123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281 |
- // The MIT License (MIT)
- //
- // # Copyright (c) 2021 Winlin
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy of
- // this software and associated documentation files (the "Software"), to deal in
- // the Software without restriction, including without limitation the rights to
- // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
- // the Software, and to permit persons to whom the Software is furnished to do so,
- // subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in all
- // copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
- // FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
- // COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
- // IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- // CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- package vnet_test
- import (
- "net"
- vnet_proxy "github.com/ossrs/srs-bench/vnet"
- "github.com/pion/logging"
- "github.com/pion/transport/v2/vnet"
- )
- // Proxy many vnet endpoint to one real server endpoint.
- // For example:
- //
- // vnet(10.0.0.11:5787) => proxy => 192.168.1.10:8000
- // vnet(10.0.0.11:5788) => proxy => 192.168.1.10:8000
- // vnet(10.0.0.11:5789) => proxy => 192.168.1.10:8000
- func ExampleUDPProxyManyToOne() { // nolint:govet
- var clientNetwork *vnet.Net
- var serverAddr *net.UDPAddr
- if addr, err := net.ResolveUDPAddr("udp4", "192.168.1.10:8000"); err != nil {
- // handle error
- } else {
- serverAddr = addr
- }
- // Setup the network and proxy.
- if true {
- // Create vnet WAN with one endpoint, please read from
- // https://github.com/pion/transport/tree/master/vnet#example-wan-with-one-endpoint-vnet
- router, err := vnet.NewRouter(&vnet.RouterConfig{
- CIDR: "0.0.0.0/0",
- LoggerFactory: logging.NewDefaultLoggerFactory(),
- })
- if err != nil {
- // handle error
- }
- // Create a network and add to router, for example, for client.
- clientNetwork = vnet.NewNet(&vnet.NetConfig{
- StaticIP: "10.0.0.11",
- })
- if err = router.AddNet(clientNetwork); err != nil {
- // handle error
- }
- // Start the router.
- if err = router.Start(); err != nil {
- // handle error
- }
- defer router.Stop() // nolint:errcheck
- // Create a proxy, bind to the router.
- proxy, err := vnet_proxy.NewProxy(router)
- if err != nil {
- // handle error
- }
- defer proxy.Close() // nolint:errcheck
- // Start to proxy some addresses, clientNetwork is a hit for proxy,
- // that the client in vnet is from this network.
- if err := proxy.Proxy(clientNetwork, serverAddr); err != nil {
- // handle error
- }
- }
- // Now, all packets from client, will be proxy to real server, vice versa.
- client0, err := clientNetwork.ListenPacket("udp4", "10.0.0.11:5787")
- if err != nil {
- // handle error
- }
- _, _ = client0.WriteTo([]byte("Hello"), serverAddr)
- client1, err := clientNetwork.ListenPacket("udp4", "10.0.0.11:5788")
- if err != nil {
- // handle error
- }
- _, _ = client1.WriteTo([]byte("Hello"), serverAddr)
- client2, err := clientNetwork.ListenPacket("udp4", "10.0.0.11:5789")
- if err != nil {
- // handle error
- }
- _, _ = client2.WriteTo([]byte("Hello"), serverAddr)
- }
- // Proxy many vnet endpoint to one real server endpoint.
- // For example:
- //
- // vnet(10.0.0.11:5787) => proxy => 192.168.1.10:8000
- // vnet(10.0.0.11:5788) => proxy => 192.168.1.10:8000
- func ExampleUDPProxyMultileTimes() { // nolint:govet
- var clientNetwork *vnet.Net
- var serverAddr *net.UDPAddr
- if addr, err := net.ResolveUDPAddr("udp4", "192.168.1.10:8000"); err != nil {
- // handle error
- } else {
- serverAddr = addr
- }
- // Setup the network and proxy.
- var proxy *vnet_proxy.UDPProxy
- if true {
- // Create vnet WAN with one endpoint, please read from
- // https://github.com/pion/transport/tree/master/vnet#example-wan-with-one-endpoint-vnet
- router, err := vnet.NewRouter(&vnet.RouterConfig{
- CIDR: "0.0.0.0/0",
- LoggerFactory: logging.NewDefaultLoggerFactory(),
- })
- if err != nil {
- // handle error
- }
- // Create a network and add to router, for example, for client.
- clientNetwork = vnet.NewNet(&vnet.NetConfig{
- StaticIP: "10.0.0.11",
- })
- if err = router.AddNet(clientNetwork); err != nil {
- // handle error
- }
- // Start the router.
