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- /* SPDX-License-Identifier: MPL-1.1 OR GPL-2.0-or-later */
- /*
- * The contents of this file are subject to the Mozilla Public
- * License Version 1.1 (the "License"); you may not use this file
- * except in compliance with the License. You may obtain a copy of
- * the License at http://www.mozilla.org/MPL/
- *
- * Software distributed under the License is distributed on an "AS
- * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
- * implied. See the License for the specific language governing
- * rights and limitations under the License.
- *
- * The Original Code is the Netscape Portable Runtime library.
- *
- * The Initial Developer of the Original Code is Netscape
- * Communications Corporation. Portions created by Netscape are
- * Copyright (C) 1994-2000 Netscape Communications Corporation. All
- * Rights Reserved.
- *
- * Contributor(s): Silicon Graphics, Inc.
- *
- * Portions created by SGI are Copyright (C) 2000-2001 Silicon
- * Graphics, Inc. All Rights Reserved.
- *
- * Alternatively, the contents of this file may be used under the
- * terms of the GNU General Public License Version 2 or later (the
- * "GPL"), in which case the provisions of the GPL are applicable
- * instead of those above. If you wish to allow use of your
- * version of this file only under the terms of the GPL and not to
- * allow others to use your version of this file under the MPL,
- * indicate your decision by deleting the provisions above and
- * replace them with the notice and other provisions required by
- * the GPL. If you do not delete the provisions above, a recipient
- * may use your version of this file under either the MPL or the
- * GPL.
- */
- /*
- * This file is derived directly from Netscape Communications Corporation,
- * and consists of extensive modifications made during the year(s) 1999-2000.
- */
- #include <stdlib.h>
- #include <unistd.h>
- #include <fcntl.h>
- #include <string.h>
- #include <time.h>
- #include <errno.h>
- #include "common.h"
- /* merge from https://github.com/toffaletti/state-threads/commit/7f57fc9acc05e657bca1223f1e5b9b1a45ed929b */
- #ifndef NVALGRIND
- #include <valgrind/valgrind.h>
- #endif
- // Global stat.
- #if defined(DEBUG) && defined(DEBUG_STATS)
- __thread unsigned long long _st_stat_sched_15ms = 0;
- __thread unsigned long long _st_stat_sched_20ms = 0;
- __thread unsigned long long _st_stat_sched_25ms = 0;
- __thread unsigned long long _st_stat_sched_30ms = 0;
- __thread unsigned long long _st_stat_sched_35ms = 0;
- __thread unsigned long long _st_stat_sched_40ms = 0;
- __thread unsigned long long _st_stat_sched_80ms = 0;
- __thread unsigned long long _st_stat_sched_160ms = 0;
- __thread unsigned long long _st_stat_sched_s = 0;
- __thread unsigned long long _st_stat_thread_run = 0;
- __thread unsigned long long _st_stat_thread_idle = 0;
- __thread unsigned long long _st_stat_thread_yield = 0;
- __thread unsigned long long _st_stat_thread_yield2 = 0;
- #endif
- /* Global data */
- __thread _st_vp_t _st_this_vp; /* This VP */
- __thread _st_thread_t *_st_this_thread; /* Current thread */
- __thread int _st_active_count = 0; /* Active thread count */
- __thread time_t _st_curr_time = 0; /* Current time as returned by time(2) */
- __thread st_utime_t _st_last_tset; /* Last time it was fetched */
- // We should initialize the thread-local variable in st_init().
