ac3dsp_init_arm.c 3.2 KB

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  1. /*
  2. * Copyright (c) 2011 Mans Rullgard <mans@mansr.com>
  3. *
  4. * This file is part of FFmpeg.
  5. *
  6. * FFmpeg is free software; you can redistribute it and/or
  7. * modify it under the terms of the GNU Lesser General Public
  8. * License as published by the Free Software Foundation; either
  9. * version 2.1 of the License, or (at your option) any later version.
  10. *
  11. * FFmpeg is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * Lesser General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU Lesser General Public
  17. * License along with FFmpeg; if not, write to the Free Software
  18. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  19. */
  20. #include <stdint.h>
  21. #include "libavutil/arm/cpu.h"
  22. #include "libavutil/attributes.h"
  23. #include "libavcodec/ac3dsp.h"
  24. #include "config.h"
  25. void ff_ac3_exponent_min_neon(uint8_t *exp, int num_reuse_blocks, int nb_coefs);
  26. int ff_ac3_max_msb_abs_int16_neon(const int16_t *src, int len);
  27. void ff_ac3_lshift_int16_neon(int16_t *src, unsigned len, unsigned shift);
  28. void ff_ac3_rshift_int32_neon(int32_t *src, unsigned len, unsigned shift);
  29. void ff_float_to_fixed24_neon(int32_t *dst, const float *src, unsigned int len);
  30. void ff_ac3_extract_exponents_neon(uint8_t *exp, int32_t *coef, int nb_coefs);
  31. void ff_apply_window_int16_neon(int16_t *dst, const int16_t *src,
  32. const int16_t *window, unsigned n);
  33. void ff_ac3_sum_square_butterfly_int32_neon(int64_t sum[4],
  34. const int32_t *coef0,
  35. const int32_t *coef1,
  36. int len);
  37. void ff_ac3_sum_square_butterfly_float_neon(float sum[4],
  38. const float *coef0,
  39. const float *coef1,
  40. int len);
  41. void ff_ac3_bit_alloc_calc_bap_armv6(int16_t *mask, int16_t *psd,
  42. int start, int end,
  43. int snr_offset, int floor,
  44. const uint8_t *bap_tab, uint8_t *bap);
  45. void ff_ac3_update_bap_counts_arm(uint16_t mant_cnt[16], uint8_t *bap, int len);
  46. av_cold void ff_ac3dsp_init_arm(AC3DSPContext *c, int bit_exact)
  47. {
  48. int cpu_flags = av_get_cpu_flags();
  49. c->update_bap_counts = ff_ac3_update_bap_counts_arm;
  50. if (have_armv6(cpu_flags)) {
  51. c->bit_alloc_calc_bap = ff_ac3_bit_alloc_calc_bap_armv6;
  52. }
  53. if (have_neon(cpu_flags)) {
  54. c->ac3_exponent_min = ff_ac3_exponent_min_neon;
  55. c->ac3_max_msb_abs_int16 = ff_ac3_max_msb_abs_int16_neon;
  56. c->ac3_lshift_int16 = ff_ac3_lshift_int16_neon;
  57. c->ac3_rshift_int32 = ff_ac3_rshift_int32_neon;
  58. c->float_to_fixed24 = ff_float_to_fixed24_neon;
  59. c->extract_exponents = ff_ac3_extract_exponents_neon;
  60. c->apply_window_int16 = ff_apply_window_int16_neon;
  61. c->sum_square_butterfly_int32 = ff_ac3_sum_square_butterfly_int32_neon;
  62. c->sum_square_butterfly_float = ff_ac3_sum_square_butterfly_float_neon;
  63. }
  64. }