgrind.org solutions = [ { "name" : "libyuv", "url" : "https://chromium.googlesource.com/libyuv/libyuv", "deps_file" : "DEPS", "managed" : True, "custom_deps" : { "libyuv/chromium/src/third_party/valgrind": "https://chromium.googlesource.com/chromium/deps/valgrind/binaries", }, "safesync_url": "", }, ] Then run: GYP_DEFINES="clang=0 target_arch=x64 build_for_tool=memcheck" python gyp_libyuv ninja -C out/Debug valgrind out/Debug/libyuv_unittest For more information, see http://www.chromium.org/developers/how-tos/using-valgrind ### Running Thread Sanitizer (TSan) GYP_DEFINES="clang=0 target_arch=x64 build_for_tool=tsan" python gyp_libyuv ninja -C out/Debug valgrind out/Debug/libyuv_unittest For more info, see http://www.chromium.org/developers/how-tos/using-valgrind/threadsanitizer ### Running Address Sanitizer (ASan) GYP_DEFINES="clang=0 target_arch=x64 build_for_tool=asan" python gyp_libyuv ninja -C out/Debug valgrind out/Debug/libyuv_unittest For more info, see http://dev.chromium.org/developers/testing/addresssanitizer ## Benchmarking The unittests can be used to benchmark. ### Windows set LIBYUV_WIDTH=1280 set LIBYUV_HEIGHT=720 set LIBYUV_REPEAT=999 set LIBYUV_FLAGS=-1 out\Release\libyuv_unittest.exe --gtest_filter=*I420ToARGB_Opt ### Linux and Mac LIBYUV_WIDTH=1280 LIBYUV_HEIGHT=720 LIBYUV_REPEAT=1000 out/Release/libyuv_unittest --gtest_filter=*I420ToARGB_Opt libyuvTest.I420ToARGB_Opt (547 ms) Indicates 0.547 ms/frame for 1280 x 720. ## Making a change gclient sync git checkout -b mycl -t origin/master git pull git add -u git commit -m "my change" git cl lint git cl try git cl upload -r a-reviewer@chomium.org -s git cl land