- extern __thread _st_clist_t _st_free_stacks;
- int st_poll(struct pollfd *pds, int npds, st_utime_t timeout)
- {
- struct pollfd *pd;
- struct pollfd *epd = pds + npds;
- _st_pollq_t pq;
- _st_thread_t *me = _ST_CURRENT_THREAD();
- int n;
-
- if (me->flags & _ST_FL_INTERRUPT) {
- me->flags &= ~_ST_FL_INTERRUPT;
- errno = EINTR;
- return -1;
- }
-
- if ((*_st_eventsys->pollset_add)(pds, npds) < 0)
- return -1;
-
- pq.pds = pds;
- pq.npds = npds;
- pq.thread = me;
- pq.on_ioq = 1;
- _ST_ADD_IOQ(pq);
- if (timeout != ST_UTIME_NO_TIMEOUT)
- _ST_ADD_SLEEPQ(me, timeout);
- me->state = _ST_ST_IO_WAIT;
-
- _ST_SWITCH_CONTEXT(me);
-
- n = 0;
- if (pq.on_ioq) {
- /* If we timed out, the pollq might still be on the ioq. Remove it */
- _ST_DEL_IOQ(pq);
- (*_st_eventsys->pollset_del)(pds, npds);
- } else {
- /* Count the number of ready descriptors */
- for (pd = pds; pd < epd; pd++) {
- if (pd->revents)
- n++;
- }
- }
-
- if (me->flags & _ST_FL_INTERRUPT) {
- me->flags &= ~_ST_FL_INTERRUPT;
- errno = EINTR;
- return -1;
- }
-
- return n;
- }
- void _st_vp_schedule(void)
- {
- _st_thread_t *thread;
-
- if (_ST_RUNQ.next != &_ST_RUNQ) {
- #if defined(DEBUG) && defined(DEBUG_STATS)
- ++_st_stat_thread_run;
- #endif
- /* Pull thread off of the run queue */
- thread = _ST_THREAD_PTR(_ST_RUNQ.next);
- _ST_DEL_RUNQ(thread);
- } else {
- #if defined(DEBUG) && defined(DEBUG_STATS)
- ++_st_stat_thread_idle;
- #endif
- /* If there are no threads to run, switch to the idle thread */
- thread = _st_this_vp.idle_thread;
- }
- ST_ASSERT(thread->state == _ST_ST_RUNNABLE);
-
- /* Resume the thread */
- thread->state = _ST_ST_RUNNING;
- _ST_RESTORE_CONTEXT(thread);
- }
- /*
- * Initialize this Virtual Processor
- */
- int st_init(void)
- {
- _st_thread_t *thread;
- if (_st_active_count) {
- /* Already initialized */
- return 0;
- }
-
- /* We can ignore return value here */
- st_set_eventsys(ST_EVENTSYS_DEFAULT);
-
- if (_st_io_init() < 0)
- return -1;
- // Initialize the thread-local variables.
- ST_INIT_CLIST(&_st_free_stacks);
- // Initialize ST.
- memset(&_st_this_vp, 0, sizeof(_st_vp_t));
-
- ST_INIT_CLIST(&_ST_RUNQ);
- ST_INIT_CLIST(&_ST_IOQ);
- ST_INIT_CLIST(&_ST_ZOMBIEQ);
- #ifdef DEBUG
- ST_INIT_CLIST(&_ST_THREADQ);
- #endif
-
- if ((*_st_eventsys->init)() < 0)
- return -1;
-
- _st_this_vp.pagesize = getpagesize();
- _st_this_vp.last_clock = st_utime();
-
- /*
- * Create idle thread
- */
- _st_this_vp.idle_thread = st_thread_create(_st_idle_thread_start, NULL, 0, 0);
- if (!_st_this_vp.idle_thread)
- return -1;
- _st_this_vp.idle_thread->flags = _ST_FL_IDLE_THREAD;
- _st_active_count--;
- _ST_DEL_RUNQ(_st_this_vp.idle_thread);
-
- /*
- * Initialize primordial thread
- */
- thread = (_st_thread_t *) calloc(1, sizeof(_st_thread_t) + (ST_KEYS_MAX * sizeof(void *)));
- if (!thread)
- return -1;
- thread->private_data = (void **) (thread + 1);
