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- class Scene {
- PointCloud point_cloud;
- ArrayList<Triangle> mesh;
- BVH bvh;
- MotionField motion_field;
- Camera last_cam;
- Camera current_cam;
- int frame_count;
- Scene(Camera camera, PointCloud point_cloud, MotionField motion_field) {
- this.point_cloud = point_cloud;
- this.motion_field = motion_field;
- mesh = new ArrayList<Triangle>();
- for (int v = 0; v < height - 1; v++)
- for (int u = 0; u < width - 1; u++) {
- PVector p1 = point_cloud.getPosition(v * width + u);
- PVector p2 = point_cloud.getPosition(v * width + u + 1);
- PVector p3 = point_cloud.getPosition((v + 1) * width + u + 1);
- PVector p4 = point_cloud.getPosition((v + 1) * width + u);
- color c1 = point_cloud.getColor(v * width + u);
- color c2 = point_cloud.getColor(v * width + u + 1);
- color c3 = point_cloud.getColor((v + 1) * width + u + 1);
- color c4 = point_cloud.getColor((v + 1) * width + u);
- mesh.add(new Triangle(p1, p2, p3, c1, c2, c3));
- mesh.add(new Triangle(p3, p4, p1, c3, c4, c1));
- }
- bvh = new BVH(mesh);
- last_cam = camera.copy();
- current_cam = camera;
- frame_count = 0;
- }
- void run() {
- last_cam = current_cam.copy();
- current_cam.run();
- motion_field.update(last_cam, current_cam, point_cloud, bvh);
- frame_count += 1;
- }
- void render(boolean show_motion_field) {
- // build mesh
- current_cam.open();
- noStroke();
- for (int i = 0; i < mesh.size(); i++) {
- Triangle t = mesh.get(i);
- t.render();
- }
- if (show_motion_field) {
- current_cam.close();
- motion_field.render();
- }
- }
- void save(String path) { saveFrame(path + "_" + str(frame_count) + ".png"); }
- void saveMotionField(String path) {
- motion_field.save(path + "_" + str(frame_count) + ".txt");
- }
- }
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