/* Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef APR_TABLES_H #define APR_TABLES_H /** * @file fspr_tables.h * @brief APR Table library */ #include "fspr.h" #include "fspr_pools.h" #if APR_HAVE_STDARG_H #include /* for va_list */ #endif #ifdef __cplusplus extern "C" { #endif /* __cplusplus */ /** * @defgroup fspr_tables Table and Array Functions * @ingroup APR * Tables are used to store entirely opaque structures * for applications, while Arrays are usually used to * deal with string lists. * @{ */ /** the table abstract data type */ typedef struct fspr_table_t fspr_table_t; /** @see fspr_array_header_t */ typedef struct fspr_array_header_t fspr_array_header_t; /** An opaque array type */ struct fspr_array_header_t { /** The pool the array is allocated out of */ fspr_pool_t *pool; /** The amount of memory allocated for each element of the array */ int elt_size; /** The number of active elements in the array */ int nelts; /** The number of elements allocated in the array */ int nalloc; /** The elements in the array */ char *elts; }; /** * The (opaque) structure for string-content tables. */ typedef struct fspr_table_entry_t fspr_table_entry_t; /** The type for each entry in a string-content table */ struct fspr_table_entry_t { /** The key for the current table entry */ char *key; /* maybe NULL in future; * check when iterating thru table_elts */ /** The value for the current table entry */ char *val; /** A checksum for the key, for use by the fspr_table internals */ fspr_uint32_t key_checksum; }; /** * Get the elements from a table * @param t The table * @return An array containing the contents of the table */ APR_DECLARE(const fspr_array_header_t *) fspr_table_elts(const fspr_table_t *t); /** * Determine if the table is empty * @param t The table to check * @return True if empty, False otherwise */ APR_DECLARE(int) fspr_is_empty_table(const fspr_table_t *t); /** * Determine if the array is empty * @param a The array to check * @return True if empty, False otherwise */ APR_DECLARE(int) fspr_is_empty_array(const fspr_array_header_t *a); /** * Create an array * @param p The pool to allocate the memory out of * @param nelts the number of elements in the initial array * @param elt_size The size of each element in the array. * @return The new array */ APR_DECLARE(fspr_array_header_t *) fspr_array_make(fspr_pool_t *p, int nelts, int elt_size); /** * Add a new element to an array (as a first-in, last-out stack) * @param arr The array to add an element to. * @return Location for the new element in the array. * @remark If there are no free spots in the array, then this function will * allocate new space for the new element. */ APR_DECLARE(void *) fspr_array_push(fspr_array_header_t *arr); /** A helper macro for accessing a member of an APR array. * * @param ary the array * @param i the index into the array to return * @param type the type of the objects stored in the array * * @return the item at index i */ #define APR_ARRAY_IDX(ary,i,type) (((type *)(ary)->elts)[i]) /** A helper macro for pushing elements into an APR array. * * @param ary the array * @param type the type of the objects stored in the array * * @return the location where the new object should be placed */ #define APR_ARRAY_PUSH(ary,type) (*((type *)fspr_array_push(ary))) /** * Remove an element from an array (as a first-in, last-out stack) * @param arr The array to remove an element from. * @return Location of the element in the array. * @remark If there are no elements in the array, NULL is returned. */ APR_DECLARE(void *) fspr_array_pop(fspr_array_header_t *arr); /** * Remove all elements from an array. * @param arr The array to remove all elements from. * @remark As the underlying storage is allocated from a pool, no * memory is freed by this operation, but is available for reuse. */ APR_DECLARE(void) fspr_array_clear(fspr_array_header_t *arr); /** * Concatenate two arrays together * @param dst The destination array, and the one to go first in the combined * array * @param src The source array to add to the destination array */ APR_DECLARE(void) fspr_array_cat(fspr_array_header_t *dst, const fspr_array_header_t *src); /** * Copy the entire array * @param p The pool to allocate the copy of the array out of * @param arr The array to copy * @return An exact copy of the array passed in * @remark The alternate fspr_array_copy_hdr copies only the header, and arranges * for the elements to be copied if (and only if) the code subsequently * does a push or arraycat. */ APR_DECLARE(fspr_array_header_t *) fspr_array_copy(fspr_pool_t *p, const fspr_array_header_t *arr); /** * Copy the headers of the array, and arrange for the elements to be copied if * and only if the code subsequently does a push or arraycat. * @param p The pool to allocate the copy of the array out of * @param arr The array to