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- /*
- * Copyright (c) 2012 The WebM project authors. All Rights Reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
- #include <limits.h>
- #include "denoising.h"
- #include "vp8/common/reconinter.h"
- #include "vpx/vpx_integer.h"
- #include "vpx_mem/vpx_mem.h"
- #include "vp8_rtcd.h"
- static const unsigned int NOISE_MOTION_THRESHOLD = 25 * 25;
- /* SSE_DIFF_THRESHOLD is selected as ~95% confidence assuming
- * var(noise) ~= 100.
- */
- static const unsigned int SSE_DIFF_THRESHOLD = 16 * 16 * 20;
- static const unsigned int SSE_THRESHOLD = 16 * 16 * 40;
- static const unsigned int SSE_THRESHOLD_HIGH = 16 * 16 * 80;
- /*
- * The filter function was modified to reduce the computational complexity.
- * Step 1:
- * Instead of applying tap coefficients for each pixel, we calculated the
- * pixel adjustments vs. pixel diff value ahead of time.
- * adjustment = filtered_value - current_raw
- * = (filter_coefficient * diff + 128) >> 8
- * where
- * filter_coefficient = (255 << 8) / (256 + ((absdiff * 330) >> 3));
- * filter_coefficient += filter_coefficient /
- * (3 + motion_magnitude_adjustment);
- * filter_coefficient is clamped to 0 ~ 255.
- *
- * Step 2:
- * The adjustment vs. diff curve becomes flat very quick when diff increases.
- * This allowed us to use only several levels to approximate the curve without
- * changing the filtering algorithm too much.
- * The adjustments were further corrected by checking the motion magnitude.
- * The levels used are:
- * diff adjustment w/o motion correction adjustment w/ motion correction
- * [-255, -16] -6 -7
- * [-15, -8] -4 -5
- * [-7, -4] -3 -4
- * [-3, 3] diff diff
- * [4, 7] 3 4
- * [8, 15] 4 5
- * [16, 255] 6 7
- */
- int vp8_denoiser_filter_c(unsigned char *mc_running_avg_y, int mc_avg_y_stride,
- unsigned char *running_avg_y, int avg_y_stride,
- unsigned char *sig, int sig_stride,
- unsigned int motion_magnitude,
- int increase_denoising) {
- unsigned char *running_avg_y_start = running_avg_y;
- unsigned char *sig_start = sig;
- int sum_diff_thresh;
- int r, c;
- int sum_diff = 0;
- int adj_val[3] = { 3, 4, 6 };
- int shift_inc1 = 0;
- int shift_inc2 = 1;
- int col_sum[16] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
- /* If motion_magnitude is small, making the denoiser more aggressive by
- * increasing the adjustment for each level. Add another increment for
- * blocks that are labeled for increase denoising. */
- if (motion_magnitude <= MOTION_MAGNITUDE_THRESHOLD) {
- if (increase_denoising) {
- shift_inc1 = 1;
- shift_inc2 = 2;
- }
- adj_val[0] += shift_inc2;
- adj_val[1] += shift_inc2;
- adj_val[2] += shift_inc2;
- }
- for (r = 0; r < 16; ++r) {
- for (c = 0; c < 16; ++c) {
- int diff = 0;
- int adjustment = 0;
- int absdiff = 0;
- diff = mc_running_avg_y[c] - sig[c];
- absdiff = abs(diff);
- // When |diff| <= |3 + shift_inc1|, use pixel value from
- // last denoised raw.
