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- // SPDX-FileCopyrightText: 2023 The Pion community <https://pion.ly>
- // SPDX-License-Identifier: MIT
- package ice
- import (
- "fmt"
- "github.com/pion/stun"
- )
- func newCandidatePair(local, remote Candidate, controlling bool) *CandidatePair {
- return &CandidatePair{
- iceRoleControlling: controlling,
- Remote: remote,
- Local: local,
- state: CandidatePairStateWaiting,
- }
- }
- // CandidatePair is a combination of a
- // local and remote candidate
- type CandidatePair struct {
- iceRoleControlling bool
- Remote Candidate
- Local Candidate
- bindingRequestCount uint16
- state CandidatePairState
- nominated bool
- nominateOnBindingSuccess bool
- }
- func (p *CandidatePair) String() string {
- if p == nil {
- return ""
- }
- return fmt.Sprintf("prio %d (local, prio %d) %s <-> %s (remote, prio %d)",
- p.priority(), p.Local.Priority(), p.Local, p.Remote, p.Remote.Priority())
- }
- func (p *CandidatePair) equal(other *CandidatePair) bool {
- if p == nil && other == nil {
- return true
- }
- if p == nil || other == nil {
- return false
- }
- return p.Local.Equal(other.Local) && p.Remote.Equal(other.Remote)
- }
- // RFC 5245 - 5.7.2. Computing Pair Priority and Ordering Pairs
- // Let G be the priority for the candidate provided by the controlling
- // agent. Let D be the priority for the candidate provided by the
- // controlled agent.
- // pair priority = 2^32*MIN(G,D) + 2*MAX(G,D) + (G>D?1:0)
- func (p *CandidatePair) priority() uint64 {
- var g, d uint32
- if p.iceRoleControlling {
- g = p.Local.Priority()
- d = p.Remote.Priority()
- } else {
- g = p.Remote.Priority()
- d = p.Local.Priority()
- }
- // Just implement these here rather
- // than fooling around with the math package
- min := func(x, y uint32) uint64 {
- if x < y {
- return uint64(x)
- }
- return uint64(y)
- }
- max := func(x, y uint32) uint64 {
- if x > y {
- return uint64(x)
- }
- return uint64(y)
- }
- cmp := func(x, y uint32) uint64 {
- if x > y {
- return uint64(1)
- }
- return uint64(0)
- }
- // 1<<32 overflows uint32; and if both g && d are
- // maxUint32, this result would overflow uint64
- return (1<<32-1)*min(g, d) + 2*max(g, d) + cmp(g, d)
- }
- func (p *CandidatePair) Write(b []byte) (int, error) {
- return p.Local.writeTo(b, p.Remote)
- }
- func (a *Agent) sendSTUN(msg *stun.Message, local, remote Candidate) {
- _, err := local.writeTo(msg.Raw, remote)
- if err != nil {
- a.log.Tracef("failed to send STUN message: %s", err)
- }
- }
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