vp9_speed_features.h 21 KB

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  1. /*
  2. * Copyright (c) 2010 The WebM project authors. All Rights Reserved.
  3. *
  4. * Use of this source code is governed by a BSD-style license
  5. * that can be found in the LICENSE file in the root of the source
  6. * tree. An additional intellectual property rights grant can be found
  7. * in the file PATENTS. All contributing project authors may
  8. * be found in the AUTHORS file in the root of the source tree.
  9. */
  10. #ifndef VPX_VP9_ENCODER_VP9_SPEED_FEATURES_H_
  11. #define VPX_VP9_ENCODER_VP9_SPEED_FEATURES_H_
  12. #include "vp9/common/vp9_enums.h"
  13. #ifdef __cplusplus
  14. extern "C" {
  15. #endif
  16. enum {
  17. INTRA_ALL = (1 << DC_PRED) | (1 << V_PRED) | (1 << H_PRED) | (1 << D45_PRED) |
  18. (1 << D135_PRED) | (1 << D117_PRED) | (1 << D153_PRED) |
  19. (1 << D207_PRED) | (1 << D63_PRED) | (1 << TM_PRED),
  20. INTRA_DC = (1 << DC_PRED),
  21. INTRA_DC_TM = (1 << DC_PRED) | (1 << TM_PRED),
  22. INTRA_DC_H_V = (1 << DC_PRED) | (1 << V_PRED) | (1 << H_PRED),
  23. INTRA_DC_TM_H_V =
  24. (1 << DC_PRED) | (1 << TM_PRED) | (1 << V_PRED) | (1 << H_PRED)
  25. };
  26. enum {
  27. INTER_ALL = (1 << NEARESTMV) | (1 << NEARMV) | (1 << ZEROMV) | (1 << NEWMV),
  28. INTER_NEAREST = (1 << NEARESTMV),
  29. INTER_NEAREST_NEW = (1 << NEARESTMV) | (1 << NEWMV),
  30. INTER_NEAREST_ZERO = (1 << NEARESTMV) | (1 << ZEROMV),
  31. INTER_NEAREST_NEW_ZERO = (1 << NEARESTMV) | (1 << ZEROMV) | (1 << NEWMV),
  32. INTER_NEAREST_NEAR_NEW = (1 << NEARESTMV) | (1 << NEARMV) | (1 << NEWMV),
  33. INTER_NEAREST_NEAR_ZERO = (1 << NEARESTMV) | (1 << NEARMV) | (1 << ZEROMV),
  34. };
  35. enum {
  36. DISABLE_ALL_INTER_SPLIT = (1 << THR_COMP_GA) | (1 << THR_COMP_LA) |
  37. (1 << THR_ALTR) | (1 << THR_GOLD) | (1 << THR_LAST),
  38. DISABLE_ALL_SPLIT = (1 << THR_INTRA) | DISABLE_ALL_INTER_SPLIT,
  39. DISABLE_COMPOUND_SPLIT = (1 << THR_COMP_GA) | (1 << THR_COMP_LA),
  40. LAST_AND_INTRA_SPLIT_ONLY = (1 << THR_COMP_GA) | (1 << THR_COMP_LA) |
  41. (1 << THR_ALTR) | (1 << THR_GOLD)
  42. };
  43. typedef enum {
  44. DIAMOND = 0,
  45. NSTEP = 1,
  46. HEX = 2,
  47. BIGDIA = 3,
  48. SQUARE = 4,
  49. FAST_HEX = 5,
  50. FAST_DIAMOND = 6,
  51. MESH = 7
  52. } SEARCH_METHODS;
  53. typedef enum {
  54. // No recode.
  55. DISALLOW_RECODE = 0,
  56. // Allow recode for KF and exceeding maximum frame bandwidth.
  57. ALLOW_RECODE_KFMAXBW = 1,
  58. // Allow recode only for KF/ARF/GF frames.
  59. ALLOW_RECODE_KFARFGF = 2,
  60. // Allow recode for ARF/GF/KF and first normal frame in each group.
  61. ALLOW_RECODE_FIRST = 3,
  62. // Allow recode for all frames based on bitrate constraints.