- thread->state = _ST_ST_RUNNING;
- thread->flags = _ST_FL_PRIMORDIAL;
- _ST_SET_CURRENT_THREAD(thread);
- _st_active_count++;
- #ifdef DEBUG
- _ST_ADD_THREADQ(thread);
- #endif
-
- return 0;
- }
- /*
- * Destroy this Virtual Processor
- */
- void st_destroy(void)
- {
- (*_st_eventsys->destroy)();
- }
- #ifdef ST_SWITCH_CB
- st_switch_cb_t st_set_switch_in_cb(st_switch_cb_t cb)
- {
- st_switch_cb_t ocb = _st_this_vp.switch_in_cb;
- _st_this_vp.switch_in_cb = cb;
- return ocb;
- }
- st_switch_cb_t st_set_switch_out_cb(st_switch_cb_t cb)
- {
- st_switch_cb_t ocb = _st_this_vp.switch_out_cb;
- _st_this_vp.switch_out_cb = cb;
- return ocb;
- }
- #endif
- /*
- * Start function for the idle thread
- */
- /* ARGSUSED */
- void *_st_idle_thread_start(void *arg)
- {
- _st_thread_t *me = _ST_CURRENT_THREAD();
-
- while (_st_active_count > 0) {
- /* Idle vp till I/O is ready or the smallest timeout expired */
- _ST_VP_IDLE();
-
- /* Check sleep queue for expired threads */
- _st_vp_check_clock();
-
- me->state = _ST_ST_RUNNABLE;
- _ST_SWITCH_CONTEXT(me);
- }
-
- /* No more threads */
- exit(0);
-
- /* NOTREACHED */
- return NULL;
- }
- void st_thread_exit(void *retval)
- {
- _st_thread_t *thread = _ST_CURRENT_THREAD();
-
- thread->retval = retval;
- _st_thread_cleanup(thread);
- _st_active_count--;
- if (thread->term) {
- /* Put thread on the zombie queue */
- thread->state = _ST_ST_ZOMBIE;
- _ST_ADD_ZOMBIEQ(thread);
-
- /* Notify on our termination condition variable */
- st_cond_signal(thread->term);
-
- /* Switch context and come back later */
- _ST_SWITCH_CONTEXT(thread);
-
- /* Continue the cleanup */
- st_cond_destroy(thread->term);
- thread->term = NULL;
- }
-
- #ifdef DEBUG
- _ST_DEL_THREADQ(thread);
- #endif
-
- /* merge from https://github.com/toffaletti/state-threads/commit/7f57fc9acc05e657bca1223f1e5b9b1a45ed929b */
- #ifndef NVALGRIND
- if (!(thread->flags & _ST_FL_PRIMORDIAL)) {
- VALGRIND_STACK_DEREGISTER(thread->stack->valgrind_stack_id);
- }
- #endif
-
- if (!(thread->flags & _ST_FL_PRIMORDIAL))
- _st_stack_free(thread->stack);
-
- /* Find another thread to run */
- _ST_SWITCH_CONTEXT(thread);
- /* Not going to land here */
- }
- int st_thread_join(_st_thread_t *thread, void **retvalp)
- {
- _st_cond_t *term = thread->term;
-
- /* Can't join a non-joinable thread */
- if (term == NULL) {
- errno = EINVAL;
- return -1;
- }
- if (_ST_CURRENT_THREAD() == thread) {
- errno = EDEADLK;
- return -1;
- }
-
- /* Multiple threads can't wait on the same joinable thread */
- if (term->wait_q.next != &term->wait_q) {
- errno = EINVAL;
- return -1;
- }
-
- while (thread->state != _ST_ST_ZOMBIE) {
- if (st_cond_timedwait(term, ST_UTIME_NO_TIMEOUT) != 0)
- return -1;
- }
-
- if (retvalp)
- *retvalp = thread->retval;
-
- /*
- * Remove target thread from the zombie queue and make it runnable.
- * When it gets scheduled later, it will do the clean up.