- if (absdiff <= 3 + shift_inc1) {
- running_avg_y[c] = mc_running_avg_y[c];
- col_sum[c] += diff;
- } else {
- if (absdiff >= 4 + shift_inc1 && absdiff <= 7) {
- adjustment = adj_val[0];
- } else if (absdiff >= 8 && absdiff <= 15) {
- adjustment = adj_val[1];
- } else {
- adjustment = adj_val[2];
- }
- if (diff > 0) {
- if ((sig[c] + adjustment) > 255) {
- running_avg_y[c] = 255;
- } else {
- running_avg_y[c] = sig[c] + adjustment;
- }
- col_sum[c] += adjustment;
- } else {
- if ((sig[c] - adjustment) < 0) {
- running_avg_y[c] = 0;
- } else {
- running_avg_y[c] = sig[c] - adjustment;
- }
- col_sum[c] -= adjustment;
- }
- }
- }
- /* Update pointers for next iteration. */
- sig += sig_stride;
- mc_running_avg_y += mc_avg_y_stride;
- running_avg_y += avg_y_stride;
- }
- for (c = 0; c < 16; ++c) {
- // Below we clip the value in the same way which SSE code use.
- // When adopting aggressive denoiser, the adj_val for each pixel
- // could be at most 8 (this is current max adjustment of the map).
- // In SSE code, we calculate the sum of adj_val for
- // the columns, so the sum could be upto 128(16 rows). However,
- // the range of the value is -128 ~ 127 in SSE code, that's why
- // we do this change in C code.
- // We don't do this for UV denoiser, since there are only 8 rows,
- // and max adjustments <= 8, so the sum of the columns will not
- // exceed 64.
- if (col_sum[c] >= 128) {
- col_sum[c] = 127;
- }
- sum_diff += col_sum[c];
- }
- sum_diff_thresh = SUM_DIFF_THRESHOLD;
- if (increase_denoising) sum_diff_thresh = SUM_DIFF_THRESHOLD_HIGH;
- if (abs(sum_diff) > sum_diff_thresh) {
- // Before returning to copy the block (i.e., apply no denoising), check
- // if we can still apply some (weaker) temporal filtering to this block,
- // that would otherwise not be denoised at all. Simplest is to apply
- // an additional adjustment to running_avg_y to bring it closer to sig.
- // The adjustment is capped by a maximum delta, and chosen such that
- // in most cases the resulting sum_diff will be within the
- // accceptable range given by sum_diff_thresh.
- // The delta is set by the excess of absolute pixel diff over threshold.
- int delta = ((abs(sum_diff) - sum_diff_thresh) >> 8) + 1;
- // Only apply the adjustment for max delta up to 3.
- if (delta < 4) {
- sig -= sig_stride * 16;
- mc_running_avg_y -= mc_avg_y_stride * 16;
- running_avg_y -= avg_y_stride * 16;
- for (r = 0; r < 16; ++r) {
- for (c = 0; c < 16; ++c) {
- int diff = mc_running_avg_y[c] - sig[c];
- int adjustment = abs(diff);
- if (adjustment > delta) adjustment = delta;
- if (diff > 0) {
- // Bring denoised signal down.
- if (running_avg_y[c] - adjustment < 0) {
- running_avg_y[c] = 0;
- } else {
- running_avg_y[c] = running_avg_y[c] - adjustment;
- }
- col_sum[c] -= adjustment;
- } else if (diff < 0) {
- // Bring denoised signal up.
- if (running_avg_y[c] + adjustment > 255) {
- running_avg_y[c] = 255;
- } else {
- running_avg_y[c] = running_avg_y[c] + adjustment;
- }
- col_sum[c] += adjustment;
- }
- }
- // TODO(marpan): Check here if abs(sum_diff) has gone below the
- // threshold sum_diff_thresh, and if so, we can exit the row loop.