  63. ALLOW_RECODE = 4,
  64. } RECODE_LOOP_TYPE;
  65. typedef enum {
  66. SUBPEL_TREE = 0,
  67. SUBPEL_TREE_PRUNED = 1, // Prunes 1/2-pel searches
  68. SUBPEL_TREE_PRUNED_MORE = 2, // Prunes 1/2-pel searches more aggressively
  69. SUBPEL_TREE_PRUNED_EVENMORE = 3, // Prunes 1/2- and 1/4-pel searches
  70. // Other methods to come
  71. } SUBPEL_SEARCH_METHODS;
  72. typedef enum {
  73. NO_MOTION_THRESHOLD = 0,
  74. LOW_MOTION_THRESHOLD = 7
  75. } MOTION_THRESHOLD;
  76. typedef enum {
  77. USE_FULL_RD = 0,
  78. USE_LARGESTALL,
  79. USE_TX_8X8
  80. } TX_SIZE_SEARCH_METHOD;
  81. typedef enum {
  82. NOT_IN_USE = 0,
  83. RELAXED_NEIGHBORING_MIN_MAX = 1,
  84. STRICT_NEIGHBORING_MIN_MAX = 2
  85. } AUTO_MIN_MAX_MODE;
  86. typedef enum {
  87. // Try the full image with different values.
  88. LPF_PICK_FROM_FULL_IMAGE,
  89. // Try a small portion of the image with different values.
  90. LPF_PICK_FROM_SUBIMAGE,
  91. // Estimate the level based on quantizer and frame type
  92. LPF_PICK_FROM_Q,
  93. // Pick 0 to disable LPF if LPF was enabled last frame
  94. LPF_PICK_MINIMAL_LPF
  95. } LPF_PICK_METHOD;
  96. typedef enum {
  97. // Terminate search early based on distortion so far compared to
  98. // qp step, distortion in the neighborhood of the frame, etc.
  99. FLAG_EARLY_TERMINATE = 1 << 0,
  100. // Skips comp inter modes if the best so far is an intra mode.
  101. FLAG_SKIP_COMP_BESTINTRA = 1 << 1,
  102. // Skips oblique intra modes if the best so far is an inter mode.
  103. FLAG_SKIP_INTRA_BESTINTER = 1 << 3,
  104. // Skips oblique intra modes at angles 27, 63, 117, 153 if the best
  105. // intra so far is not one of the neighboring directions.
  106. FLAG_SKIP_INTRA_DIRMISMATCH = 1 << 4,
  107. // Skips intra modes other than DC_PRED if the source variance is small
  108. FLAG_SKIP_INTRA_LOWVAR = 1 << 5,
  109. } MODE_SEARCH_SKIP_LOGIC;
  110. typedef enum {
  111. FLAG_SKIP_EIGHTTAP = 1 << EIGHTTAP,
  112. FLAG_SKIP_EIGHTTAP_SMOOTH = 1 << EIGHTTAP_SMOOTH,
  113. FLAG_SKIP_EIGHTTAP_SHARP = 1 << EIGHTTAP_SHARP,
  114. } INTERP_FILTER_MASK;
  115. typedef enum {
  116. // Search partitions using RD/NONRD criterion.
  117. SEARCH_PARTITION,
  118. // Always use a fixed size partition.
  119. FIXED_PARTITION,
  120. REFERENCE_PARTITION,
  121. // Use an arbitrary partitioning scheme based on source variance within
  122. // a 64X64 SB.
  123. VAR_BASED_PARTITION,
  124. // Use non-fixed partitions based on source variance.
  125. SOURCE_VAR_BASED_PARTITION,
  126. // Make partition decisions with machine learning models.
  127. ML_BASED_PARTITION
  128. } PARTITION_SEARCH_TYPE;
  129. typedef enum {
  130. // Does a dry run to see if any of the contexts need to be updated or not,
  131. // before the final run.
  132. TWO_LOOP = 0,
  133. // No dry run, also only half the coef contexts and bands are updated.
  134. // The rest are not updated at all.
  135. ONE_LOOP_REDUCED = 1
  136. } FAST_COEFF_UPDATE;
  137. typedef enum { EIGHTH_PEL, QUARTER_PEL, HALF_PEL, FULL_PEL } SUBPEL_FORCE_STOP;
  138. typedef struct ADAPT_SUBPEL_FORCE_STOP {
  139. // Threshold for full pixel motion vector;
  140. int mv_thresh;
  141. // subpel_force_stop if full pixel MV is below the threshold.
  142. SUBPEL_FORCE_STOP force_stop_below;
  143. // subpel_force_stop if full pixel MV is equal to or above the threshold.
  144. SUBPEL_FORCE_STOP force_stop_above;
  145. } ADAPT_SUBPEL_FORCE_STOP;
  146. typedef struct MV_SPEED_FEATURES {
  147. // Motion search method (Diamond, NSTEP, Hex, Big Diamond, Square, etc).