- */
- thread->state = _ST_ST_RUNNABLE;
- _ST_DEL_ZOMBIEQ(thread);
- _ST_ADD_RUNQ(thread);
-
- return 0;
- }
- void _st_thread_main(void)
- {
- _st_thread_t *thread = _ST_CURRENT_THREAD();
-
- /*
- * Cap the stack by zeroing out the saved return address register
- * value. This allows some debugging/profiling tools to know when
- * to stop unwinding the stack. It's a no-op on most platforms.
- */
- MD_CAP_STACK(&thread);
-
- /* Run thread main */
- thread->retval = (*thread->start)(thread->arg);
-
- /* All done, time to go away */
- st_thread_exit(thread->retval);
- }
- /*
- * Insert "thread" into the timeout heap, in the position
- * specified by thread->heap_index. See docs/timeout_heap.txt
- * for details about the timeout heap.
- */
- static _st_thread_t **heap_insert(_st_thread_t *thread) {
- int target = thread->heap_index;
- int s = target;
- _st_thread_t **p = &_ST_SLEEPQ;
- int bits = 0;
- int bit;
- int index = 1;
-
- while (s) {
- s >>= 1;
- bits++;
- }
- for (bit = bits - 2; bit >= 0; bit--) {
- if (thread->due < (*p)->due) {
- _st_thread_t *t = *p;
- thread->left = t->left;
- thread->right = t->right;
- *p = thread;
- thread->heap_index = index;
- thread = t;
- }
- index <<= 1;
- if (target & (1 << bit)) {
- p = &((*p)->right);
- index |= 1;
- } else {
- p = &((*p)->left);
- }
- }
- thread->heap_index = index;
- *p = thread;
- thread->left = thread->right = NULL;
- return p;
- }
- /*
- * Delete "thread" from the timeout heap.
- */
- static void heap_delete(_st_thread_t *thread) {
- _st_thread_t *t, **p;
- int bits = 0;
- int s, bit;
-
- /* First find and unlink the last heap element */
- p = &_ST_SLEEPQ;
- s = _ST_SLEEPQ_SIZE;
- while (s) {
- s >>= 1;
- bits++;
- }
- for (bit = bits - 2; bit >= 0; bit--) {
- if (_ST_SLEEPQ_SIZE & (1 << bit)) {
- p = &((*p)->right);
- } else {
- p = &((*p)->left);
- }
- }
- t = *p;
- *p = NULL;
- --_ST_SLEEPQ_SIZE;
- if (t != thread) {
- /*
- * Insert the unlinked last element in place of the element we are deleting
- */
- t->heap_index = thread->heap_index;
- p = heap_insert(t);
- t = *p;
- t->left = thread->left;
- t->right = thread->right;
-
- /*
- * Reestablish the heap invariant.
- */
- for (;;) {
- _st_thread_t *y; /* The younger child */
- int index_tmp;
- if (t->left == NULL)
- break;
- else if (t->right == NULL)
- y = t->left;
- else if (t->left->due < t->right->due)
- y = t->left;
- else
- y = t->right;
- if (t->due > y->due) {
- _st_thread_t *tl = y->left;
- _st_thread_t *tr = y->right;
- *p = y;
- if (y == t->left) {
- y->left = t;
- y->right = t->right;
- p = &y->left;
- } else {
- y->left = t->left;
- y->right = t;
- p = &y->right;
- }
- t->left = tl;
- t->right = tr;
- index_tmp = t->heap_index;
- t->heap_index = y->heap_index;
- y->heap_index = index_tmp;
- } else {
- break;
- }
- }
- }
- thread->left = thread->right = NULL;
- }
- void _st_add_sleep_q(_st_thread_t *thread, st_utime_t timeout)
- {
- thread->due = _ST_LAST_CLOCK + timeout;
- thread->flags |= _ST_FL_ON_SLEEPQ;
- thread->heap_index = ++_ST_SLEEPQ_SIZE;
- heap_insert(thread);
- }
- void _st_del_sleep_q(_st_thread_t *thread)
- {
- heap_delete(thread);
- thread->flags &= ~_ST_FL_ON_SLEEPQ;
- }
- void _st_vp_check_clock(void)
- {
- _st_thread_t *thread;
- st_utime_t now;
- #if defined(DEBUG) && defined(DEBUG_STATS)
- st_utime_t elapsed;
- #endif
- now = st_utime();
- #if defined(DEBUG) && defined(DEBUG_STATS)
- elapsed = now < _ST_LAST_CLOCK? 0 : now - _ST_LAST_CLOCK; // Might step back.
