testappnt.dsp 3.3 KB

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  1. # Microsoft Developer Studio Project File - Name="testappnt" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Console Application" 0x0103
  5. CFG=testappnt - Win32 Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "testappnt.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "testappnt.mak" CFG="testappnt - Win32 Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "testappnt - Win32 Release" (based on "Win32 (x86) Console Application")
  19. !MESSAGE "testappnt - Win32 Debug" (based on "Win32 (x86) Console Application")
  20. !MESSAGE
  21. # Begin Project
  22. # PROP AllowPerConfigDependencies 0
  23. # PROP Scc_ProjName ""
  24. # PROP Scc_LocalPath ""
  25. CPP=cl.exe
  26. RSC=rc.exe
  27. !IF "$(CFG)" == "testappnt - Win32 Release"
  28. # PROP BASE Use_MFC 0
  29. # PROP BASE Use_Debug_Libraries 0
  30. # PROP BASE Output_Dir "Release"
  31. # PROP BASE Intermediate_Dir "Release"
  32. # PROP BASE Target_Dir ""
  33. # PROP Use_MFC 0
  34. # PROP Use_Debug_Libraries 0
  35. # PROP Output_Dir "Release"
  36. # PROP Intermediate_Dir "Release"
  37. # PROP Ignore_Export_Lib 0
  38. # PROP Target_Dir ""
  39. # ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "WINNT" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "APR_DECLARE_STATIC" /D "APU_DECLARE_STATIC" /FD /c
  40. # ADD CPP /nologo /MD /W3 /O2 /I "../include" /D "NDEBUG" /D "WIN32" /D "WINNT" /D "_CONSOLE" /D "APR_DECLARE_STATIC" /D "APU_DECLARE_STATIC" /Fd"./testappnt" /FD /c
  41. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  42. # ADD RSC /l 0x409 /d "NDEBUG"
  43. BSC32=bscmake.exe
  44. # ADD BASE BSC32 /nologo
  45. # ADD BSC32 /nologo
  46. LINK32=link.exe
  47. # ADD BASE LINK32 kernel32.lib advapi32.lib wsock32.lib ws2_32.lib /nologo /subsystem:console
  48. # ADD LINK32 kernel32.lib advapi32.lib wsock32.lib ws2_32.lib /nologo /entry:"wmainCRTStartup" /subsystem:console
  49. !ELSEIF "$(CFG)" == "testappnt - Win32 Debug"
  50. # PROP BASE Use_MFC 0
  51. # PROP BASE Use_Debug_Libraries 1
  52. # PROP BASE Output_Dir "."
  53. # PROP BASE Intermediate_Dir "."
  54. # PROP BASE Target_Dir ""
  55. # PROP Use_MFC 0
  56. # PROP Use_Debug_Libraries 1
  57. # PROP Output_Dir "."
  58. # PROP Intermediate_Dir "."
  59. # PROP Ignore_Export_Lib 0
  60. # PROP Target_Dir ""
  61. # ADD BASE CPP /nologo /MDd /W3 /EHsc /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "APR_DECLARE_STATIC" /D "APU_DECLARE_STATIC" /FD /c
  62. # ADD CPP /nologo /MDd /W3 /EHsc /Zi /Od /I "../include" /D "_DEBUG" /D "WIN32" /D "WINNT" /D "_CONSOLE" /D "APR_DECLARE_STATIC" /D "APU_DECLARE_STATIC" /Fd"./testappnt" /FD /c
  63. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  64. # ADD RSC /l 0x409 /d "_DEBUG"
  65. BSC32=bscmake.exe
  66. # ADD BASE BSC32 /nologo
  67. # ADD BSC32 /nologo
  68. LINK32=link.exe
  69. # ADD BASE LINK32 kernel32.lib advapi32.lib wsock32.lib ws2_32.lib /nologo /subsystem:console /incremental:no /debug
  70. # ADD LINK32 kernel32.lib advapi32.lib wsock32.lib ws2_32.lib /nologo /entry:"wmainCRTStartup" /subsystem:console /incremental:no /debug
  71. !ENDIF
  72. # Begin Target
  73. # Name "testappnt - Win32 Release"
  74. # Name "testappnt - Win32 Debug"
  75. # Begin Source File
  76. SOURCE=.\testapp.c
  77. !IF "$(CFG)" == "testappnt - Win32 Release"
  78. # ADD CPP /Fo"testappnt"
  79. !ELSEIF "$(CFG)" == "testappnt - Win32 Debug"
  80. # ADD CPP /Fo"testappnt"
  81. !ENDIF
  82. # End Source File
  83. # End Target
  84. # End Project