  148. SEARCH_METHODS search_method;
  149. // This parameter controls which step in the n-step process we start at.
  150. // It's changed adaptively based on circumstances.
  151. int reduce_first_step_size;
  152. // If this is set to 1, we limit the motion search range to 2 times the
  153. // largest motion vector found in the last frame.
  154. int auto_mv_step_size;
  155. // Subpel_search_method can only be subpel_tree which does a subpixel
  156. // logarithmic search that keeps stepping at 1/2 pixel units until
  157. // you stop getting a gain, and then goes on to 1/4 and repeats
  158. // the same process. Along the way it skips many diagonals.
  159. SUBPEL_SEARCH_METHODS subpel_search_method;
  160. // Subpel MV search level. Can take values 0 - 2. Higher values mean more
  161. // extensive subpel search.
  162. int subpel_search_level;
  163. // When to stop subpel motion search.
  164. SUBPEL_FORCE_STOP subpel_force_stop;
  165. // If it's enabled, different subpel_force_stop will be used for different MV.
  166. int enable_adaptive_subpel_force_stop;
  167. ADAPT_SUBPEL_FORCE_STOP adapt_subpel_force_stop;
  168. // This variable sets the step_param used in full pel motion search.
  169. int fullpel_search_step_param;
  170. } MV_SPEED_FEATURES;
  171. typedef struct PARTITION_SEARCH_BREAKOUT_THR {
  172. int64_t dist;
  173. int rate;
  174. } PARTITION_SEARCH_BREAKOUT_THR;
  175. #define MAX_MESH_STEP 4
  176. typedef struct MESH_PATTERN {
  177. int range;
  178. int interval;
  179. } MESH_PATTERN;
  180. typedef enum {
  181. // No reaction to rate control on a detected slide/scene change.
  182. NO_DETECTION = 0,
  183. // Set to larger Q (max_q set by user) based only on the
  184. // detected slide/scene change and current/past Q.
  185. FAST_DETECTION_MAXQ = 1,
  186. // Based on (first pass) encoded frame, if large frame size is detected
  187. // then set to higher Q for the second re-encode. This involves 2 pass
  188. // encoding on slide change, so slower than 1, but more accurate for
  189. // detecting overshoot.
  190. RE_ENCODE_MAXQ = 2
  191. } OVERSHOOT_DETECTION_CBR_RT;
  192. typedef enum {
  193. USE_2_TAPS = 0,
  194. USE_4_TAPS,
  195. USE_8_TAPS,
  196. USE_8_TAPS_SHARP,
  197. } SUBPEL_SEARCH_TYPE;
  198. typedef struct SPEED_FEATURES {
  199. MV_SPEED_FEATURES mv;
  200. // Frame level coding parameter update
  201. int frame_parameter_update;
  202. RECODE_LOOP_TYPE recode_loop;
  203. // Trellis (dynamic programming) optimization of quantized values (+1, 0).
  204. int optimize_coefficients;
  205. // Always set to 0. If on it enables 0 cost background transmission
  206. // (except for the initial transmission of the segmentation). The feature is
  207. // disabled because the addition of very large block sizes make the
  208. // backgrounds very to cheap to encode, and the segmentation we have
  209. // adds overhead.
  210. int static_segmentation;
  211. // If 1 we iterate finding a best reference for 2 ref frames together - via
  212. // a log search that iterates 4 times (check around mv for last for best
  213. // error of combined predictor then check around mv for alt). If 0 we
  214. // we just use the best motion vector found for each frame by itself.
  215. BLOCK_SIZE comp_inter_joint_search_thresh;
  216. // This variable is used to cap the maximum number of times we skip testing a
  217. // mode to be evaluated. A high value means we will be faster.
  218. // Turned off when (row_mt_bit_exact == 1 && adaptive_rd_thresh_row_mt == 0).
  219. int adaptive_rd_thresh;
  220. // Flag to use adaptive_rd_thresh when row-mt it enabled, only for non-rd
  221. // pickmode.
  222. int adaptive_rd_thresh_row_mt;
  223. // Enables skipping the reconstruction step (idct, recon) in the
  224. // intermediate steps assuming the last frame didn't have too many intra
  225. // blocks and the q is less than a threshold.
  226. int skip_encode_sb;
  227. int skip_encode_frame;
  228. // Speed feature to allow or disallow skipping of recode at block
  229. // level within a frame.
