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- /*
- * Copyright (c) 2017 The WebM project authors. All Rights Reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
- #ifndef VPX_VPX_DSP_X86_CONVOLVE_SSSE3_H_
- #define VPX_VPX_DSP_X86_CONVOLVE_SSSE3_H_
- #include <assert.h>
- #include <tmmintrin.h> // SSSE3
- #include "./vpx_config.h"
- static INLINE void shuffle_filter_ssse3(const int16_t *const filter,
- __m128i *const f) {
- const __m128i f_values = _mm_load_si128((const __m128i *)filter);
- // pack and duplicate the filter values
- f[0] = _mm_shuffle_epi8(f_values, _mm_set1_epi16(0x0200u));
- f[1] = _mm_shuffle_epi8(f_values, _mm_set1_epi16(0x0604u));
- f[2] = _mm_shuffle_epi8(f_values, _mm_set1_epi16(0x0a08u));
- f[3] = _mm_shuffle_epi8(f_values, _mm_set1_epi16(0x0e0cu));
- }
- static INLINE void shuffle_filter_odd_ssse3(const int16_t *const filter,
- __m128i *const f) {
- const __m128i f_values = _mm_load_si128((const __m128i *)filter);
- // pack and duplicate the filter values
- // It utilizes the fact that the high byte of filter[3] is always 0 to clean
- // half of f[0] and f[4].
- assert(filter[3] >= 0 && filter[3] < 256);
- f[0] = _mm_shuffle_epi8(f_values, _mm_set1_epi16(0x0007u));
- f[1] = _mm_shuffle_epi8(f_values, _mm_set1_epi16(0x0402u));
- f[2] = _mm_shuffle_epi8(f_values, _mm_set1_epi16(0x0806u));
- f[3] = _mm_shuffle_epi8(f_values, _mm_set1_epi16(0x0c0au));
- f[4] = _mm_shuffle_epi8(f_values, _mm_set1_epi16(0x070eu));
- }
- static INLINE __m128i convolve8_8_ssse3(const __m128i *const s,
- const __m128i *const f) {
- // multiply 2 adjacent elements with the filter and add the result
- const __m128i k_64 = _mm_set1_epi16(1 << 6);
- const __m128i x0 = _mm_maddubs_epi16(s[0], f[0]);
- const __m128i x1 = _mm_maddubs_epi16(s[1], f[1]);
- const __m128i x2 = _mm_maddubs_epi16(s[2], f[2]);
- const __m128i x3 = _mm_maddubs_epi16(s[3], f[3]);
- __m128i sum1, sum2;
- // sum the results together, saturating only on the final step
- // adding x0 with x2 and x1 with x3 is the only order that prevents
- // outranges for all filters
- sum1 = _mm_add_epi16(x0, x2);
- sum2 = _mm_add_epi16(x1, x3);
- // add the rounding offset early to avoid another saturated add
- sum1 = _mm_add_epi16(sum1, k_64);
- sum1 = _mm_adds_epi16(sum1, sum2);
- // shift by 7 bit each 16 bit
- sum1 = _mm_srai_epi16(sum1, 7);
- return sum1;
- }
- static INLINE __m128i convolve8_8_even_offset_ssse3(const __m128i *const s,
- const __m128i *const f) {
- // multiply 2 adjacent elements with the filter and add the result
- const __m128i k_64 = _mm_set1_epi16(1 << 6);
- const __m128i x0 = _mm_maddubs_epi16(s[0], f[0]);
- const __m128i x1 = _mm_maddubs_epi16(s[1], f[1]);
- const __m128i x2 = _mm_maddubs_epi16(s[2], f[2]);
- const __m128i x3 = _mm_maddubs_epi16(s[3], f[3]);
- // compensate the subtracted 64 in f[1]. x4 is always non negative.
- const __m128i x4 = _mm_maddubs_epi16(s[1], _mm_set1_epi8(64));
- // add and saturate the results together
- __m128i temp = _mm_adds_epi16(x0, x3);
- temp = _mm_adds_epi16(temp, x1);
- temp = _mm_adds_epi16(temp, x2);
- temp = _mm_adds_epi16(temp, x4);
- // round and shift by 7 bit each 16 bit
- temp = _mm_adds_epi16(temp, k_64);
- temp = _mm_srai_epi16(temp, 7);
- return temp;
- }
- static INLINE __m128i convolve8_8_odd_offset_ssse3(const __m128i *const s,
- const __m128i *const f) {
- // multiply 2 adjacent elements with the filter and add the result
- const __m128i k_64 = _mm_set1_epi16(1 << 6);
- const __m128i x0 = _mm_maddubs_epi16(s[0], f[0]);
- const __m128i x1 = _mm_maddubs_epi16(s[1], f[1]);
- const __m128i x2 = _mm_maddubs_epi16(s[2], f[2]);
- const __m128i x3 = _mm_maddubs_epi16(s[3], f[3]);
- const __m128i x4 = _mm_maddubs_epi16(s[4], f[4]);
- // compensate the subtracted 64 in f[2]. x5 is always non negative.
- const __m128i x5 = _mm_maddubs_epi16(s[2], _mm_set1_epi8(64));
- __m128i temp;
- // add and saturate the results together
- temp = _mm_adds_epi16(x0, x1);
- temp = _mm_adds_epi16(temp, x2);
- temp = _mm_adds_epi16(temp, x3);
- temp = _mm_adds_epi16(temp, x4);
- temp = _mm_adds_epi16(temp, x5);
- // round and shift by 7 bit each 16 bit
- temp = _mm_adds_epi16(temp, k_64);
- temp = _mm_srai_epi16(temp, 7);
- return temp;
- }
- #endif // VPX_VPX_DSP_X86_CONVOLVE_SSSE3_H_
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