# Getting Started
How to get and build the libyuv code.
## Pre-requisites
You'll need to have depot tools installed: https://www.chromium.org/developers/how-tos/install-depot-tools
Refer to chromium instructions for each platform for other prerequisites.
## Getting the Code
Create a working directory, enter it, and run:
gclient config https://chromium.googlesource.com/libyuv/libyuv
gclient sync
Then you'll get a .gclient file like:
solutions = [
{ "name" : "libyuv",
"url" : "https://chromium.googlesource.com/libyuv/libyuv",
"deps_file" : "DEPS",
"managed" : True,
"custom_deps" : {
},
"safesync_url": "",
},
];
For iOS add `;target_os=['ios'];` to your OSX .gclient and run `GYP_DEFINES="OS=ios" gclient sync.`
Browse the Git reprository: https://chromium.googlesource.com/libyuv/libyuv/+/master
### Android
For Android add `;target_os=['android'];` to your Linux .gclient
solutions = [
{ "name" : "libyuv",
"url" : "https://chromium.googlesource.com/libyuv/libyuv",
"deps_file" : "DEPS",
"managed" : True,
"custom_deps" : {
},
"safesync_url": "",
},
];
target_os = ["android", "unix"];
Then run:
export GYP_DEFINES="OS=android"
gclient sync
Caveat: Theres an error with Google Play services updates. If you get the error "Your version of the Google Play services library is not up to date", run the following:
cd chromium/src
./build/android/play_services/update.py download
cd ../..
For Windows the gclient sync must be done from an Administrator command prompt.
The sync will generate native build files for your environment using gyp (Windows: Visual Studio, OSX: XCode, Linux: make). This generation can also be forced manually: `gclient runhooks`
To get just the source (not buildable):
git clone https://chromium.googlesource.com/libyuv/libyuv
## Building the Library and Unittests
### Windows
set GYP_DEFINES=target_arch=ia32
call python gyp_libyuv -fninja -G msvs_version=2013
ninja -j7 -C out\Release
ninja -j7 -C out\Debug
set GYP_DEFINES=target_arch=x64
call python gyp_libyuv -fninja -G msvs_version=2013
ninja -C out\Debug_x64
ninja -C out\Release_x64
#### Building with clangcl
set GYP_DEFINES=clang=1 target_arch=ia32
call python tools\clang\scripts\update.py
call python gyp_libyuv -fninja libyuv_test.gyp
ninja -C out\Debug
ninja -C out\Release
### OSX
Clang 64 bit shown. Remove `clang=1` for GCC and change x64 to ia32 for 32 bit.
GYP_DEFINES="clang=1 target_arch=x64" ./gyp_libyuv
ninja -j7 -C out/Debug
ninja -j7 -C out/Release
GYP_DEFINES="clang=1 target_arch=ia32" ./gyp_libyuv
ninja -j7 -C out/Debug
ninja -j7 -C out/Release
### iOS
http://www.chromium.org/developers/how-tos/build-instructions-ios
Add to .gclient last line: `target_os=['ios'];`
armv7
GYP_DEFINES="OS=ios target_arch=armv7 target_subarch=arm32" GYP_CROSSCOMPILE=1 GYP_GENERATOR_FLAGS="output_dir=out_ios" ./gyp_libyuv
ninja -j7 -C out_ios/Debug-iphoneos libyuv_unittest
ninja -j7 -C out_ios/Release-iphoneos libyuv_unittest
arm64
GYP_DEFINES="OS=ios target_arch=arm64 target_subarch=arm64" GYP_CROSSCOMPILE=1 GYP_GENERATOR_FLAGS="output_dir=out_ios" ./gyp_libyuv
ninja -j7 -C out_ios/Debug-iphoneos libyuv_unittest
ninja -j7 -C out_ios/Release-iphoneos libyuv_unittest
both armv7 and arm64 (fat)
GYP_DEFINES="OS=ios target_arch=armv7 target_subarch=both" GYP_CROSSCOMPILE=1 GYP_GENERATOR_FLAGS="output_dir=out_ios" ./gyp_libyuv
ninja -j7 -C out_ios/Debug-iphoneos libyuv_unittest
ninja -j7 -C out_ios/Release-iphoneos libyuv_unittest
simulator
GYP_DEFINES="OS=ios target_arch=ia32 target_subarch=arm32" GYP_CROSSCOMPILE=1 GYP_GENERATOR_FLAGS="output_dir=out_sim" ./gyp_libyuv
ninja -j7 -C out_sim/Debug-iphonesimulator libyuv_unittest
ninja -j7 -C out_sim/Release-iphonesimulator libyuv_unittest
### Android
https://code.google.com/p/chromium/wiki/AndroidBuildInstructions
Add to .gclient last line: `target_os=['android'];`
armv7
GYP_DEFINES="OS=android" GYP_CROSSCOMPILE=1 ./gyp_libyuv