copy * @return An exact copy of the array passed in * @remark The alternate fspr_array_copy copies the *entire* array. */ APR_DECLARE(fspr_array_header_t *) fspr_array_copy_hdr(fspr_pool_t *p, const fspr_array_header_t *arr); /** * Append one array to the end of another, creating a new array in the process. * @param p The pool to allocate the new array out of * @param first The array to put first in the new array. * @param second The array to put second in the new array. * @return A new array containing the data from the two arrays passed in. */ APR_DECLARE(fspr_array_header_t *) fspr_array_append(fspr_pool_t *p, const fspr_array_header_t *first, const fspr_array_header_t *second); /** * Generates a new string from the fspr_pool_t containing the concatenated * sequence of substrings referenced as elements within the array. The string * will be empty if all substrings are empty or null, or if there are no * elements in the array. If sep is non-NUL, it will be inserted between * elements as a separator. * @param p The pool to allocate the string out of * @param arr The array to generate the string from * @param sep The separator to use * @return A string containing all of the data in the array. */ APR_DECLARE(char *) fspr_array_pstrcat(fspr_pool_t *p, const fspr_array_header_t *arr, const char sep); /** * Make a new table * @param p The pool to allocate the pool out of * @param nelts The number of elements in the initial table. * @return The new table. * @warning This table can only store text data */ APR_DECLARE(fspr_table_t *) fspr_table_make(fspr_pool_t *p, int nelts); /** * Create a new table and copy another table into it * @param p The pool to allocate the new table out of * @param t The table to copy * @return A copy of the table passed in */ APR_DECLARE(fspr_table_t *) fspr_table_copy(fspr_pool_t *p, const fspr_table_t *t); /** * Delete all of the elements from a table * @param t The table to clear */ APR_DECLARE(void) fspr_table_clear(fspr_table_t *t); /** * Get the value associated with a given key from the table. After this call, * The data is still in the table * @param t The table to search for the key * @param key The key to search for * @return The value associated with the key, or NULL if the key does not exist. */ APR_DECLARE(const char *) fspr_table_get(const fspr_table_t *t, const char *key); /** * Add a key/value pair to a table, if another element already exists with the * same key, this will over-write the old data. * @param t The table to add the data to. * @param key The key fo use * @param val The value to add * @remark When adding data, this function makes a copy of both the key and the * value. */ APR_DECLARE(void) fspr_table_set(fspr_table_t *t, const char *key, const char *val); /** * Add a key/value pair to a table, if another element already exists with the * same key, this will over-write the old data. * @param t The table to add the data to. * @param key The key to use * @param val The value to add * @warning When adding data, this function does not make a copy of the key or * the value, so care should be taken to ensure that the values will * not change after they have been added.. */ APR_DECLARE(void) fspr_table_setn(fspr_table_t *t, const char *key, const char *val); /** * Remove data from the table * @param t The table to remove data from * @param key The key of the data being removed */ APR_DECLARE(void) fspr_table_unset(fspr_table_t *t, const char *key); /** * Add data to a table by merging the value with data that has already been * stored * @param t The table to search for the data * @param key The key to merge data for * @param val The data to add * @remark If the key is not found, then this function acts like fspr_table_add */ APR_DECLARE(void) fspr_table_merge(fspr_table_t *t, const char *key, const char *val); /** * Add data to a table by merging the value with data that has already been * stored * @param t The table to search for the data * @param key The key to merge data for * @param val The data to add * @remark If the key is not found, then this function acts like fspr_table_addn */ APR_DECLARE(void) fspr_table_mergen(fspr_table_t *t, const char *key, const char *val); /** * Add data to a table, regardless of whether there is another element with the * same key. * @param t The table to add to * @param key The key to use * @param val The value to add. * @remark When adding data, this function makes a copy of both the key and the * value. */ APR_DECLARE(void) fspr_table_add(fspr_table_t *t, const char *key, const char *val); /** * Add data to a table, regardless of whether there is another element with the * same key. * @param t The table to add to * @param key The key to use * @param val The value to add. * @remark When adding data, this function does not make a copy of the key or the * value, so care should be