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base64.c 5.3 KB

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  1. /*
  2. * Copyright (c) 2006 Ryan Martell. (rdm4@martellventures.com)
  3. *
  4. * This file is part of FFmpeg.
  5. *
  6. * FFmpeg is free software; you can redistribute it and/or
  7. * modify it under the terms of the GNU Lesser General Public
  8. * License as published by the Free Software Foundation; either
  9. * version 2.1 of the License, or (at your option) any later version.
  10. *
  11. * FFmpeg is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * Lesser General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU Lesser General Public
  17. * License along with FFmpeg; if not, write to the Free Software
  18. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  19. */
  20. /**
  21. * @file
  22. * @brief Base64 encode/decode
  23. * @author Ryan Martell <rdm4@martellventures.com> (with lots of Michael)
  24. */
  25. #include "common.h"
  26. #include "base64.h"
  27. #include "intreadwrite.h"
  28. #include "timer.h"
  29. /* ---------------- private code */
  30. static const uint8_t map2[256] =
  31. {
  32. 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  33. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  34. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  35. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  36. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  37. 0xff, 0xff, 0xff,
  38. 0x3e, 0xff, 0xff, 0xff, 0x3f, 0x34, 0x35, 0x36,
  39. 0x37, 0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0xff,
  40. 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0x00, 0x01,
  41. 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09,
  42. 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11,
  43. 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19,
  44. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1a, 0x1b,
  45. 0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22, 0x23,
  46. 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b,
  47. 0x2c, 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x33,
  48. 0xff, 0xff, 0xff, 0xff, 0xff,
  49. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  50. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  51. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  52. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  53. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  54. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  55. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  56. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  57. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  58. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  59. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  60. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  61. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  62. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  63. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  64. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  65. };
  66. #define BASE64_DEC_STEP(i) do { \
  67. bits = map2[in[i]]; \
  68. if (bits & 0x80) \
  69. goto out ## i; \
  70. v = i ? (v << 6) + bits : bits; \
  71. } while(0)
  72. int av_base64_decode(uint8_t *out, const char *in_str, int out_size)
  73. {
  74. uint8_t *dst = out;
  75. uint8_t *end = out + out_size;
  76. // no sign extension
  77. const uint8_t *in = in_str;
  78. unsigned bits = 0xff;
  79. unsigned v;
  80. while (end - dst > 3) {
  81. BASE64_DEC_STEP(0);
  82. BASE64_DEC_STEP(1);
  83. BASE64_DEC_STEP(2);
  84. BASE64_DEC_STEP(3);
  85. // Using AV_WB32 directly confuses compiler
  86. v = av_be2ne32(v << 8);
  87. AV_WN32(dst, v);
  88. dst += 3;
  89. in += 4;
  90. }
  91. if (end - dst) {
  92. BASE64_DEC_STEP(0);
  93. BASE64_DEC_STEP(1);
  94. BASE64_DEC_STEP(2);
  95. BASE64_DEC_STEP(3);
  96. *dst++ = v >> 16;
  97. if (end - dst)
  98. *dst++ = v >> 8;
  99. if (end - dst)
  100. *dst++ = v;
  101. in += 4;
  102. }
  103. while (1) {
  104. BASE64_DEC_STEP(0);
  105. in++;
  106. BASE64_DEC_STEP(0);
  107. in++;
  108. BASE64_DEC_STEP(0);
  109. in++;
  110. BASE64_DEC_STEP(0);
  111. in++;
  112. }
  113. out3:
  114. *dst++ = v >> 10;
  115. v <<= 2;
  116. out2:
  117. *dst++ = v >> 4;
  118. out1:
  119. out0:
  120. return bits & 1 ? AVERROR_INVALIDDATA : dst - out;
  121. }
  122. /*****************************************************************************
  123. * b64_encode: Stolen from VLC's http.c.
  124. * Simplified by Michael.
  125. * Fixed edge cases and made it work from data (vs. strings) by Ryan.
  126. *****************************************************************************/
  127. char *av_base64_encode(char *out, int out_size, const uint8_t *in, int in_size)
  128. {
  129. static const char b64[] =
  130. "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
  131. char *ret, *dst;
  132. unsigned i_bits = 0;
  133. int i_shift = 0;
  134. int bytes_remaining = in_size;
  135. if (in_size >= UINT_MAX / 4 ||
  136. out_size < AV_BASE64_SIZE(in_size))
  137. return NULL;
  138. ret = dst = out;
  139. while (bytes_remaining > 3) {
  140. i_bits = AV_RB32(in);
  141. in += 3; bytes_remaining -= 3;
  142. *dst++ = b64[ i_bits>>26 ];
  143. *dst++ = b64[(i_bits>>20) & 0x3F];
  144. *dst++ = b64[(i_bits>>14) & 0x3F];
  145. *dst++ = b64[(i_bits>>8 ) & 0x3F];
  146. }
  147. i_bits = 0;
  148. while (bytes_remaining) {
  149. i_bits = (i_bits << 8) + *in++;
  150. bytes_remaining--;
  151. i_shift += 8;
  152. }
  153. while (i_shift > 0) {
  154. *dst++ = b64[(i_bits << 6 >> i_shift) & 0x3f];
  155. i_shift -= 6;
  156. }
  157. while ((dst - ret) & 3)
  158. *dst++ = '=';
  159. *dst = '\0';
  160. return ret;
  161. }