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- /*
- * AC-3 Audio Decoder
- * This code was developed as part of Google Summer of Code 2006.
- * E-AC-3 support was added as part of Google Summer of Code 2007.
- *
- * Copyright (c) 2006 Kartikey Mahendra BHATT (bhattkm at gmail dot com)
- * Copyright (c) 2007-2008 Bartlomiej Wolowiec <bartek.wolowiec@gmail.com>
- * Copyright (c) 2007 Justin Ruggles <justin.ruggles@gmail.com>
- *
- * This file is part of FFmpeg.
- *
- * FFmpeg is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * FFmpeg is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
- /**
- * Upmix delay samples from stereo to original channel layout.
- */
- #include "ac3dec.h"
- #include "eac3dec.c"
- #include "ac3dec.c"
- static const AVOption options[] = {
- { "cons_noisegen", "enable consistent noise generation", OFFSET(consistent_noise_generation), AV_OPT_TYPE_BOOL, {.i64 = 0 }, 0, 1, PAR },
- { "drc_scale", "percentage of dynamic range compression to apply", OFFSET(drc_scale), AV_OPT_TYPE_FLOAT, {.dbl = 1.0}, 0.0, 6.0, PAR },
- { "heavy_compr", "enable heavy dynamic range compression", OFFSET(heavy_compression), AV_OPT_TYPE_BOOL, {.i64 = 0 }, 0, 1, PAR },
- { "target_level", "target level in -dBFS (0 not applied)", OFFSET(target_level), AV_OPT_TYPE_INT, {.i64 = 0 }, -31, 0, PAR },
- {"dmix_mode", "Preferred Stereo Downmix Mode", OFFSET(preferred_stereo_downmix), AV_OPT_TYPE_INT, {.i64 = -1 }, -1, 2, 0, "dmix_mode"},
- {"ltrt_cmixlev", "Lt/Rt Center Mix Level", OFFSET(ltrt_center_mix_level), AV_OPT_TYPE_FLOAT, {.dbl = -1.0 }, -1.0, 2.0, 0},
- {"ltrt_surmixlev", "Lt/Rt Surround Mix Level", OFFSET(ltrt_surround_mix_level), AV_OPT_TYPE_FLOAT, {.dbl = -1.0 }, -1.0, 2.0, 0},
- {"loro_cmixlev", "Lo/Ro Center Mix Level", OFFSET(loro_center_mix_level), AV_OPT_TYPE_FLOAT, {.dbl = -1.0 }, -1.0, 2.0, 0},
- {"loro_surmixlev", "Lo/Ro Surround Mix Level", OFFSET(loro_surround_mix_level), AV_OPT_TYPE_FLOAT, {.dbl = -1.0 }, -1.0, 2.0, 0},
- { NULL},
- };
- static const AVClass ac3_decoder_class = {
- .class_name = "AC3 decoder",
- .item_name = av_default_item_name,
- .option = options,
- .version = LIBAVUTIL_VERSION_INT,
- };
- AVCodec ff_ac3_decoder = {
- .name = "ac3",
- .type = AVMEDIA_TYPE_AUDIO,
- .id = AV_CODEC_ID_AC3,
- .priv_data_size = sizeof (AC3DecodeContext),
- .init = ac3_decode_init,
- .close = ac3_decode_end,
- .decode = ac3_decode_frame,
- .capabilities = AV_CODEC_CAP_DR1,
- .long_name = NULL_IF_CONFIG_SMALL("ATSC A/52A (AC-3)"),
- .sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP,
- AV_SAMPLE_FMT_NONE },
- .priv_class = &ac3_decoder_class,
- };
- #if CONFIG_EAC3_DECODER
- static const AVClass eac3_decoder_class = {
- .class_name = "E-AC3 decoder",
- .item_name = av_default_item_name,
- .option = options,
- .version = LIBAVUTIL_VERSION_INT,
- };
- AVCodec ff_eac3_decoder = {
- .name = "eac3",
- .type = AVMEDIA_TYPE_AUDIO,
- .id = AV_CODEC_ID_EAC3,
- .priv_data_size = sizeof (AC3DecodeContext),
- .init = ac3_decode_init,
- .close = ac3_decode_end,
- .decode = ac3_decode_frame,
- .capabilities = AV_CODEC_CAP_DR1,
- .long_name = NULL_IF_CONFIG_SMALL("ATSC A/52B (AC-3, E-AC-3)"),
- .sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP,
- AV_SAMPLE_FMT_NONE },
- .priv_class = &eac3_decoder_class,
- };
- #endif
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