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- /*
- * Direct3D11 HW acceleration
- *
- * copyright (c) 2015 Steve Lhomme
- *
- * This file is part of FFmpeg.
- *
- * FFmpeg is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * FFmpeg is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
- #include <stddef.h>
- #include "config.h"
- #if CONFIG_D3D11VA
- #include "libavutil/error.h"
- #include "libavutil/mem.h"
- #include "d3d11va.h"
- AVD3D11VAContext *av_d3d11va_alloc_context(void)
- {
- AVD3D11VAContext* res = av_mallocz(sizeof(AVD3D11VAContext));
- if (!res)
- return NULL;
- res->context_mutex = INVALID_HANDLE_VALUE;
- return res;
- }
- #else
- struct AVD3D11VAContext *av_d3d11va_alloc_context(void);
- struct AVD3D11VAContext *av_d3d11va_alloc_context(void)
- {
- return NULL;
- }
- #endif /* CONFIG_D3D11VA */
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