- sig += sig_stride;
- mc_running_avg_y += mc_avg_y_stride;
- running_avg_y += avg_y_stride;
- }
- sum_diff = 0;
- for (c = 0; c < 16; ++c) {
- if (col_sum[c] >= 128) {
- col_sum[c] = 127;
- }
- sum_diff += col_sum[c];
- }
- if (abs(sum_diff) > sum_diff_thresh) return COPY_BLOCK;
- } else {
- return COPY_BLOCK;
- }
- }
- vp8_copy_mem16x16(running_avg_y_start, avg_y_stride, sig_start, sig_stride);
- return FILTER_BLOCK;
- }
- int vp8_denoiser_filter_uv_c(unsigned char *mc_running_avg_uv,
- int mc_avg_uv_stride,
- unsigned char *running_avg_uv, int avg_uv_stride,
- unsigned char *sig, int sig_stride,
- unsigned int motion_magnitude,
- int increase_denoising) {
- unsigned char *running_avg_uv_start = running_avg_uv;
- unsigned char *sig_start = sig;
- int sum_diff_thresh;
- int r, c;
- int sum_diff = 0;
- int sum_block = 0;
- int adj_val[3] = { 3, 4, 6 };
- int shift_inc1 = 0;
- int shift_inc2 = 1;
- /* If motion_magnitude is small, making the denoiser more aggressive by
- * increasing the adjustment for each level. Add another increment for
- * blocks that are labeled for increase denoising. */
- if (motion_magnitude <= MOTION_MAGNITUDE_THRESHOLD_UV) {
- if (increase_denoising) {
- shift_inc1 = 1;
- shift_inc2 = 2;
- }
- adj_val[0] += shift_inc2;
- adj_val[1] += shift_inc2;
- adj_val[2] += shift_inc2;
- }
- // Avoid denoising color signal if its close to average level.
- for (r = 0; r < 8; ++r) {
- for (c = 0; c < 8; ++c) {
- sum_block += sig[c];
- }
- sig += sig_stride;
- }
- if (abs(sum_block - (128 * 8 * 8)) < SUM_DIFF_FROM_AVG_THRESH_UV) {
- return COPY_BLOCK;
- }
- sig -= sig_stride * 8;
- for (r = 0; r < 8; ++r) {
- for (c = 0; c < 8; ++c) {
- int diff = 0;
- int adjustment = 0;
- int absdiff = 0;
- diff = mc_running_avg_uv[c] - sig[c];
- absdiff = abs(diff);
- // When |diff| <= |3 + shift_inc1|, use pixel value from
- // last denoised raw.
- if (absdiff <= 3 + shift_inc1) {
- running_avg_uv[c] = mc_running_avg_uv[c];
- sum_diff += diff;
- } else {
- if (absdiff >= 4 && absdiff <= 7) {
- adjustment = adj_val[0];
- } else if (absdiff >= 8 && absdiff <= 15) {
- adjustment = adj_val[1];
- } else {
- adjustment = adj_val[2];
- }
- if (diff > 0) {
- if ((sig[c] + adjustment) > 255) {
- running_avg_uv[c] = 255;
- } else {
- running_avg_uv[c] = sig[c] + adjustment;
- }
- sum_diff += adjustment;
- } else {
- if ((sig[c] - adjustment) < 0) {
- running_avg_uv[c] = 0;
- } else {
- running_avg_uv[c] = sig[c] - adjustment;
- }
- sum_diff -= adjustment;
- }
- }
- }
- /* Update pointers for next iteration. */
- sig += sig_stride;
- mc_running_avg_uv += mc_avg_uv_stride;
- running_avg_uv += avg_uv_stride;
- }
- sum_diff_thresh = SUM_DIFF_THRESHOLD_UV;
- if (increase_denoising) sum_diff_thresh = SUM_DIFF_THRESHOLD_HIGH_UV;
- if (abs(sum_diff) > sum_diff_thresh) {
- // Before returning to copy the block (i.e., apply no denoising), check
- // if we can still apply some (weaker) temporal filtering to this block,
- // that would otherwise not be denoised at all. Simplest is to apply
- // an additional adjustment to running_avg_y to bring it closer to sig.
- // The adjustment is capped by a maximum delta, and chosen such that
- // in most cases the resulting sum_diff will be within the
- // accceptable range given by sum_diff_thresh.
- // The delta is set by the excess of absolute pixel diff over threshold.
- int delta = ((abs(sum_diff) - sum_diff_thresh) >> 8) + 1;
- // Only apply the adjustment for max delta up to 3.
