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d3d11va.c 1.3 KB

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  1. /*
  2. * Direct3D11 HW acceleration
  3. *
  4. * copyright (c) 2015 Steve Lhomme
  5. *
  6. * This file is part of FFmpeg.
  7. *
  8. * FFmpeg is free software; you can redistribute it and/or
  9. * modify it under the terms of the GNU Lesser General Public
  10. * License as published by the Free Software Foundation; either
  11. * version 2.1 of the License, or (at your option) any later version.
  12. *
  13. * FFmpeg is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  16. * Lesser General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU Lesser General Public
  19. * License along with FFmpeg; if not, write to the Free Software
  20. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  21. */
  22. #include <stddef.h>
  23. #include "config.h"
  24. #if CONFIG_D3D11VA
  25. #include "libavutil/error.h"
  26. #include "libavutil/mem.h"
  27. #include "d3d11va.h"
  28. AVD3D11VAContext *av_d3d11va_alloc_context(void)
  29. {
  30. AVD3D11VAContext* res = av_mallocz(sizeof(AVD3D11VAContext));
  31. if (!res)
  32. return NULL;
  33. res->context_mutex = INVALID_HANDLE_VALUE;
  34. return res;
  35. }
  36. #else
  37. struct AVD3D11VAContext *av_d3d11va_alloc_context(void);
  38. struct AVD3D11VAContext *av_d3d11va_alloc_context(void)
  39. {
  40. return NULL;
  41. }
  42. #endif /* CONFIG_D3D11VA */