  230. int allow_skip_recode;
  231. // Coefficient probability model approximation step size
  232. int coeff_prob_appx_step;
  233. // Enable uniform quantizer followed by trellis coefficient optimization
  234. int allow_quant_coeff_opt;
  235. double quant_opt_thresh;
  236. // Enable asymptotic closed-loop encoding decision for key frame and
  237. // alternate reference frames.
  238. int allow_acl;
  239. // Temporal dependency model based encoding mode optimization
  240. int enable_tpl_model;
  241. // Use transform domain distortion. Use pixel domain distortion in speed 0
  242. // and certain situations in higher speed to improve the RD model precision.
  243. int allow_txfm_domain_distortion;
  244. double tx_domain_thresh;
  245. // The threshold is to determine how slow the motino is, it is used when
  246. // use_lastframe_partitioning is set to LAST_FRAME_PARTITION_LOW_MOTION
  247. MOTION_THRESHOLD lf_motion_threshold;
  248. // Determine which method we use to determine transform size. We can choose
  249. // between options like full rd, largest for prediction size, largest
  250. // for intra and model coefs for the rest.
  251. TX_SIZE_SEARCH_METHOD tx_size_search_method;
  252. // How many levels of tx size to search, starting from the largest.
  253. int tx_size_search_depth;
  254. // Low precision 32x32 fdct keeps everything in 16 bits and thus is less
  255. // precise but significantly faster than the non lp version.
  256. int use_lp32x32fdct;
  257. // After looking at the first set of modes (set by index here), skip
  258. // checking modes for reference frames that don't match the reference frame
  259. // of the best so far.
  260. int mode_skip_start;
  261. // TODO(JBB): Remove this.
  262. int reference_masking;
  263. PARTITION_SEARCH_TYPE partition_search_type;
  264. // Used if partition_search_type = FIXED_SIZE_PARTITION
  265. BLOCK_SIZE always_this_block_size;
  266. // Skip rectangular partition test when partition type none gives better
  267. // rd than partition type split.
  268. int less_rectangular_check;
  269. // Disable testing non square partitions(eg 16x32) for block sizes larger than
  270. // use_square_only_thresh_high or smaller than use_square_only_thresh_low.
  271. int use_square_partition_only;
  272. BLOCK_SIZE use_square_only_thresh_high;
  273. BLOCK_SIZE use_square_only_thresh_low;
  274. // Prune reference frames for rectangular partitions.
  275. int prune_ref_frame_for_rect_partitions;
  276. // Sets min and max partition sizes for this 64x64 region based on the
  277. // same 64x64 in last encoded frame, and the left and above neighbor.
  278. AUTO_MIN_MAX_MODE auto_min_max_partition_size;
  279. // Ensures the rd based auto partition search will always
  280. // go down at least to the specified level.
  281. BLOCK_SIZE rd_auto_partition_min_limit;
  282. // Min and max partition size we enable (block_size) as per auto
  283. // min max, but also used by adjust partitioning, and pick_partitioning.
  284. BLOCK_SIZE default_min_partition_size;
  285. BLOCK_SIZE default_max_partition_size;
  286. // Whether or not we allow partitions one smaller or one greater than the last
  287. // frame's partitioning. Only used if use_lastframe_partitioning is set.
  288. int adjust_partitioning_from_last_frame;
  289. // How frequently we re do the partitioning from scratch. Only used if
  290. // use_lastframe_partitioning is set.
  291. int last_partitioning_redo_frequency;
  292. // Disables sub 8x8 blocksizes in different scenarios: Choices are to disable
  293. // it always, to allow it for only Last frame and Intra, disable it for all
  294. // inter modes or to enable it always.
  295. int disable_split_mask;
  296. // TODO(jingning): combine the related motion search speed features
  297. // This allows us to use motion search at other sizes as a starting
  298. // point for this motion search and limits the search range around it.
  299. int adaptive_motion_search;
  300. // Do extra full pixel motion search to obtain better motion vector.
  301. int enhanced_full_pixel_motion_search;
  302. // Threshold for allowing exhaistive motion search.
  303. int exhaustive_searches_thresh;
  304. // Pattern to be used for any exhaustive mesh searches.
  305. MESH_PATTERN mesh_patterns[MAX_MESH_STEP];
  306. int schedule_mode_search;
  307. // Allows sub 8x8 modes to use the prediction filter that was determined
  308. // best for 8x8 mode. If set to 0 we always re check all the filters for
  309. // sizes less than 8x8, 1 means we check all filter modes if no 8x8 filter
  310. // was selected, and 2 means we use 8 tap if no 8x8 filter mode was selected.