- if (delta < 4) {
- sig -= sig_stride * 8;
- mc_running_avg_uv -= mc_avg_uv_stride * 8;
- running_avg_uv -= avg_uv_stride * 8;
- for (r = 0; r < 8; ++r) {
- for (c = 0; c < 8; ++c) {
- int diff = mc_running_avg_uv[c] - sig[c];
- int adjustment = abs(diff);
- if (adjustment > delta) adjustment = delta;
- if (diff > 0) {
- // Bring denoised signal down.
- if (running_avg_uv[c] - adjustment < 0) {
- running_avg_uv[c] = 0;
- } else {
- running_avg_uv[c] = running_avg_uv[c] - adjustment;
- }
- sum_diff -= adjustment;
- } else if (diff < 0) {
- // Bring denoised signal up.
- if (running_avg_uv[c] + adjustment > 255) {
- running_avg_uv[c] = 255;
- } else {
- running_avg_uv[c] = running_avg_uv[c] + adjustment;
- }
- sum_diff += adjustment;
- }
- }
- // TODO(marpan): Check here if abs(sum_diff) has gone below the
- // threshold sum_diff_thresh, and if so, we can exit the row loop.
- sig += sig_stride;
- mc_running_avg_uv += mc_avg_uv_stride;
- running_avg_uv += avg_uv_stride;
- }
- if (abs(sum_diff) > sum_diff_thresh) return COPY_BLOCK;
- } else {
- return COPY_BLOCK;
- }
- }
- vp8_copy_mem8x8(running_avg_uv_start, avg_uv_stride, sig_start, sig_stride);
- return FILTER_BLOCK;
- }
- void vp8_denoiser_set_parameters(VP8_DENOISER *denoiser, int mode) {
- assert(mode > 0); // Denoiser is allocated only if mode > 0.
- if (mode == 1) {
- denoiser->denoiser_mode = kDenoiserOnYOnly;
- } else if (mode == 2) {
- denoiser->denoiser_mode = kDenoiserOnYUV;
- } else if (mode == 3) {
- denoiser->denoiser_mode = kDenoiserOnYUVAggressive;
- } else {
- denoiser->denoiser_mode = kDenoiserOnYUV;
- }
- if (denoiser->denoiser_mode != kDenoiserOnYUVAggressive) {
- denoiser->denoise_pars.scale_sse_thresh = 1;
- denoiser->denoise_pars.scale_motion_thresh = 8;
- denoiser->denoise_pars.scale_increase_filter = 0;
- denoiser->denoise_pars.denoise_mv_bias = 95;
- denoiser->denoise_pars.pickmode_mv_bias = 100;
- denoiser->denoise_pars.qp_thresh = 0;
- denoiser->denoise_pars.consec_zerolast = UINT_MAX;
- denoiser->denoise_pars.spatial_blur = 0;
- } else {
- denoiser->denoise_pars.scale_sse_thresh = 2;
- denoiser->denoise_pars.scale_motion_thresh = 16;
- denoiser->denoise_pars.scale_increase_filter = 1;
- denoiser->denoise_pars.denoise_mv_bias = 60;
- denoiser->denoise_pars.pickmode_mv_bias = 75;
- denoiser->denoise_pars.qp_thresh = 80;
- denoiser->denoise_pars.consec_zerolast = 15;
- denoiser->denoise_pars.spatial_blur = 0;
- }
- }
- int vp8_denoiser_allocate(VP8_DENOISER *denoiser, int width, int height,
- int num_mb_rows, int num_mb_cols, int mode) {
- int i;
- assert(denoiser);
- denoiser->num_mb_cols = num_mb_cols;
- for (i = 0; i < MAX_REF_FRAMES; ++i) {
- denoiser->yv12_running_avg[i].flags = 0;
- if (vp8_yv12_alloc_frame_buffer(&(denoiser->yv12_running_avg[i]), width,
- height, VP8BORDERINPIXELS) < 0) {
- vp8_denoiser_free(denoiser);
- return 1;