ninja -j7 -C out/Debug yuv_unittest_apk
ninja -j7 -C out/Release yuv_unittest_apk
arm64
GYP_DEFINES="OS=android target_arch=arm64 target_subarch=arm64" GYP_CROSSCOMPILE=1 ./gyp_libyuv
ninja -j7 -C out/Debug yuv_unittest_apk
ninja -j7 -C out/Release yuv_unittest_apk
ia32
GYP_DEFINES="OS=android target_arch=ia32" GYP_CROSSCOMPILE=1 ./gyp_libyuv
ninja -j7 -C out/Debug yuv_unittest_apk
ninja -j7 -C out/Release yuv_unittest_apk
GYP_DEFINES="OS=android target_arch=ia32 android_full_debug=1" GYP_CROSSCOMPILE=1 ./gyp_libyuv
ninja -j7 -C out/Debug yuv_unittest_apk
mipsel
GYP_DEFINES="OS=android target_arch=mipsel" GYP_CROSSCOMPILE=1 ./gyp_libyuv
ninja -j7 -C out/Debug yuv_unittest_apk
ninja -j7 -C out/Release yuv_unittest_apk
arm32 disassembly:
third_party/android_tools/ndk/toolchains/arm-linux-androideabi-4.9/prebuilt/linux-x86_64/bin/arm-linux-androideabi-objdump -d out/Release/obj/source/libyuv.row_neon.o
arm64 disassembly:
third_party/android_tools/ndk/toolchains/aarch64-linux-android-4.9/prebuilt/linux-x86_64/bin/aarch64-linux-android-objdump -d out/Release/obj/source/libyuv.row_neon64.o
Running tests:
util/android/test_runner.py gtest -s libyuv_unittest -t 7200 --verbose --release --gtest_filter=*
Running test as benchmark:
util/android/test_runner.py gtest -s libyuv_unittest -t 7200 --verbose --release --gtest_filter=* -a "--libyuv_width=1280 --libyuv_height=720 --libyuv_repeat=999 --libyuv_flags=-1"
Running test with C code:
util/android/test_runner.py gtest -s libyuv_unittest -t 7200 --verbose --release --gtest_filter=* -a "--libyuv_width=1280 --libyuv_height=720 --libyuv_repeat=999 --libyuv_flags=1 --libyuv_cpu_info=1"
#### Building with GN
gn gen out/Release "--args=is_debug=false target_cpu=\"x86\""
gn gen out/Debug "--args=is_debug=true target_cpu=\"x86\""
ninja -C out/Release
ninja -C out/Debug
### Building Offical with GN
gn gen out/Official "--args=is_debug=false is_official_build=true is_chrome_branded=true"
ninja -C out/Official
#### Building mips with GN
mipsel
gn gen out/Default "--args=is_debug=false target_cpu=\"mipsel\" target_os = \"android\" mips_arch_variant = \"r6\" mips_use_msa = true is_component_build = true is_clang = false"
ninja -C out/Default
mips64el
gn gen out/Default "--args=is_debug=false target_cpu=\"mips64el\" target_os = \"android\" mips_arch_variant = \"r6\" mips_use_msa = true is_component_build = true is_clang = false"
ninja -C out/Default
### Linux
GYP_DEFINES="target_arch=x64" ./gyp_libyuv
ninja -j7 -C out/Debug
ninja -j7 -C out/Release
GYP_DEFINES="target_arch=ia32" ./gyp_libyuv
ninja -j7 -C out/Debug
ninja -j7 -C out/Release
#### CentOS
On CentOS 32 bit the following work around allows a sync:
export GYP_DEFINES="host_arch=ia32"
gclient sync
### Windows Shared Library
Modify libyuv.gyp from 'static_library' to 'shared_library', and add 'LIBYUV_BUILDING_SHARED_LIBRARY' to 'defines'.
gclient runhooks
After this command follow the building the library instructions above.
If you get a compile error for atlthunk.lib on Windows, read http://www.chromium.org/developers/how-tos/build-instructions-windows
### Build targets
ninja -C out/Debug libyuv
ninja -C out/Debug libyuv_unittest
ninja -C out/Debug compare
ninja -C out/Debug convert
ninja -C out/Debug psnr
ninja -C out/Debug cpuid
## Building the Library with make
### Linux
make -j7 V=1 -f linux.mk
make -j7 V=1 -f linux.mk clean
make -j7 V=1 -f linux.mk CXX=clang++
## Building the Library with cmake
Install cmake: http://www.cmake.org/
Default debug build:
mkdir out
cd out
cmake ..
cmake --build .
Release build/install
mkdir out
cd out
cmake -DCMAKE_INSTALL_PREFIX="/usr/lib" -DCMAKE_BUILD_TYPE="Release" ..
cmake --build . --config Release
sudo cmake --build . --target install --config Release
### Windows 8 Phone
Pre-requisite:
* Install Visual Studio 2012 and Arm to your environment.