  311. int adaptive_pred_interp_filter;
  312. // Adaptive prediction mode search
  313. int adaptive_mode_search;
  314. // Chessboard pattern prediction filter type search
  315. int cb_pred_filter_search;
  316. int cb_partition_search;
  317. int motion_field_mode_search;
  318. int alt_ref_search_fp;
  319. // Fast quantization process path
  320. int use_quant_fp;
  321. // Use finer quantizer in every other few frames that run variable block
  322. // partition type search.
  323. int force_frame_boost;
  324. // Maximally allowed base quantization index fluctuation.
  325. int max_delta_qindex;
  326. // Implements various heuristics to skip searching modes
  327. // The heuristics selected are based on flags
  328. // defined in the MODE_SEARCH_SKIP_HEURISTICS enum
  329. unsigned int mode_search_skip_flags;
  330. // A source variance threshold below which filter search is disabled
  331. // Choose a very large value (UINT_MAX) to use 8-tap always
  332. unsigned int disable_filter_search_var_thresh;
  333. // These bit masks allow you to enable or disable intra modes for each
  334. // transform size separately.
  335. int intra_y_mode_mask[TX_SIZES];
  336. int intra_uv_mode_mask[TX_SIZES];
  337. // These bit masks allow you to enable or disable intra modes for each
  338. // prediction block size separately.
  339. int intra_y_mode_bsize_mask[BLOCK_SIZES];
  340. // This variable enables an early break out of mode testing if the model for
  341. // rd built from the prediction signal indicates a value that's much
  342. // higher than the best rd we've seen so far.
  343. int use_rd_breakout;
  344. // This enables us to use an estimate for intra rd based on dc mode rather
  345. // than choosing an actual uv mode in the stage of encoding before the actual
  346. // final encode.
  347. int use_uv_intra_rd_estimate;
  348. // This feature controls how the loop filter level is determined.
  349. LPF_PICK_METHOD lpf_pick;
  350. // This feature limits the number of coefficients updates we actually do
  351. // by only looking at counts from 1/2 the bands.
  352. FAST_COEFF_UPDATE use_fast_coef_updates;
  353. // This flag controls the use of non-RD mode decision.
  354. int use_nonrd_pick_mode;
  355. // A binary mask indicating if NEARESTMV, NEARMV, ZEROMV, NEWMV
  356. // modes are used in order from LSB to MSB for each BLOCK_SIZE.
  357. int inter_mode_mask[BLOCK_SIZES];
  358. // This feature controls whether we do the expensive context update and
  359. // calculation in the rd coefficient costing loop.
  360. int use_fast_coef_costing;
  361. // This feature controls the tolerence vs target used in deciding whether to
  362. // recode a frame. It has no meaning if recode is disabled.
  363. int recode_tolerance_low;
  364. int recode_tolerance_high;
  365. // This variable controls the maximum block size where intra blocks can be
  366. // used in inter frames.
  367. // TODO(aconverse): Fold this into one of the other many mode skips
  368. BLOCK_SIZE max_intra_bsize;
  369. // The frequency that we check if SOURCE_VAR_BASED_PARTITION or
  370. // FIXED_PARTITION search type should be used.
  371. int search_type_check_frequency;
  372. // When partition is pre-set, the inter prediction result from pick_inter_mode
  373. // can be reused in final block encoding process. It is enabled only for real-
  374. // time mode speed 6.
  375. int reuse_inter_pred_sby;
  376. // This variable sets the encode_breakout threshold. Currently, it is only
  377. // enabled in real time mode.
  378. int encode_breakout_thresh;
  379. // default interp filter choice
  380. INTERP_FILTER default_interp_filter;
  381. // Early termination in transform size search, which only applies while
  382. // tx_size_search_method is USE_FULL_RD.
  383. int tx_size_search_breakout;
  384. // adaptive interp_filter search to allow skip of certain filter types.
  385. int adaptive_interp_filter_search;
  386. // mask for skip evaluation of certain interp_filter type.
  387. INTERP_FILTER_MASK interp_filter_search_mask;
  388. // Partition search early breakout thresholds.
  389. PARTITION_SEARCH_BREAKOUT_THR partition_search_breakout_thr;
  390. struct {
  391. // Use ML-based partition search early breakout.
  392. int search_breakout;
  393. // Higher values mean more aggressiveness for partition search breakout that
  394. // results in better encoding speed but worse compression performance.