- }
- memset(denoiser->yv12_running_avg[i].buffer_alloc, 0,
- denoiser->yv12_running_avg[i].frame_size);
- }
- denoiser->yv12_mc_running_avg.flags = 0;
- if (vp8_yv12_alloc_frame_buffer(&(denoiser->yv12_mc_running_avg), width,
- height, VP8BORDERINPIXELS) < 0) {
- vp8_denoiser_free(denoiser);
- return 1;
- }
- memset(denoiser->yv12_mc_running_avg.buffer_alloc, 0,
- denoiser->yv12_mc_running_avg.frame_size);
- if (vp8_yv12_alloc_frame_buffer(&denoiser->yv12_last_source, width, height,
- VP8BORDERINPIXELS) < 0) {
- vp8_denoiser_free(denoiser);
- return 1;
- }
- memset(denoiser->yv12_last_source.buffer_alloc, 0,
- denoiser->yv12_last_source.frame_size);
- denoiser->denoise_state = vpx_calloc((num_mb_rows * num_mb_cols), 1);
- if (!denoiser->denoise_state) {
- vp8_denoiser_free(denoiser);
- return 1;
- }
- memset(denoiser->denoise_state, 0, (num_mb_rows * num_mb_cols));
- vp8_denoiser_set_parameters(denoiser, mode);
- denoiser->nmse_source_diff = 0;
- denoiser->nmse_source_diff_count = 0;
- denoiser->qp_avg = 0;
- // QP threshold below which we can go up to aggressive mode.
- denoiser->qp_threshold_up = 80;
- // QP threshold above which we can go back down to normal mode.
- // For now keep this second threshold high, so not used currently.
- denoiser->qp_threshold_down = 128;
- // Bitrate thresholds and noise metric (nmse) thresholds for switching to
- // aggressive mode.
- // TODO(marpan): Adjust thresholds, including effect on resolution.
- denoiser->bitrate_threshold = 400000; // (bits/sec).
- denoiser->threshold_aggressive_mode = 80;
- if (width * height > 1280 * 720) {
- denoiser->bitrate_threshold = 3000000;
- denoiser->threshold_aggressive_mode = 200;
- } else if (width * height > 960 * 540) {
- denoiser->bitrate_threshold = 1200000;
- denoiser->threshold_aggressive_mode = 120;
- } else if (width * height > 640 * 480) {
- denoiser->bitrate_threshold = 600000;
- denoiser->threshold_aggressive_mode = 100;
- }
- return 0;
- }
- void vp8_denoiser_free(VP8_DENOISER *denoiser) {
- int i;
- assert(denoiser);
- for (i = 0; i < MAX_REF_FRAMES; ++i) {
- vp8_yv12_de_alloc_frame_buffer(&denoiser->yv12_running_avg[i]);
- }
- vp8_yv12_de_alloc_frame_buffer(&denoiser->yv12_mc_running_avg);
- vp8_yv12_de_alloc_frame_buffer(&denoiser->yv12_last_source);
- vpx_free(denoiser->denoise_state);
- }
- void vp8_denoiser_denoise_mb(VP8_DENOISER *denoiser, MACROBLOCK *x,
- unsigned int best_sse, unsigned int zero_mv_sse,
- int recon_yoffset, int recon_uvoffset,
- loop_filter_info_n *lfi_n, int mb_row, int mb_col,
- int block_index, int consec_zero_last)
- {
- int mv_row;
- int mv_col;
- unsigned int motion_threshold;
- unsigned int motion_magnitude2;
- unsigned int sse_thresh;
- int sse_diff_thresh = 0;
- // Spatial loop filter: only applied selectively based on
- // temporal filter state of block relative to top/left neighbors.
