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- /* shout.h
- *
- * API for libshout, the streaming library for icecast
- *
- * Copyright (C) 2002-2003 the Icecast team <team@icecast.org>
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the Free
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
- #ifndef __LIBSHOUT_SHOUT_H__
- #define __LIBSHOUT_SHOUT_H__
- #include <sys/types.h>
- #ifdef WIN32
- #include <os.h>
- # ifdef _MSC_VER
- # undef inline
- # define inline __inline
- #if (_MSC_VER >= 1400) // VC8+
- #ifndef _CRT_SECURE_NO_DEPRECATE
- #define _CRT_SECURE_NO_DEPRECATE
- #endif
- #ifndef _CRT_NONSTDC_NO_DEPRECATE
- #define _CRT_NONSTDC_NO_DEPRECATE
- #endif
- #endif // VC8+
- # endif
- #ifndef __MINGW32__
- #define va_copy(ap1, ap2) memcpy(&ap1, &ap2, sizeof(va_list))
- #endif
- #endif
- #define SHOUTERR_SUCCESS (0)
- #define SHOUTERR_INSANE (-1)
- #define SHOUTERR_NOCONNECT (-2)
- #define SHOUTERR_NOLOGIN (-3)
- #define SHOUTERR_SOCKET (-4)
- #define SHOUTERR_MALLOC (-5)
- #define SHOUTERR_METADATA (-6)
- #define SHOUTERR_CONNECTED (-7)
- #define SHOUTERR_UNCONNECTED (-8)
- #define SHOUTERR_UNSUPPORTED (-9)
- #define SHOUTERR_BUSY (-10)
- #define SHOUT_FORMAT_OGG (0)
- #define SHOUT_FORMAT_MP3 (1)
- /* backward-compatibility alias */
- #define SHOUT_FORMAT_VORBIS SHOUT_FORMAT_OGG
- #define SHOUT_PROTOCOL_HTTP (0)
- #define SHOUT_PROTOCOL_XAUDIOCAST (1)
- #define SHOUT_PROTOCOL_ICY (2)
- #define SHOUT_AI_BITRATE "bitrate"
- #define SHOUT_AI_SAMPLERATE "samplerate"
- #define SHOUT_AI_CHANNELS "channels"
- #define SHOUT_AI_QUALITY "quality"
- typedef struct shout shout_t;
- typedef struct _util_dict shout_metadata_t;
- #ifdef __cplusplus
- extern "C" {
- #endif
- /* initializes the shout library. Must be called before anything else */
- void shout_init(void);
- /* shuts down the shout library, deallocating any global storage. Don't call
- * anything afterwards */
- void shout_shutdown(void);
- /* returns a static version string. Non-null parameters will be set to the
- * value of the library major, minor, and patch levels, respectively */
- const char *shout_version(int *major, int *minor, int *patch);
- /* Allocates and sets up a new shout_t. Returns NULL if it can't get enough
- * memory. The returns shout_t must be disposed of with shout_free. */
- shout_t *shout_new(void);
- /* Free all memory allocated by a shout_t */
- void shout_free(shout_t *self);
- /* Returns a statically allocated string describing the last shout error
- * to occur. Only valid until the next libshout call on this shout_t */
- const char *shout_get_error(shout_t *self);
- /* Return the error code (e.g. SHOUTERR_SOCKET) for this shout instance */
- int shout_get_errno(shout_t *self);
- /* returns SHOUTERR_CONNECTED or SHOUTERR_UNCONNECTED */
- int shout_get_connected(shout_t *self);
- /* Parameter manipulation functions. libshout makes copies of all parameters,
- * the caller may free its copies after giving them to libshout. May return
- * SHOUTERR_MALLOC */
- int shout_set_host(shout_t *self, const char *host);
- const char *shout_get_host(shout_t *self);
- int shout_set_port(shout_t *self, unsigned short port);
- unsigned short shout_get_port(shout_t *self);
- int shout_set_password(shout_t *, const char *password);
- const char *shout_get_password(shout_t *self);
- int shout_set_mount(shout_t *self, const char *mount);
- const char *shout_get_mount(shout_t *self);
- int shout_set_name(shout_t *self, const char *name);