taken to ensure that the values will not * change after they have been added.. */ APR_DECLARE(void) fspr_table_addn(fspr_table_t *t, const char *key, const char *val); /** * Merge two tables into one new table * @param p The pool to use for the new table * @param overlay The first table to put in the new table * @param base The table to add at the end of the new table * @return A new table containing all of the data from the two passed in */ APR_DECLARE(fspr_table_t *) fspr_table_overlay(fspr_pool_t *p, const fspr_table_t *overlay, const fspr_table_t *base); /** * Declaration prototype for the iterator callback function of fspr_table_do() * and fspr_table_vdo(). * @param rec The data passed as the first argument to fspr_table_[v]do() * @param key The key from this iteration of the table * @param value The value from this iteration of the table * @remark Iteration continues while this callback function returns non-zero. * To export the callback function for fspr_table_[v]do() it must be declared * in the _NONSTD convention. */ typedef int (fspr_table_do_callback_fn_t)(void *rec, const char *key, const char *value); /** * Iterate over a table running the provided function once for every * element in the table. If there is data passed in as a vararg, then the * function is only run on those elements whose key matches something in * the vararg. If the vararg is NULL, then every element is run through the * function. Iteration continues while the function returns non-zero. * @param comp The function to run * @param rec The data to pass as the first argument to the function * @param t The table to iterate over * @param ... The vararg. If this is NULL, then all elements in the table are * run through the function, otherwise only those whose key matches * are run. * @return FALSE if one of the comp() iterations returned zero; TRUE if all * iterations returned non-zero * @see fspr_table_do_callback_fn_t */ APR_DECLARE_NONSTD(int) fspr_table_do(fspr_table_do_callback_fn_t *comp, void *rec, const fspr_table_t *t, ...); /** * Iterate over a table running the provided function once for every * element in the table. If there is data passed in as a vararg, then the * function is only run on those element's whose key matches something in * the vararg. If the vararg is NULL, then every element is run through the * function. Iteration continues while the function returns non-zero. * @param comp The function to run * @param rec The data to pass as the first argument to the function * @param t The table to iterate over * @param vp The vararg table. If this is NULL, then all elements in the * table are run through the function, otherwise only those * whose key matches are run. * @return FALSE if one of the comp() iterations returned zero; TRUE if all * iterations returned non-zero * @see fspr_table_do_callback_fn_t */ APR_DECLARE(int) fspr_table_vdo(fspr_table_do_callback_fn_t *comp, void *rec, const fspr_table_t *t, va_list vp); /** flag for overlap to use fspr_table_setn */ #define APR_OVERLAP_TABLES_SET (0) /** flag for overlap to use fspr_table_mergen */ #define APR_OVERLAP_TABLES_MERGE (1) /** * For each element in table b, either use setn or mergen to add the data * to table a. Which method is used is determined by the flags passed in. * @param a The table to add the data to. * @param b The table to iterate over, adding its data to table a * @param flags How to add the table to table a. One of: * APR_OVERLAP_TABLES_SET Use fspr_table_setn * APR_OVERLAP_TABLES_MERGE Use fspr_table_mergen * @remark This function is highly optimized, and uses less memory and CPU cycles * than a function that just loops through table b calling other functions. */ /** *
 * Conceptually, fspr_table_overlap does this:
 *
 *  fspr_array_header_t *barr = fspr_table_elts(b);
 *  fspr_table_entry_t *belt = (fspr_table_entry_t *)barr->elts;
 *  int i;
 *
 *  for (i = 0; i < barr->nelts; ++i) {
 *      if (flags & APR_OVERLAP_TABLES_MERGE) {
 *          fspr_table_mergen(a, belt[i].key, belt[i].val);
 *      }
 *      else {
 *          fspr_table_setn(a, belt[i].key, belt[i].val);
 *      }
 *  }
 *
 *  Except that it is more efficient (less space and cpu-time) especially
 *  when b has many elements.
 *
 *  Notice the assumptions on the keys and values in b -- they must be
 *  in an ancestor of a's pool.  In practice b and a are usually from
 *  the same pool.
 * 
*/ APR_DECLARE(void) fspr_table_overlap(fspr_table_t *a, const fspr_table_t *b, unsigned flags); /** * Eliminate redundant entries in a table by either overwriting * or merging duplicates * * @param t Table. * @param flags APR_OVERLAP_TABLES_MERGE to merge, or * APR_OVERLAP_TABLES_SET to overwrite */ APR_DECLARE(void) fspr_table_compress(fspr_table_t *t, unsigned flags); /** @} */ #ifdef __cplusplus } #endif #endif /* ! APR_TABLES_H */