- int apply_spatial_loop_filter = 1;
- MV_REFERENCE_FRAME frame = x->best_reference_frame;
- MV_REFERENCE_FRAME zero_frame = x->best_zeromv_reference_frame;
- enum vp8_denoiser_decision decision = FILTER_BLOCK;
- enum vp8_denoiser_decision decision_u = COPY_BLOCK;
- enum vp8_denoiser_decision decision_v = COPY_BLOCK;
- if (zero_frame) {
- YV12_BUFFER_CONFIG *src = &denoiser->yv12_running_avg[frame];
- YV12_BUFFER_CONFIG *dst = &denoiser->yv12_mc_running_avg;
- YV12_BUFFER_CONFIG saved_pre, saved_dst;
- MB_MODE_INFO saved_mbmi;
- MACROBLOCKD *filter_xd = &x->e_mbd;
- MB_MODE_INFO *mbmi = &filter_xd->mode_info_context->mbmi;
- int sse_diff = 0;
- // Bias on zero motion vector sse.
- const int zero_bias = denoiser->denoise_pars.denoise_mv_bias;
- zero_mv_sse = (unsigned int)((int64_t)zero_mv_sse * zero_bias / 100);
- sse_diff = (int)zero_mv_sse - (int)best_sse;
- saved_mbmi = *mbmi;
- /* Use the best MV for the compensation. */
- mbmi->ref_frame = x->best_reference_frame;
- mbmi->mode = x->best_sse_inter_mode;
- mbmi->mv = x->best_sse_mv;
- mbmi->need_to_clamp_mvs = x->need_to_clamp_best_mvs;
- mv_col = x->best_sse_mv.as_mv.col;
- mv_row = x->best_sse_mv.as_mv.row;
- // Bias to zero_mv if small amount of motion.
- // Note sse_diff_thresh is intialized to zero, so this ensures
- // we will always choose zero_mv for denoising if
- // zero_mv_see <= best_sse (i.e., sse_diff <= 0).
- if ((unsigned int)(mv_row * mv_row + mv_col * mv_col) <=
- NOISE_MOTION_THRESHOLD) {
- sse_diff_thresh = (int)SSE_DIFF_THRESHOLD;
- }
- if (frame == INTRA_FRAME || sse_diff <= sse_diff_thresh) {
- /*
- * Handle intra blocks as referring to last frame with zero motion
- * and let the absolute pixel difference affect the filter factor.
- * Also consider small amount of motion as being random walk due
- * to noise, if it doesn't mean that we get a much bigger error.
- * Note that any changes to the mode info only affects the
- * denoising.
- */
- x->denoise_zeromv = 1;
- mbmi->ref_frame = x->best_zeromv_reference_frame;
- src = &denoiser->yv12_running_avg[zero_frame];
- mbmi->mode = ZEROMV;
- mbmi->mv.as_int = 0;
- x->best_sse_inter_mode = ZEROMV;
- x->best_sse_mv.as_int = 0;
- best_sse = zero_mv_sse;
- }
- mv_row = x->best_sse_mv.as_mv.row;
- mv_col = x->best_sse_mv.as_mv.col;
- motion_magnitude2 = mv_row * mv_row + mv_col * mv_col;
- motion_threshold =
- denoiser->denoise_pars.scale_motion_thresh * NOISE_MOTION_THRESHOLD;
- if (motion_magnitude2 <
- denoiser->denoise_pars.scale_increase_filter * NOISE_MOTION_THRESHOLD) {
- x->increase_denoising = 1;
- }
- sse_thresh = denoiser->denoise_pars.scale_sse_thresh * SSE_THRESHOLD;
- if (x->increase_denoising) {
- sse_thresh = denoiser->denoise_pars.scale_sse_thresh * SSE_THRESHOLD_HIGH;
- }
- if (best_sse > sse_thresh || motion_magnitude2 > motion_threshold) {
- decision = COPY_BLOCK;
- }
- // If block is considered skin, don't denoise if the block
- // (1) is selected as non-zero motion for current frame, or
- // (2) has not been selected as ZERO_LAST mode at least x past frames
- // in a row.
- // TODO(marpan): Parameter "x" should be varied with framerate.
- // In particualar, should be reduced for layers (base layer/LAST).