- const char *shout_get_name(shout_t *self);
- int shout_set_url(shout_t *self, const char *url);
- const char *shout_get_url(shout_t *self);
- int shout_set_genre(shout_t *self, const char *genre);
- const char *shout_get_genre(shout_t *self);
- int shout_set_user(shout_t *self, const char *username);
- const char *shout_get_user(shout_t *self);
- int shout_set_agent(shout_t *self, const char *username);
- const char *shout_get_agent(shout_t *self);
- int shout_set_description(shout_t *self, const char *description);
- const char *shout_get_description(shout_t *self);
- int shout_set_dumpfile(shout_t *self, const char *dumpfile);
- const char *shout_get_dumpfile(shout_t *self);
- int shout_set_audio_info(shout_t *self, const char *name, const char *value);
- const char *shout_get_audio_info(shout_t *self, const char *name);
- int shout_set_public(shout_t *self, unsigned int make_public);
- unsigned int shout_get_public(shout_t *self);
- /* takes a SHOUT_FORMAT_xxxx argument */
- int shout_set_format(shout_t *self, unsigned int format);
- unsigned int shout_get_format(shout_t *self);
- /* takes a SHOUT_PROTOCOL_xxxxx argument */
- int shout_set_protocol(shout_t *self, unsigned int protocol);
- unsigned int shout_get_protocol(shout_t *self);
- /* Instructs libshout to use nonblocking I/O. Must be called before
- * shout_open (no switching back and forth midstream at the moment). */
- int shout_set_nonblocking(shout_t* self, unsigned int nonblocking);
- unsigned int shout_get_nonblocking(shout_t *self);
- /* Opens a connection to the server. All parameters must already be set */
- int shout_open(shout_t *self);
- /* Closes a connection to the server */
- int shout_close(shout_t *self);
- /* Send data to the server, parsing it for format specific timing info */
- int shout_send(shout_t *self, const unsigned char *data, size_t len);
- /* Send unparsed data to the server. Do not use this unless you know
- * what you are doing.
- * Returns the number of bytes written, or < 0 on error.
- */
- ssize_t shout_send_raw(shout_t *self, const unsigned char *data, size_t len);
- /* return the number of bytes currently on the write queue (only makes sense in
- * nonblocking mode). */
- ssize_t shout_queuelen(shout_t *self);
-
- /* Puts caller to sleep until it is time to send more data to the server */
- void shout_sync(shout_t *self);
- /* Amount of time in ms caller should wait before sending again */
- int shout_delay(shout_t *self);
- /* Sets MP3 metadata.
- * Returns:
- * SHOUTERR_SUCCESS
- * SHOUTERR_UNSUPPORTED if format isn't MP3
- * SHOUTERR_MALLOC
- * SHOUTERR_INSANE
- * SHOUTERR_NOCONNECT
- * SHOUTERR_SOCKET
- */
- int shout_set_metadata(shout_t *self, shout_metadata_t *metadata);
- /* Allocates a new metadata structure. Must be freed by shout_metadata_free. */
- shout_metadata_t *shout_metadata_new(void);
- /* Free resources allocated by shout_metadata_t */
- void shout_metadata_free(shout_metadata_t *self);
- /* Add a parameter to the metadata structure.
- * Returns:
- * SHOUTERR_SUCCESS on success
- * SHOUTERR_INSANE if self isn't a valid shout_metadata_t* or name is null
- * SHOUTERR_MALLOC if memory can't be allocated */
- int shout_metadata_add(shout_metadata_t *self, const char *name, const char *value);
- #ifdef __cplusplus
- }
- #endif
- /* --- Compiled features --- */
- #define SHOUT_THREADSAFE @SHOUT_THREADSAFE@
- #endif /* __LIBSHOUT_SHOUT_H__ */
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