Then:
call "c:\Program Files (x86)\Microsoft Visual Studio 11.0\VC\bin\x86_arm\vcvarsx86_arm.bat"
or with Visual Studio 2013:
call "c:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\x86_arm\vcvarsx86_arm.bat"
nmake /f winarm.mk clean
nmake /f winarm.mk
### Windows Shared Library
Modify libyuv.gyp from 'static_library' to 'shared_library', and add 'LIBYUV_BUILDING_SHARED_LIBRARY' to 'defines'. Then run this.
gclient runhooks
After this command follow the building the library instructions above.
If you get a compile error for atlthunk.lib on Windows, read http://www.chromium.org/developers/how-tos/build-instructions-windows
### 64 bit Windows
set GYP_DEFINES=target_arch=x64
gclient runhooks V=1
### ARM Linux
export GYP_DEFINES="target_arch=arm"
export CROSSTOOL=``/arm-none-linux-gnueabi
export CXX=$CROSSTOOL-g++
export CC=$CROSSTOOL-gcc
export AR=$CROSSTOOL-ar
export AS=$CROSSTOOL-as
export RANLIB=$CROSSTOOL-ranlib
gclient runhooks
## Running Unittests
### Windows
out\Release\libyuv_unittest.exe --gtest_catch_exceptions=0 --gtest_filter="*"
### OSX
out/Release/libyuv_unittest --gtest_filter="*"
### Linux
out/Release/libyuv_unittest --gtest_filter="*"
Replace --gtest_filter="*" with specific unittest to run. May include wildcards. e.g.
out/Release/libyuv_unittest --gtest_filter=libyuvTest.I420ToARGB_Opt
## CPU Emulator tools
### Intel SDE (Software Development Emulator)
Pre-requisite: Install IntelSDE for Windows: http://software.intel.com/en-us/articles/intel-software-development-emulator
Then run:
c:\intelsde\sde -hsw -- out\release\libyuv_unittest.exe --gtest_filter=*
## Memory tools
### Running Dr Memory memcheck for Windows
Pre-requisite: Install Dr Memory for Windows and add it to your path: http://www.drmemory.org/docs/page_install_windows.html
set GYP_DEFINES=build_for_tool=drmemory target_arch=ia32
call python gyp_libyuv -fninja -G msvs_version=2013
ninja -C out\Debug
drmemory out\Debug\libyuv_unittest.exe --gtest_catch_exceptions=0 --gtest_filter=*
### Running UBSan
See Chromium instructions for sanitizers: https://www.chromium.org/developers/testing/undefinedbehaviorsanitizer
Sanitizers available: TSan, MSan, ASan, UBSan, LSan
GYP_DEFINES='ubsan=1' gclient runhooks
ninja -C out/Release
### Running Valgrind memcheck
Memory errors and race conditions can be found by running tests under special memory tools. [Valgrind] [1] is an instrumentation framework for building dynamic analysis tools. Various tests and profilers are built upon it to find memory handling errors and memory leaks, for instance.
[1]: http://valgrind.org
solutions = [
{ "name" : "libyuv",
"url" : "https://chromium.googlesource.com/libyuv/libyuv",
"deps_file" : "DEPS",
"managed" : True,
"custom_deps" : {
"libyuv/chromium/src/third_party/valgrind": "https://chromium.googlesource.com/chromium/deps/valgrind/binaries",
},
"safesync_url": "",
},
]
Then run:
GYP_DEFINES="clang=0 target_arch=x64 build_for_tool=memcheck" python gyp_libyuv
ninja -C out/Debug
valgrind out/Debug/libyuv_unittest
For more information, see http://www.chromium.org/developers/how-tos/using-valgrind
### Running Thread Sanitizer (TSan)
GYP_DEFINES="clang=0 target_arch=x64 build_for_tool=tsan" python gyp_libyuv
ninja -C out/Debug
valgrind out/Debug/libyuv_unittest
For more info, see http://www.chromium.org/developers/how-tos/using-valgrind/threadsanitizer
### Running Address Sanitizer (ASan)
GYP_DEFINES="clang=0 target_arch=x64 build_for_tool=asan" python gyp_libyuv
ninja -C out/Debug
valgrind out/Debug/libyuv_unittest
For more info, see http://dev.chromium.org/developers/testing/addresssanitizer
## Benchmarking
The unittests can be used to benchmark.
### Windows
set LIBYUV_WIDTH=1280
set LIBYUV_HEIGHT=720
set LIBYUV_REPEAT=999
set LIBYUV_FLAGS=-1
out\Release\libyuv_unittest.exe --gtest_filter=*I420ToARGB_Opt
### Linux and Mac
LIBYUV_WIDTH=1280 LIBYUV_HEIGHT=720 LIBYUV_REPEAT=1000 out/Release/libyuv_unittest --gtest_filter=*I420ToARGB_Opt
libyuvTest.I420ToARGB_Opt (547 ms)
Indicates 0.547 ms/frame for 1280 x 720.
## Making a change
gclient sync
git checkout -b mycl -t origin/master
git pull
git add -u
git commit -m "my change"
git cl lint
git cl try
git cl upload -r a-reviewer@chomium.org -s
git cl land