- if (x->is_skin && (consec_zero_last < 2 || motion_magnitude2 > 0)) {
- decision = COPY_BLOCK;
- }
- if (decision == FILTER_BLOCK) {
- saved_pre = filter_xd->pre;
- saved_dst = filter_xd->dst;
- /* Compensate the running average. */
- filter_xd->pre.y_buffer = src->y_buffer + recon_yoffset;
- filter_xd->pre.u_buffer = src->u_buffer + recon_uvoffset;
- filter_xd->pre.v_buffer = src->v_buffer + recon_uvoffset;
- /* Write the compensated running average to the destination buffer. */
- filter_xd->dst.y_buffer = dst->y_buffer + recon_yoffset;
- filter_xd->dst.u_buffer = dst->u_buffer + recon_uvoffset;
- filter_xd->dst.v_buffer = dst->v_buffer + recon_uvoffset;
- if (!x->skip) {
- vp8_build_inter_predictors_mb(filter_xd);
- } else {
- vp8_build_inter16x16_predictors_mb(
- filter_xd, filter_xd->dst.y_buffer, filter_xd->dst.u_buffer,
- filter_xd->dst.v_buffer, filter_xd->dst.y_stride,
- filter_xd->dst.uv_stride);
- }
- filter_xd->pre = saved_pre;
- filter_xd->dst = saved_dst;
- *mbmi = saved_mbmi;
- }
- } else {
- // zero_frame should always be 1 for real-time mode, as the
- // ZEROMV mode is always checked, so we should never go into this branch.
- // If case ZEROMV is not checked, then we will force no denoise (COPY).
- decision = COPY_BLOCK;
- }
- if (decision == FILTER_BLOCK) {
- unsigned char *mc_running_avg_y =
- denoiser->yv12_mc_running_avg.y_buffer + recon_yoffset;
- int mc_avg_y_stride = denoiser->yv12_mc_running_avg.y_stride;
- unsigned char *running_avg_y =
- denoiser->yv12_running_avg[INTRA_FRAME].y_buffer + recon_yoffset;
- int avg_y_stride = denoiser->yv12_running_avg[INTRA_FRAME].y_stride;
- /* Filter. */
- decision = vp8_denoiser_filter(mc_running_avg_y, mc_avg_y_stride,
- running_avg_y, avg_y_stride, x->thismb, 16,
- motion_magnitude2, x->increase_denoising);
- denoiser->denoise_state[block_index] =
- motion_magnitude2 > 0 ? kFilterNonZeroMV : kFilterZeroMV;
- // Only denoise UV for zero motion, and if y channel was denoised.
- if (denoiser->denoiser_mode != kDenoiserOnYOnly && motion_magnitude2 == 0 &&
- decision == FILTER_BLOCK) {
- unsigned char *mc_running_avg_u =
- denoiser->yv12_mc_running_avg.u_buffer + recon_uvoffset;
- unsigned char *running_avg_u =
- denoiser->yv12_running_avg[INTRA_FRAME].u_buffer + recon_uvoffset;
- unsigned char *mc_running_avg_v =
- denoiser->yv12_mc_running_avg.v_buffer + recon_uvoffset;
- unsigned char *running_avg_v =
- denoiser->yv12_running_avg[INTRA_FRAME].v_buffer + recon_uvoffset;
- int mc_avg_uv_stride = denoiser->yv12_mc_running_avg.uv_stride;
- int avg_uv_stride = denoiser->yv12_running_avg[INTRA_FRAME].uv_stride;
- int signal_stride = x->block[16].src_stride;
- decision_u = vp8_denoiser_filter_uv(
- mc_running_avg_u, mc_avg_uv_stride, running_avg_u, avg_uv_stride,
- x->block[16].src + *x->block[16].base_src, signal_stride,
- motion_magnitude2, 0);
- decision_v = vp8_denoiser_filter_uv(
- mc_running_avg_v, mc_avg_uv_stride, running_avg_v, avg_uv_stride,
- x->block[20].src + *x->block[20].base_src, signal_stride,
- motion_magnitude2, 0);
- }
- }
- if (decision == COPY_BLOCK) {
- /* No filtering of this block; it differs too much from the predictor,
- * or the motion vector magnitude is considered too big.