- if err = router.Start(); err != nil {
- // handle error
- }
- defer router.Stop() // nolint:errcheck
- // Create a proxy, bind to the router.
- proxy, err = vnet_proxy.NewProxy(router)
- if err != nil {
- // handle error
- }
- defer proxy.Close() // nolint:errcheck
- }
- if true {
- // Start to proxy some addresses, clientNetwork is a hit for proxy,
- // that the client in vnet is from this network.
- if err := proxy.Proxy(clientNetwork, serverAddr); err != nil {
- // handle error
- }
- // Now, all packets from client, will be proxy to real server, vice versa.
- client0, err := clientNetwork.ListenPacket("udp4", "10.0.0.11:5787")
- if err != nil {
- // handle error
- }
- _, _ = client0.WriteTo([]byte("Hello"), serverAddr)
- }
- if true {
- // It's ok to proxy multiple times, for example, the publisher and player
- // might need to proxy when got answer.
- if err := proxy.Proxy(clientNetwork, serverAddr); err != nil {
- // handle error
- }
- client1, err := clientNetwork.ListenPacket("udp4", "10.0.0.11:5788")
- if err != nil {
- // handle error
- }
- _, _ = client1.WriteTo([]byte("Hello"), serverAddr)
- }
- }
- // Proxy one vnet endpoint to one real server endpoint.
- // For example:
- //
- // vnet(10.0.0.11:5787) => proxy0 => 192.168.1.10:8000
- // vnet(10.0.0.11:5788) => proxy1 => 192.168.1.10:8001
- // vnet(10.0.0.11:5789) => proxy2 => 192.168.1.10:8002
- func ExampleUDPProxyOneToOne() { // nolint:govet
- var clientNetwork *vnet.Net
- var serverAddr0 *net.UDPAddr
- if addr, err := net.ResolveUDPAddr("udp4", "192.168.1.10:8000"); err != nil {
- // handle error
- } else {
- serverAddr0 = addr
- }
- var serverAddr1 *net.UDPAddr
- if addr, err := net.ResolveUDPAddr("udp4", "192.168.1.10:8001"); err != nil {
- // handle error
- } else {
- serverAddr1 = addr
- }
- var serverAddr2 *net.UDPAddr
- if addr, err := net.ResolveUDPAddr("udp4", "192.168.1.10:8002"); err != nil {
- // handle error
- } else {
- serverAddr2 = addr
- }
- // Setup the network and proxy.
- if true {
- // Create vnet WAN with one endpoint, please read from
- // https://github.com/pion/transport/tree/master/vnet#example-wan-with-one-endpoint-vnet
- router, err := vnet.NewRouter(&vnet.RouterConfig{
- CIDR: "0.0.0.0/0",
- LoggerFactory: logging.NewDefaultLoggerFactory(),
- })
- if err != nil {
- // handle error
- }
- // Create a network and add to router, for example, for client.
- clientNetwork = vnet.NewNet(&vnet.NetConfig{
- StaticIP: "10.0.0.11",
- })
- if err = router.AddNet(clientNetwork); err != nil {
- // handle error
- }
- // Start the router.
- if err = router.Start(); err != nil {
- // handle error
- }
- defer router.Stop() // nolint:errcheck
- // Create a proxy, bind to the router.
- proxy, err := vnet_proxy.NewProxy(router)
- if err != nil {
- // handle error
- }
- defer proxy.Close() // nolint:errcheck
- // Start to proxy some addresses, clientNetwork is a hit for proxy,
- // that the client in vnet is from this network.
- if err := proxy.Proxy(clientNetwork, serverAddr0); err != nil {
- // handle error
- }
- if err := proxy.Proxy(clientNetwork, serverAddr1); err != nil {
- // handle error
- }
- if err := proxy.Proxy(clientNetwork, serverAddr2); err != nil {
- // handle error
- }
- }
- // Now, all packets from client, will be proxy to real server, vice versa.
- client0, err := clientNetwork.ListenPacket("udp4", "10.0.0.11:5787")
- if err != nil {
- // handle error
- }
- _, _ = client0.WriteTo([]byte("Hello"), serverAddr0)
- client1, err := clientNetwork.ListenPacket("udp4", "10.0.0.11:5788")
- if err != nil {
- // handle error
- }
- _, _ = client1.WriteTo([]byte("Hello"), serverAddr1)
- client2, err := clientNetwork.ListenPacket("udp4", "10.0.0.11:5789")
- if err != nil {
- // handle error
- }
- _, _ = client2.WriteTo([]byte("Hello"), serverAddr2)
- }
|