- #endif
- _ST_LAST_CLOCK = now;
- #if defined(DEBUG) && defined(DEBUG_STATS)
- if (elapsed <= 10000) {
- ++_st_stat_sched_15ms;
- } else if (elapsed <= 21000) {
- ++_st_stat_sched_20ms;
- } else if (elapsed <= 25000) {
- ++_st_stat_sched_25ms;
- } else if (elapsed <= 30000) {
- ++_st_stat_sched_30ms;
- } else if (elapsed <= 35000) {
- ++_st_stat_sched_35ms;
- } else if (elapsed <= 40000) {
- ++_st_stat_sched_40ms;
- } else if (elapsed <= 80000) {
- ++_st_stat_sched_80ms;
- } else if (elapsed <= 160000) {
- ++_st_stat_sched_160ms;
- } else {
- ++_st_stat_sched_s;
- }
- #endif
-
- if (_st_curr_time && now - _st_last_tset > 999000) {
- _st_curr_time = time(NULL);
- _st_last_tset = now;
- }
-
- while (_ST_SLEEPQ != NULL) {
- thread = _ST_SLEEPQ;
- ST_ASSERT(thread->flags & _ST_FL_ON_SLEEPQ);
- if (thread->due > now)
- break;
- _ST_DEL_SLEEPQ(thread);
-
- /* If thread is waiting on condition variable, set the time out flag */
- if (thread->state == _ST_ST_COND_WAIT)
- thread->flags |= _ST_FL_TIMEDOUT;
-
- /* Make thread runnable */
- ST_ASSERT(!(thread->flags & _ST_FL_IDLE_THREAD));
- thread->state = _ST_ST_RUNNABLE;
- // Insert at the head of RunQ, to execute timer first.
- _ST_INSERT_RUNQ(thread);
- }
- }
- void st_thread_yield()
- {
- _st_thread_t *me = _ST_CURRENT_THREAD();
- #if defined(DEBUG) && defined(DEBUG_STATS)
- ++_st_stat_thread_yield;
- #endif
- /* Check sleep queue for expired threads */
- _st_vp_check_clock();
- // If not thread in RunQ to yield to, ignore and continue to run.
- if (_ST_RUNQ.next == &_ST_RUNQ) {
- return;
- }
- #if defined(DEBUG) && defined(DEBUG_STATS)
- ++_st_stat_thread_yield2;
- #endif
- // Append thread to the tail of RunQ, we will back after all threads executed.
- me->state = _ST_ST_RUNNABLE;
- _ST_ADD_RUNQ(me);
- // Yield to other threads in the RunQ.