- */
- x->denoise_zeromv = 0;
- vp8_copy_mem16x16(
- x->thismb, 16,
- denoiser->yv12_running_avg[INTRA_FRAME].y_buffer + recon_yoffset,
- denoiser->yv12_running_avg[INTRA_FRAME].y_stride);
- denoiser->denoise_state[block_index] = kNoFilter;
- }
- if (denoiser->denoiser_mode != kDenoiserOnYOnly) {
- if (decision_u == COPY_BLOCK) {
- vp8_copy_mem8x8(
- x->block[16].src + *x->block[16].base_src, x->block[16].src_stride,
- denoiser->yv12_running_avg[INTRA_FRAME].u_buffer + recon_uvoffset,
- denoiser->yv12_running_avg[INTRA_FRAME].uv_stride);
- }
- if (decision_v == COPY_BLOCK) {
- vp8_copy_mem8x8(
- x->block[20].src + *x->block[20].base_src, x->block[16].src_stride,
- denoiser->yv12_running_avg[INTRA_FRAME].v_buffer + recon_uvoffset,
- denoiser->yv12_running_avg[INTRA_FRAME].uv_stride);
- }
- }
- // Option to selectively deblock the denoised signal, for y channel only.
- if (apply_spatial_loop_filter) {
- loop_filter_info lfi;
- int apply_filter_col = 0;
- int apply_filter_row = 0;
- int apply_filter = 0;
- int y_stride = denoiser->yv12_running_avg[INTRA_FRAME].y_stride;
- int uv_stride = denoiser->yv12_running_avg[INTRA_FRAME].uv_stride;
- // Fix filter level to some nominal value for now.
- int filter_level = 48;
- int hev_index = lfi_n->hev_thr_lut[INTER_FRAME][filter_level];
- lfi.mblim = lfi_n->mblim[filter_level];
- lfi.blim = lfi_n->blim[filter_level];
- lfi.lim = lfi_n->lim[filter_level];
- lfi.hev_thr = lfi_n->hev_thr[hev_index];
- // Apply filter if there is a difference in the denoiser filter state
- // between the current and left/top block, or if non-zero motion vector
- // is used for the motion-compensated filtering.
- if (mb_col > 0) {
- apply_filter_col =
- !((denoiser->denoise_state[block_index] ==
- denoiser->denoise_state[block_index - 1]) &&
- denoiser->denoise_state[block_index] != kFilterNonZeroMV);
- if (apply_filter_col) {
- // Filter left vertical edge.
- apply_filter = 1;
- vp8_loop_filter_mbv(
- denoiser->yv12_running_avg[INTRA_FRAME].y_buffer + recon_yoffset,
- NULL, NULL, y_stride, uv_stride, &lfi);
- }
- }
- if (mb_row > 0) {
- apply_filter_row =
- !((denoiser->denoise_state[block_index] ==
- denoiser->denoise_state[block_index - denoiser->num_mb_cols]) &&
- denoiser->denoise_state[block_index] != kFilterNonZeroMV);
- if (apply_filter_row) {
- // Filter top horizontal edge.
- apply_filter = 1;
- vp8_loop_filter_mbh(
- denoiser->yv12_running_avg[INTRA_FRAME].y_buffer + recon_yoffset,
- NULL, NULL, y_stride, uv_stride, &lfi);
- }
- }
- if (apply_filter) {
- // Update the signal block |x|. Pixel changes are only to top and/or
- // left boundary pixels: can we avoid full block copy here.
- vp8_copy_mem16x16(
- denoiser->yv12_running_avg[INTRA_FRAME].y_buffer + recon_yoffset,
- y_stride, x->thismb, 16);
- }
- }
- }
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