  395. float search_breakout_thresh[3];
  396. // Machine-learning based partition search early termination
  397. int search_early_termination;
  398. // Machine-learning based partition search pruning using prediction residue
  399. // variance.
  400. int var_pruning;
  401. // Threshold values used for ML based rectangular partition search pruning.
  402. // If < 0, the feature is turned off.
  403. // Higher values mean more aggressiveness to skip rectangular partition
  404. // search that results in better encoding speed but worse coding
  405. // performance.
  406. int prune_rect_thresh[4];
  407. } rd_ml_partition;
  408. // Allow skipping partition search for still image frame
  409. int allow_partition_search_skip;
  410. // Fast approximation of vp9_model_rd_from_var_lapndz
  411. int simple_model_rd_from_var;
  412. // Skip a number of expensive mode evaluations for blocks with zero source
  413. // variance.
  414. int short_circuit_flat_blocks;
  415. // Skip a number of expensive mode evaluations for blocks with very low
  416. // temporal variance. If the low temporal variance flag is set for a block,
  417. // do the following:
  418. // 1: Skip all golden modes and ALL INTRA for bsize >= 32x32.
  419. // 2: Skip golden non-zeromv and newmv-last for bsize >= 16x16, skip ALL
  420. // INTRA for bsize >= 32x32 and vert/horz INTRA for bsize 16x16, 16x32 and
  421. // 32x16.
  422. // 3: Same as (2), but also skip golden zeromv.
  423. int short_circuit_low_temp_var;
  424. // Limits the rd-threshold update for early exit for the newmv-last mode,
  425. // for non-rd mode.
  426. int limit_newmv_early_exit;
  427. // Adds a bias against golden reference, for non-rd mode.
  428. int bias_golden;
  429. // Bias to use base mv and skip 1/4 subpel search when use base mv in
  430. // enhancement layer.
  431. int base_mv_aggressive;
  432. // Global flag to enable partition copy from the previous frame.
  433. int copy_partition_flag;
  434. // Compute the source sad for every superblock of the frame,
  435. // prior to encoding the frame, to be used to bypass some encoder decisions.
  436. int use_source_sad;
  437. int use_simple_block_yrd;
  438. // If source sad of superblock is high (> adapt_partition_thresh), will switch
  439. // from VARIANCE_PARTITION to REFERENCE_PARTITION (which selects partition
  440. // based on the nonrd-pickmode).
  441. int adapt_partition_source_sad;
  442. int adapt_partition_thresh;
  443. // Enable use of alt-refs in 1 pass VBR.
  444. int use_altref_onepass;
  445. // Enable use of compound prediction, for nonrd_pickmode with nonzero lag.
  446. int use_compound_nonrd_pickmode;
  447. // Always use nonrd_pick_intra for all block sizes on keyframes.
  448. int nonrd_keyframe;
  449. // For SVC: enables use of partition from lower spatial resolution.
  450. int svc_use_lowres_part;
  451. // Flag to indicate process for handling overshoot on slide/scene change,
  452. // for real-time CBR mode.
  453. OVERSHOOT_DETECTION_CBR_RT overshoot_detection_cbr_rt;
  454. // Disable partitioning of 16x16 blocks.
  455. int disable_16x16part_nonkey;
  456. // Allow for disabling golden reference.
  457. int disable_golden_ref;
  458. // Allow sub-pixel search to use interpolation filters with different taps in
  459. // order to achieve accurate motion search result.
  460. SUBPEL_SEARCH_TYPE use_accurate_subpel_search;
  461. // Search method used by temporal filtering in full_pixel_motion_search.
  462. SEARCH_METHODS temporal_filter_search_method;
  463. // Use machine learning based partition search.
  464. int nonrd_use_ml_partition;
  465. // Multiplier for base thresold for variance partitioning.
  466. int variance_part_thresh_mult;
  467. // Force subpel motion filter to always use SMOOTH_FILTER.
  468. int force_smooth_interpol;
  469. } SPEED_FEATURES;
  470. struct VP9_COMP;
  471. void vp9_set_speed_features_framesize_independent(struct VP9_COMP *cpi,
  472. int speed);
  473. void vp9_set_speed_features_framesize_dependent(struct VP9_COMP *cpi,
  474. int speed);
  475. #ifdef __cplusplus
  476. } // extern "C"
  477. #endif
  478. #endif // VPX_VP9_ENCODER_VP9_SPEED_FEATURES_H_