- _ST_SWITCH_CONTEXT(me);
- }
- void st_thread_interrupt(_st_thread_t *thread)
- {
- /* If thread is already dead */
- if (thread->state == _ST_ST_ZOMBIE)
- return;
-
- thread->flags |= _ST_FL_INTERRUPT;
-
- if (thread->state == _ST_ST_RUNNING || thread->state == _ST_ST_RUNNABLE)
- return;
-
- if (thread->flags & _ST_FL_ON_SLEEPQ)
- _ST_DEL_SLEEPQ(thread);
-
- /* Make thread runnable */
- thread->state = _ST_ST_RUNNABLE;
- _ST_ADD_RUNQ(thread);
- }
- _st_thread_t *st_thread_create(void *(*start)(void *arg), void *arg, int joinable, int stk_size)
- {
- _st_thread_t *thread;
- _st_stack_t *stack;
- void **ptds;
- char *sp;
-
- /* Adjust stack size */
- if (stk_size == 0)
- stk_size = ST_DEFAULT_STACK_SIZE;
- stk_size = ((stk_size + _ST_PAGE_SIZE - 1) / _ST_PAGE_SIZE) * _ST_PAGE_SIZE;
- stack = _st_stack_new(stk_size);
- if (!stack)
- return NULL;
-
- /* Allocate thread object and per-thread data off the stack */
- sp = stack->stk_top;
- sp = sp - (ST_KEYS_MAX * sizeof(void *));
- ptds = (void **) sp;
- sp = sp - sizeof(_st_thread_t);
- thread = (_st_thread_t *) sp;
-
- /* Make stack 64-byte aligned */
- if ((unsigned long)sp & 0x3f)
- sp = sp - ((unsigned long)sp & 0x3f);
- stack->sp = sp - _ST_STACK_PAD_SIZE;
- memset(thread, 0, sizeof(_st_thread_t));
- memset(ptds, 0, ST_KEYS_MAX * sizeof(void *));
-
- /* Initialize thread */
- thread->private_data = ptds;
- thread->stack = stack;
- thread->start = start;
- thread->arg = arg;
- _ST_INIT_CONTEXT(thread, stack->sp, _st_thread_main);
- /* If thread is joinable, allocate a termination condition variable */
- if (joinable) {
- thread->term = st_cond_new();
- if (thread->term == NULL) {
- _st_stack_free(thread->stack);
- return NULL;
- }
- }
-
- /* Make thread runnable */
- thread->state = _ST_ST_RUNNABLE;
- _st_active_count++;
- _ST_ADD_RUNQ(thread);
- #ifdef DEBUG
- _ST_ADD_THREADQ(thread);
- #endif
-
- /* merge from https://github.com/toffaletti/state-threads/commit/7f57fc9acc05e657bca1223f1e5b9b1a45ed929b */
- #ifndef NVALGRIND
- if (!(thread->flags & _ST_FL_PRIMORDIAL)) {
- thread->stack->valgrind_stack_id = VALGRIND_STACK_REGISTER(thread->stack->stk_top, thread->stack->stk_bottom);
- }
- #endif
-
- return thread;
- }
- _st_thread_t *st_thread_self(void)
- {
- return _ST_CURRENT_THREAD();
- }
- #ifdef DEBUG
- /* ARGSUSED */
- void _st_show_thread_stack(_st_thread_t *thread, const char *messg)
- {
-
- }
- /* To be set from debugger */
- int _st_iterate_threads_flag = 0;
- void _st_iterate_threads(void)
- {
- static __thread _st_thread_t *thread = NULL;
- static __thread _st_jmp_buf_t orig_jb, save_jb;
- _st_clist_t *q;
-
- if (!_st_iterate_threads_flag) {
- if (thread) {
- memcpy(thread->context, save_jb, sizeof(_st_jmp_buf_t));
- MD_LONGJMP(orig_jb, 1);
- }
- return;
- }
-
- if (thread) {
- memcpy(thread->context, save_jb, sizeof(_st_jmp_buf_t));
- _st_show_thread_stack(thread, NULL);
- } else {
- if (MD_SETJMP(orig_jb)) {
- _st_iterate_threads_flag = 0;
- thread = NULL;
- _st_show_thread_stack(thread, "Iteration completed");
- return;
- }
- thread = _ST_CURRENT_THREAD();
- _st_show_thread_stack(thread, "Iteration started");
- }
-
- q = thread->tlink.next;
- if (q == &_ST_THREADQ)
- q = q->next;
- ST_ASSERT(q != &_ST_THREADQ);
- thread = _ST_THREAD_THREADQ_PTR(q);
- if (thread == _ST_CURRENT_THREAD())
- MD_LONGJMP(orig_jb, 1);
- memcpy(save_jb, thread->context, sizeof(_st_jmp_buf_t));
- MD_LONGJMP(thread->context, 1);
- }
- #endif /* DEBUG */
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