add_noise.c 2.0 KB

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  1. /*
  2. * Copyright (c) 2015 The WebM project authors. All Rights Reserved.
  3. *
  4. * Use of this source code is governed by a BSD-style license
  5. * that can be found in the LICENSE file in the root of the source
  6. * tree. An additional intellectual property rights grant can be found
  7. * in the file PATENTS. All contributing project authors may
  8. * be found in the AUTHORS file in the root of the source tree.
  9. */
  10. #include <math.h>
  11. #include <stdlib.h>
  12. #include "./vpx_config.h"
  13. #include "./vpx_dsp_rtcd.h"
  14. #include "vpx/vpx_integer.h"
  15. #include "vpx_dsp/postproc.h"
  16. #include "vpx_ports/mem.h"
  17. void vpx_plane_add_noise_c(uint8_t *start, const int8_t *noise, int blackclamp,
  18. int whiteclamp, int width, int height, int pitch) {
  19. int i, j;
  20. int bothclamp = blackclamp + whiteclamp;
  21. for (i = 0; i < height; ++i) {
  22. uint8_t *pos = start + i * pitch;
  23. const int8_t *ref = (const int8_t *)(noise + (rand() & 0xff)); // NOLINT
  24. for (j = 0; j < width; ++j) {
  25. int v = pos[j];
  26. v = clamp(v - blackclamp, 0, 255);
  27. v = clamp(v + bothclamp, 0, 255);
  28. v = clamp(v - whiteclamp, 0, 255);
  29. pos[j] = v + ref[j];
  30. }
  31. }
  32. }
  33. static double gaussian(double sigma, double mu, double x) {
  34. return 1 / (sigma * sqrt(2.0 * 3.14159265)) *
  35. (exp(-(x - mu) * (x - mu) / (2 * sigma * sigma)));
  36. }
  37. int vpx_setup_noise(double sigma, int8_t *noise, int size) {
  38. int8_t char_dist[256];
  39. int next = 0, i, j;
  40. // set up a 256 entry lookup that matches gaussian distribution
  41. for (i = -32; i < 32; ++i) {
  42. const int a_i = (int)(0.5 + 256 * gaussian(sigma, 0, i));
  43. if (a_i) {
  44. for (j = 0; j < a_i; ++j) {
  45. if (next + j >= 256) goto set_noise;
  46. char_dist[next + j] = (int8_t)i;
  47. }
  48. next = next + j;
  49. }
  50. }
  51. // Rounding error - might mean we have less than 256.
  52. for (; next < 256; ++next) {
  53. char_dist[next] = 0;
  54. }
  55. set_noise:
  56. for (i = 0; i < size; ++i) {
  57. noise[i] = char_dist[rand() & 0xff]; // NOLINT
  58. }
  59. // Returns the highest non 0 value used in distribution.
  60. return -char_dist[0];
  61. }