/* * FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application * Copyright (C) 2020, Anthony Minessale II * * Version: MPL 1.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application * * The Initial Developer of the Original Code is * Anthony Minessale II * Portions created by the Initial Developer are Copyright (C) * the Initial Developer. All Rights Reserved. * * Contributor(s): * Chris Rienzo * * * switch_vad.c -- VAD tests * */ #include #include #include static float next_tone_frame(int16_t *buf, unsigned int samples, float pos) { // make sine wave of amplitude 7000 for 8000Hz sample rate VAD float step = 600.0 / 8000.0 * 2.0 * M_PI; unsigned int i; for (i = 0; i < samples; i++) { buf[i] = (int16_t)(7000.0 * sinf(pos)); pos += step; } return pos; } static void next_silence_frame(int16_t *buf, unsigned int samples) { unsigned int i; for (i = 0; i < samples; i++) { buf[i] = 0; } } FST_CORE_BEGIN("./conf") { FST_SUITE_BEGIN(switch_vad) { FST_SETUP_BEGIN() { } FST_SETUP_END() FST_TEARDOWN_BEGIN() { } FST_TEARDOWN_END() #ifdef SWITCH_HAVE_FVAD FST_TEST_BEGIN(fvad_mode_0) { int16_t *buf = malloc(sizeof(int16_t) * 160); int duration; float pos = 0.0; int got_transition = 0; switch_vad_state_t cur_state = SWITCH_VAD_STATE_NONE; switch_vad_t *vad = switch_vad_init(8000, 1); fst_requires(vad); int res = switch_vad_set_mode(vad, 0); // tone is detected as speech in mode 0 fst_requires(res == 0); switch_vad_set_param(vad, "silence_ms", 400); switch_vad_set_param(vad, "voice_ms", 80); switch_vad_set_param(vad, "debug", 10); // generate a tone and pump it into the vad switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_INFO, "Start 200 ms tone\n"); duration = 200 / 20; // 200 ms while (--duration >= 0) { switch_vad_state_t new_state; pos = next_tone_frame(buf, 160, pos); new_state = switch_vad_process(vad, buf, 160); if (new_state != cur_state) got_transition++; cur_state = new_state; } fst_requires(got_transition == 2); fst_requires(cur_state == SWITCH_VAD_STATE_TALKING); // feed silence frames into the vad switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_INFO, "Start 1000 ms silence\n"); duration = 1000 / 20; // 1000 ms got_transition = 0; next_silence_frame(buf, 160); while (--duration >= 0) { switch_vad_state_t new_state = switch_vad_process(vad, buf, 160); if (new_state != cur_state) got_transition++; cur_state = new_state; } fst_requires(got_transition == 2); fst_requires(cur_state == SWITCH_VAD_STATE_NONE); // generate a tone < voice_ms switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_INFO, "Start 40 ms tone\n"); duration = 40 / 20; // 40 ms got_transition = 0; while (--duration >= 0) { switch_vad_state_t new_state; pos = next_tone_frame(buf, 160, pos); new_state = switch_vad_process(vad, buf, 160); if (new_state != cur_state) got_transition++; cur_state = new_state; } fst_requires(got_transition == 0); fst_requires(cur_state == SWITCH_VAD_STATE_NONE); // continue tone > voice_ms switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_INFO, "Continue with 60 ms tone\n"); duration = 60 / 20; // 60 ms got_transition = 0; while (--duration >= 0) { switch_vad_state_t new_state; pos = next_tone_frame(buf, 160, pos); new_state = switch_vad_process(vad, buf, 160); if (new_state != cur_state) got_transition++; cur_state = new_state; } fst_requires(got_transition == 1); fst_requires(cur_state == SWITCH_VAD_STATE_START_TALKING); free(buf); switch_vad_destroy(&vad); fst_check(vad == NULL); } FST_TEST_END() #endif FST_TEST_BEGIN(energy) { int16_t *buf = malloc(sizeof(int16_t) * 160); int duration; float pos = 0.0; int got_transition = 0; switch_vad_state_t cur_state = SWITCH_VAD_STATE_NONE; switch_vad_t *vad = switch_vad_init(8000, 1); fst_requires(vad); int res = switch_vad_set_mode(vad, -1); fst_requires(res == 0); switch_vad_set_param(vad, "silence_ms", 400); switch_vad_set_param(vad, "voice_ms", 80); switch_vad_set_param(vad, "debug", 10); // generate a tone and pump it into the vad switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_INFO, "Start 200 ms tone\n"); duration = 200 / 20; // 200 ms while (--duration >= 0) { switch_vad_state_t new_state; pos = next_tone_frame(buf, 160, pos); new_state = switch_vad_process(vad, buf, 160); if (new_state != cur_state) got_transition++; cur_state = new_state; } fst_requires(got_transition == 2); fst_requires(cur_state == SWITCH_VAD_STATE_TALKING); // feed silence frames into the vad switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_INFO, "Start 1000 ms silence\n"); duration = 1000 / 20; // 1000 ms got_transition = 0; next_silence_frame(buf, 160); while (--duration >= 0) { switch_vad_state_t new_state = switch_vad_process(vad, buf, 160); if (new_state != cur_state) got_transition++; cur_state = new_state; } fst_requires(got_transition == 2); fst_requires(cur_state == SWITCH_VAD_STATE_NONE); // generate a tone < voice_ms switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_INFO, "Start 40 ms tone\n"); duration = 40 / 20; // 40 ms got_transition = 0; while (--duration >= 0) { switch_vad_state_t new_state; pos = next_tone_frame(buf, 160, pos); new_state = switch_vad_process(vad, buf, 160); if (new_state != cur_state) got_transition++; cur_state = new_state; } fst_requires(got_transition == 0); fst_requires(cur_state == SWITCH_VAD_STATE_NONE); // continue tone > voice_ms switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_INFO, "Continue with 60 ms tone\n"); duration = 60 / 20; // 60 ms got_transition = 0; while (--duration >= 0) { switch_vad_state_t new_state; pos = next_tone_frame(buf, 160, pos); new_state = switch_vad_process(vad, buf, 160); if (new_state != cur_state) got_transition++; cur_state = new_state; } fst_requires(got_transition == 1); fst_requires(cur_state == SWITCH_VAD_STATE_START_TALKING); free(buf); switch_vad_destroy(&vad); fst_check(vad == NULL); } FST_TEST_END() } FST_SUITE_END() } FST_CORE_END()